Player Matchup

Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Midhun
Scylla
Level 142
God Stats
35W - 35L
1,564 SR
Queue Stats
240W - 285L
1,504 Elo+
Solo
Da Ji
Da Ji
OneJDrks
Da Ji
Level 47
God Stats
156W - 178L
1,451 SR
Queue Stats
196W - 222L
1,440 Elo+
Solo
Team Averages
Level 116
1,505 SR
1,482 Elo+

VS

Team Averages
Level 126
1,462 SR
1,415 Elo+
Awilix
Awilix
CastioPL
Awilix
Level 139
God Stats
1W - 0L
1,454 SR
Queue Stats
105W - 87L
1,518 Elo+
Solo
Atlas
Atlas
MaslinGUN
Atlas
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,385 Elo+
Solo
Janus
Janus
Pablereitor
Janus
Level 158
God Stats
45W - 54L
1,433 SR
Queue Stats
168W - 232L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 2 / 6
10,281
643
13,996
9,694
3,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Midhun
Scylla
15
4 / 3 / 4
10,469
654
9,873
8,211
2,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
OneJDrks
Da Ji
13
3 / 3 / 1
9,672
605
5,188
5,618
2,368
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CastioPL
Awilix
15
4 / 2 / 4
10,282
643
8,476
12,241
5,987
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atlas
MaslinGUN
Atlas
14
2 / 4 / 5
10,829
677
5,693
13,996
13,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 3 / 4
9,546
597
6,501
9,874
3,067
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
9
Kills
8
8
Deaths
9
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
2
6
2.5
W
Awilix
CastioPL
Awilix
4
2
4
3
W
Atlas
MaslinGUN
Atlas
2
4
5
1.13
L
Scylla
Midhun
Scylla
4
3
4
2
L
Da Ji
OneJDrks
Da Ji
3
3
1
1.17
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,057
Damage
20,670
23,523
Taken
36,111
8,374
Mitigated
22,094
3,961
Healing
5,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
13,996
5,859
0
2,467
9,694
3,285
340
6,124
3,570
0
49,687
W
Awilix
CastioPL
Awilix
8,476
1,936
0
1,905
12,241
5,987
0
2,251
9,784
0
45,147
W
Atlas
MaslinGUN
Atlas
5,693
2,159
0
2,970
13,996
13,040
0
4,537
9,055
17,866
0
L
Scylla
Midhun
Scylla
9,873
650
0
1,494
8,211
2,721
0
4,571
3,640
38,238
0
L
Da Ji
OneJDrks
Da Ji
5,188
1,229
0
0
5,618
2,368
0
1,822
3,796
0
10,782
W
6,501
176
51
849
9,874
3,067
58
3,014
6,622
34,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,422
Gold Earned
30,657
193
Minions Killed
174
6
Camps Cleared
9
812,386
Distance Traveled
941,905
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,281
643
101
6
2
258,581
1
W
Awilix
10,282
643
87
5
7
313,970
2
W
Atlas
10,829
677
13
1
0
307,362
3
L
Scylla
10,469
654
76
5
3
299,280
6
L
Da Ji
9,672
605
16
1
1
254,525
6
W
Janus
9,546
597
74
5
2
320,573
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role