Player Matchup

Set
Set
LordFlipyNip
Set
Level 107
God Stats
2W - 2L
1,510 SR
Queue Stats
321W - 284L
1,588 Elo+
Solo
Awilix
Awilix
SanSuixiaohai
Awilix
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,192 Elo+
Solo
Ymir
Ymir
SicklyChase
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,476 Elo+
Solo
Agni
Agni
zFlaM3z
Agni
Level 125
God Stats
0W - 2L
1,324 SR
Queue Stats
52W - 58L
1,442 Elo+
Solo
Thanatos
Thanatos
zombieman5000
Thanatos
Level 124
God Stats
0W - 2L
1,310 SR
Queue Stats
271W - 301L
1,451 Elo+
Solo
Team Averages
Level 80
1,429 SR
1,430 Elo+

VS

Team Averages
Level 123
1,561 SR
1,476 Elo+
Nike
Nike
Celestial Smurf
Nike
Level 140
God Stats
4W - 2L
1,487 SR
Queue Stats
308W - 322L
1,414 Elo+
Party 1
Vulcan
Vulcan
Optimum Miles
Vulcan
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 144L
1,522 Elo+
Party 2
Hun Batz
Hun Batz
OptimumAdvenio
Hun Batz
Level 127
God Stats
2W - 0L
1,609 SR
Queue Stats
67W - 57L
1,546 Elo+
Party 2
Rama
Rama
R3GuLaRZOMbie42
Rama
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 112L
1,437 Elo+
Party 1
Merlin
Merlin
XxBrokawxX
Merlin
Level 119
God Stats
1W - 1L
1,712 SR
Queue Stats
59W - 71L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 4
8,312
831
7,709
10,487
7,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
3 / 8 / 8
8,632
863
3,989
11,739
4,160
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

14
2 / 6 / 5
8,351
835
4,437
17,892
14,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
zFlaM3z
Agni
17
3 / 5 / 7
9,105
911
11,829
9,204
3,521
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
zombieman5000
Thanatos
14
2 / 7 / 6
8,210
821
6,877
12,257
4,085
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 10
10,592
1,059
9,271
15,449
15,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
7 / 3 / 10
10,116
1,012
13,823
6,801
3,032
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
13
4 / 4 / 10
8,837
884
10,521
8,776
3,180
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 3 / 15
8,901
890
7,016
10,492
3,901
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
XxBrokawxX
Merlin
17
13 / 3 / 10
10,616
1,062
13,376
7,266
2,697
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
88
14
Kills
33
33
Deaths
16
30
Assists
55
Player
Kills
Deaths
Assists
KDA
W
7
3
10
4
L
4
7
4
0.86
W
7
3
10
4
W
Hun Batz
4
4
10
2.25
W
2
3
15
3.17
L
3
8
8
0.88
L
2
6
5
0.75
W
Merlin
XxBrokawxX
Merlin
13
3
10
6
L
Agni
zFlaM3z
Agni
3
5
7
1.3
L
Thanatos
zombieman5000
Thanatos
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,841
Damage
54,007
61,579
Taken
48,784
34,318
Mitigated
28,370
15,108
Healing
13,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,271
1,300
362
2,954
15,449
15,560
960
4,196
10,887
0
18,375
L
7,709
3,286
418
1,117
10,487
7,724
0
4,054
6,146
0
19,092
W
13,823
3,873
668
666
6,801
3,032
220
1,233
5,568
23,145
0
W
Hun Batz
10,521
2,710
1,806
1,424
8,776
3,180
711
1,870
6,830
0
17,686
W
7,016
6,202
971
3,181
10,492
3,901
2,036
5,069
5,271
0
16,680
L
3,989
1,102
1,025
929
11,739
4,160
0
6,057
5,318
0
5,738
L
4,437
427
546
3,847
17,892
14,828
0
9,076
8,517
12,661
0
W
Merlin
XxBrokawxX
Merlin
13,376
1,412
521
681
7,266
2,697
1,530
3,898
3,325
22,806
0
L
Agni
zFlaM3z
Agni
11,829
150
443
734
9,204
3,521
0
3,231
5,734
28,127
0
L
Thanatos
zombieman5000
Thanatos
6,877
1,161
495
5,554
12,257
4,085
0
4,202
7,722
0
17,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,610
Gold Earned
49,062
100
Minions Killed
102
0
Camps Cleared
0
793,807
Distance Traveled
931,977
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,592
1,059
18
2
0
183,271
0
L
Set
8,312
831
24
2
0
154,339
0
W
Vulcan
10,116
1,012
24
2
0
205,488
0
W
Hun Batz
8,837
884
19
2
0
211,931
1
W
Rama
8,901
890
13
1
0
165,546
0
L
Awilix
8,632
863
5
1
0
145,217
0
L
Ymir
8,351
835
18
2
0
172,804
0
W
Merlin
10,616
1,062
28
3
0
165,741
0
L
Agni
9,105
911
23
2
0
158,622
0
L
Thanatos
8,210
821
30
3
0
162,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role