Player Matchup

Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
PriincessAlena
Tsukuyomi
Level 160
God Stats
15W - 13L
1,618 SR
Queue Stats
619W - 633L
1,560 Elo+
Solo
Bacchus
Bacchus
Xewkeryx
Bacchus
Level 128
God Stats
18W - 21L
1,554 SR
Queue Stats
209W - 214L
1,579 Elo+
Solo
Team Averages
Level 139
1,534 SR
1,528 Elo+

VS

Team Averages
Level 58
1,686 SR
1,538 Elo+
Cabrakan
Cabrakan
Gypsyman7
Cabrakan
Level 67
God Stats
2W - 1L
1,791 SR
Queue Stats
20W - 21L
1,478 Elo+
Party 1
Medusa
Medusa
OmgStepGod
Medusa
Level 9
God Stats
13W - 5L
1,807 SR
Queue Stats
19W - 12L
1,663 Elo+
Party 1
Sol
Sol
Spitinmybhol
Sol
Level 65
God Stats
1W - 2L
1,696 SR
Queue Stats
31W - 31L
1,484 Elo+
Party 1
Fenrir
Fenrir
StraightShrimpn
Fenrir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,542 Elo+
Party 1
Sylvanus
Sylvanus
ThiccCheekclpr
Sylvanus
Level 140
God Stats
0W - 3L
1,638 SR
Queue Stats
41W - 46L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
19 / 0 / 18
13,827
1,152
34,098
8,526
3,817
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
 
Baron Samedi
20
7 / 0 / 27
12,828
1,069
24,968
10,031
6,479
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hel
 
Hel
20
0 / 0 / 38
11,764
980
5,122
5,256
4,203
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
PriincessAlena
Tsukuyomi
20
17 / 0 / 24
13,466
1,122
24,167
9,718
4,952
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
Xewkeryx
Bacchus
20
4 / 0 / 39
12,270
1,023
14,023
15,623
24,151
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

256

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Gypsyman7
Cabrakan
16
0 / 9 / 0
9,845
820
6,422
27,396
39,842
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
OmgStepGod
Medusa
16
0 / 10 / 0
9,939
828
12,681
21,971
10,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
0 / 5 / 0
10,168
847
11,784
14,820
4,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
0 / 15 / 0
9,718
810
5,846
22,307
14,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sylvanus
16
0 / 8 / 0
10,791
899
7,082
22,777
30,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

193
Kill Participation
0
47
Kills
0
0
Deaths
47
146
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
19
0
18
28
W
Baron Samedi
 
Baron Samedi
7
0
27
20.5
W
Hel
 
Hel
0
0
38
19
L
Cabrakan
Gypsyman7
Cabrakan
0
9
0
0
L
Medusa
OmgStepGod
Medusa
0
10
0
0
W
Tsukuyomi
PriincessAlena
Tsukuyomi
17
0
24
29
L
0
5
0
0
L
0
15
0
0
L
Sylvanus
0
8
0
0
W
Bacchus
Xewkeryx
Bacchus
4
0
39
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,378
Damage
43,815
49,154
Taken
109,271
43,602
Mitigated
99,727
31,090
Healing
12,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
34,098
21,193
0
2,124
8,526
3,817
0
3,575
4,712
0
65,307
W
Baron Samedi
 
Baron Samedi
24,968
1,419
3,565
3,413
10,031
6,479
0
5,413
4,259
44,804
0
W
Hel
 
Hel
5,122
286
14,541
4,176
5,256
4,203
0
3,541
1,633
16,320
0
L
Cabrakan
Gypsyman7
Cabrakan
6,422
578
346
231
27,396
39,842
0
11,615
15,781
17,719
0
L
Medusa
OmgStepGod
Medusa
12,681
4,723
0
1,691
21,971
10,473
0
11,144
10,827
0
43,458
W
Tsukuyomi
PriincessAlena
Tsukuyomi
24,167
7,222
0
296
9,718
4,952
0
4,785
4,777
0
54,103
L
11,784
3,914
0
1,563
14,820
4,635
0
5,056
9,764
53,814
0
L
5,846
1,030
0
788
22,307
14,070
0
6,534
15,773
0
16,912
L
Sylvanus
7,082
909
2,919
4,767
22,777
30,707
0
9,764
13,013
21,174
0
W
Bacchus
Xewkeryx
Bacchus
14,023
1,140
0
2,975
15,623
24,151
0
7,974
6,972
19,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,155
Gold Earned
50,461
228
Minions Killed
227
13
Camps Cleared
5
1,227,124
Distance Traveled
1,003,514
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,827
1,152
76
6
6
224,405
1
W
Baron Samedi
12,828
1,069
52
4
1
244,367
2
W
Hel
11,764
980
28
2
0
254,799
0
L
Cabrakan
9,845
820
24
2
1
223,912
0
L
Medusa
9,939
828
75
6
0
183,895
0
W
Tsukuyomi
13,466
1,122
59
5
5
247,717
0
L
Sol
10,168
847
82
7
2
218,623
0
L
Fenrir
9,718
810
22
2
0
188,409
0
L
Sylvanus
10,791
899
24
2
2
188,675
3
W
Bacchus
12,270
1,023
13
1
1
255,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role