Player Matchup

Hades
Hades
Sorery
Hades
Level 26
God Stats
3W - 9L
1,358 SR
Queue Stats
61W - 68L
1,346 Elo+
Party 1
Ymir
Ymir
Yaias
Ymir
Level 3
God Stats
0W - 2L
1,184 SR
Queue Stats
0W - 2L
1,104 Elo+
Party 1
Nemesis
Nemesis
lSauc
Nemesis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,259 Elo+
Party 1
Team Averages
Level 25
1,347 SR
1,236 Elo+

VS

Team Averages
Level 74
1,596 SR
1,404 Elo+
Medusa
Medusa
BlackTurtle3132
Medusa
Level 29
God Stats
22W - 3L
1,744 SR
Queue Stats
70W - 64L
1,471 Elo+
Party 2
Merlin
Merlin
Lightingbot9254
Merlin
Level 125
God Stats
12W - 18L
1,499 SR
Queue Stats
13W - 23L
1,264 Elo+
Solo
Terra
Terra
trolled457
Terra
Level 68
God Stats
10W - 8L
1,546 SR
Queue Stats
140W - 127L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Sorery
Hades
11
2 / 7 / 0
8,488
606
8,828
11,759
6,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Yaias
Ymir
11
0 / 6 / 2
8,556
611
4,063
15,176
14,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
lSauc
Nemesis
11
0 / 6 / 1
7,582
542
5,524
14,949
9,028
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 9
10,418
744
15,103
9,240
3,601
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
9 / 0 / 10
10,766
769
12,623
8,529
3,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Terra
15
3 / 0 / 16
9,936
710
4,884
9,001
10,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
54
2
Kills
19
19
Deaths
2
3
Assists
35
Player
Kills
Deaths
Assists
KDA
W
7
2
9
5.75
W
9
0
10
14
L
Hades
Sorery
Hades
2
7
0
0.29
L
Ymir
Yaias
Ymir
0
6
2
0.17
L
Nemesis
lSauc
Nemesis
0
6
1
0.08
W
Terra
3
0
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,415
Damage
32,610
41,884
Taken
26,770
29,467
Mitigated
17,282
3,980
Healing
11,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,103
8,523
274
740
9,240
3,601
0
5,045
3,996
0
50,146
W
12,623
892
67
2,193
8,529
3,491
1,426
5,232
3,184
45,384
0
L
Hades
Sorery
Hades
8,828
73
613
1,710
11,759
6,335
0
3,286
8,317
23,229
0
L
Ymir
Yaias
Ymir
4,063
1,144
0
992
15,176
14,104
0
7,271
7,558
12,257
0
L
Nemesis
lSauc
Nemesis
5,524
1,333
0
665
14,949
9,028
0
6,715
8,080
8,440
18,522
W
Terra
4,884
878
3,038
5,117
9,001
10,190
843
3,758
5,169
19,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,626
Gold Earned
31,120
107
Minions Killed
156
3
Camps Cleared
10
691,631
Distance Traveled
744,612
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,418
744
53
4
4
217,966
2
W
Merlin
10,766
769
60
4
6
250,686
1
L
Hades
8,488
606
44
3
1
199,157
3
L
Ymir
8,556
611
15
1
0
242,272
0
L
Nemesis
7,582
542
48
3
2
250,202
0
W
Terra
9,936
710
43
3
0
275,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role