Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Agent-Monolith
Ah Muzen Cab
Level 81
God Stats
1W - 0L
1,093 SR
Queue Stats
35W - 42L
1,434 Elo+
Solo
Olorun
Olorun
DonCrispy
Olorun
Level 46
God Stats
9W - 7L
1,504 SR
Queue Stats
222W - 228L
1,374 Elo+
Solo
Hades
Hades
Ledeza
Hades
Level 93
God Stats
29W - 28L
1,446 SR
Queue Stats
553W - 603L
1,376 Elo+
Solo
Cerberus
Cerberus
RebelSoulJah934
Cerberus
Level 93
God Stats
13W - 14L
1,377 SR
Queue Stats
739W - 865L
1,356 Elo+
Solo
Achilles
Achilles
bookyspanana
Achilles
Level 84
God Stats
10W - 3L
1,572 SR
Queue Stats
170W - 163L
1,502 Elo+
Solo
Team Averages
Level 79
1,399 SR
1,408 Elo+

VS

Team Averages
Level 64
1,542 SR
1,272 Elo+
Anubis
Anubis
Olmstead-50
Anubis
Level 124
God Stats
2W - 2L
1,378 SR
Queue Stats
41W - 57L
1,345 Elo+
Party 1
Zeus
Zeus
Overdog999
Zeus
Level 122
God Stats
1W - 2L
1,778 SR
Queue Stats
1W - 7L
1,227 Elo+
Party 1
Thor
Thor
Trissica-50
Thor
Level 7
God Stats
1W - 1L
1,606 SR
Queue Stats
3W - 18L
1,025 Elo+
Party 1
Jormungandr
Jormungandr
WrathOfTheElder
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,349 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
iBlazeTrees024
Ah Muzen Cab
Level 58
God Stats
4W - 1L
1,449 SR
Queue Stats
38W - 36L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Agent-Monolith
Ah Muzen Cab
20
8 / 5 / 20
15,108
1,007
27,212
16,205
4,673
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
DonCrispy
Olorun
20
4 / 3 / 14
14,371
958
10,519
21,604
7,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hades
Ledeza
Hades
20
13 / 6 / 12
15,224
1,015
20,118
24,041
20,947
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cerberus
20
6 / 6 / 20
15,379
1,025
18,242
28,861
14,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
bookyspanana
Achilles
20
6 / 3 / 24
14,488
966
15,399
21,373
35,490
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

86

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
8 / 9 / 11
15,331
1,022
20,321
21,804
7,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
7 / 5 / 13
15,206
1,014
25,487
12,683
3,692
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
0 / 13 / 12
12,290
819
2,674
23,410
8,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
WrathOfTheElder
Jormungandr
20
8 / 7 / 14
15,393
1,026
27,426
23,918
8,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
iBlazeTrees024
Ah Muzen Cab
20
0 / 3 / 18
14,178
945
28,487
15,063
6,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
91
37
Kills
23
23
Deaths
37
90
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Agent-Monolith
Ah Muzen Cab
8
5
20
3.6
W
Olorun
DonCrispy
Olorun
4
3
14
3.67
W
Hades
Ledeza
Hades
13
6
12
3.17
L
Anubis
8
9
11
1.5
L
7
5
13
2.7
W
Cerberus
6
6
20
2.67
L
0
13
12
0.46
L
Jormungandr
WrathOfTheElder
Jormungandr
8
7
14
2.14
W
Achilles
bookyspanana
Achilles
6
3
24
6
L
Ah Muzen Cab
iBlazeTrees024
Ah Muzen Cab
0
3
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,490
Damage
104,395
112,084
Taken
96,878
83,280
Mitigated
35,812
17,590
Healing
7,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Agent-Monolith
Ah Muzen Cab
27,212
8,063
0
3,124
16,205
4,673
0
12,247
3,785
0
57,420
W
Olorun
DonCrispy
Olorun
10,519
7,693
852
3,125
21,604
7,889
0
15,194
6,133
48,446
0
W
Hades
Ledeza
Hades
20,118
1,816
132
2,326
24,041
20,947
0
15,351
8,347
36,538
0
L
Anubis
20,321
140
0
3,479
21,804
7,664
0
13,783
7,685
42,657
0
L
25,487
4,405
0
910
12,683
3,692
0
5,538
7,064
56,249
0
W
Cerberus
18,242
356
0
6,491
28,861
14,281
0
19,007
9,296
43,585
0
L
2,674
1,598
0
0
23,410
8,859
0
11,861
11,236
0
6,260
L
Jormungandr
WrathOfTheElder
Jormungandr
27,426
3,033
0
0
23,918
8,902
0
12,807
10,819
55,946
0
W
Achilles
bookyspanana
Achilles
15,399
3,092
0
1,540
21,373
35,490
0
11,435
9,382
0
28,272
L
Ah Muzen Cab
iBlazeTrees024
Ah Muzen Cab
28,487
12,299
0
3,034
15,063
6,695
0
4,890
9,643
0
70,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,570
Gold Earned
72,398
340
Minions Killed
296
7
Camps Cleared
10
1,255,176
Distance Traveled
1,187,516
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
15,108
1,007
74
5
4
251,204
1
W
Olorun
14,371
958
102
7
1
247,429
0
W
Hades
15,224
1,015
42
3
1
230,349
0
L
Anubis
15,331
1,022
62
4
1
215,488
0
L
Zeus
15,206
1,014
68
5
1
262,107
0
W
Cerberus
15,379
1,025
94
6
0
246,407
0
L
Thor
12,290
819
6
0
0
174,538
0
L
Jormungandr
15,393
1,026
57
4
0
252,771
0
W
Achilles
14,488
966
28
2
1
279,787
0
L
Ah Muzen Cab
14,178
945
103
7
8
282,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role