Player Matchup

Achilles
Achilles
HeavyMetalVikin
Achilles
Level 43
God Stats
1W - 0L
1,666 SR
Queue Stats
2W - 3L
1,251 Elo+
Party 1
Atlas
Atlas
Mattbottt
Atlas
Level 126
God Stats
1W - 0L
1,660 SR
Queue Stats
3W - 3L
1,405 Elo+
Party 1
Cerberus
Cerberus
Pikabaca
Cerberus
Level 65
God Stats
1W - 0L
1,661 SR
Queue Stats
3W - 3L
1,405 Elo+
Party 1
Arachne
Arachne
Spadezyyy
Arachne
Level 142
God Stats
1W - 0L
1,192 SR
Queue Stats
17W - 14L
1,559 Elo+
Party 1
Poseidon
Poseidon
Weezyyy
Poseidon
Level 106
God Stats
1W - 0L
1,639 SR
Queue Stats
6W - 9L
1,423 Elo+
Party 1
Team Averages
Level 96
1,563 SR
1,409 Elo+

VS

Team Averages
Level 50
1,414 SR
1,483 Elo+
Mercury
Mercury
BYMB00
Mercury
Level 21
God Stats
1W - 1L
1,278 SR
Queue Stats
5W - 5L
1,714 Elo+
Solo
Agni
Agni
Devul--
Agni
Level 108
God Stats
1W - 3L
1,329 SR
Queue Stats
341W - 327L
1,563 Elo+
Solo
Chaac
Chaac
KIMMO09
Chaac
Level 17
God Stats
4W - 5L
1,506 SR
Queue Stats
4W - 6L
1,469 Elo+
Solo
Jing Wei
Jing Wei
ZSaintSeiyaZ
Jing Wei
Level 42
God Stats
4W - 13L
1,466 SR
Queue Stats
5W - 15L
1,203 Elo+
Solo
Cerberus
Cerberus
whispy16
Cerberus
Level 61
God Stats
23W - 32L
1,489 SR
Queue Stats
158W - 169L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
8 / 3 / 23
13,084
935
18,753
16,173
20,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
Mattbottt
Atlas
17
5 / 4 / 20
12,539
896
10,961
20,980
30,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Pikabaca
Cerberus
16
6 / 6 / 14
11,233
802
8,300
15,141
16,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Spadezyyy
Arachne
20
13 / 5 / 14
13,939
996
24,032
17,335
9,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
Weezyyy
Poseidon
18
11 / 4 / 17
13,000
929
21,486
20,824
7,803
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BYMB00
Mercury
17
7 / 6 / 7
11,980
856
14,356
17,565
7,021
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
Devul--
Agni
14
1 / 10 / 11
8,730
624
16,153
15,213
4,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
KIMMO09
Chaac
14
2 / 10 / 6
9,367
669
9,623
18,115
10,232
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
ZSaintSeiyaZ
Jing Wei
15
1 / 10 / 8
9,163
655
4,915
14,129
4,652
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
whispy16
Cerberus
19
11 / 7 / 8
13,697
978
20,312
27,994
21,016
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
62
43
Kills
22
22
Deaths
43
88
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Mercury
BYMB00
Mercury
7
6
7
1.75
L
Agni
Devul--
Agni
1
10
11
0.65
W
Achilles
8
3
23
6.5
L
Chaac
KIMMO09
Chaac
2
10
6
0.5
W
Atlas
Mattbottt
Atlas
5
4
20
3.75
W
Cerberus
Pikabaca
Cerberus
6
6
14
2.17
W
Arachne
Spadezyyy
Arachne
13
5
14
4
W
Poseidon
Weezyyy
Poseidon
11
4
17
4.88
L
Jing Wei
ZSaintSeiyaZ
Jing Wei
1
10
8
0.5
L
Cerberus
whispy16
Cerberus
11
7
8
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,532
Damage
65,359
90,453
Taken
93,016
84,767
Mitigated
47,407
26,502
Healing
13,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BYMB00
Mercury
14,356
7,836
0
358
17,565
7,021
0
7,866
9,201
0
35,823
L
Agni
Devul--
Agni
16,153
991
237
1,249
15,213
4,486
0
5,834
9,136
34,210
0
W
Achilles
18,753
3,772
1,108
3,255
16,173
20,741
243
5,641
10,532
0
30,072
L
Chaac
KIMMO09
Chaac
9,623
1,929
0
1,551
18,115
10,232
239
10,680
6,646
0
19,120
W
Atlas
Mattbottt
Atlas
10,961
4,141
0
1,731
20,980
30,484
483
7,228
13,752
19,031
0
W
Cerberus
Pikabaca
Cerberus
8,300
1,280
1,275
2,950
15,141
16,559
323
4,752
10,389
22,811
0
W
Arachne
Spadezyyy
Arachne
24,032
14,582
0
6,571
17,335
9,180
2,471
8,637
8,698
0
64,995
W
Poseidon
Weezyyy
Poseidon
21,486
4,053
232
9,380
20,824
7,803
872
10,427
10,397
54,536
0
L
Jing Wei
ZSaintSeiyaZ
Jing Wei
4,915
3,999
0
239
14,129
4,652
192
4,861
9,016
0
15,010
L
Cerberus
whispy16
Cerberus
20,312
963
175
9,598
27,994
21,016
33
10,375
16,688
49,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,795
Gold Earned
52,937
274
Minions Killed
245
8
Camps Cleared
7
1,332,048
Distance Traveled
1,112,017
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,980
856
48
3
4
279,578
2
L
Agni
8,730
624
52
4
2
183,452
1
W
Achilles
13,084
935
24
2
0
289,213
0
L
Chaac
9,367
669
27
2
1
214,991
0
W
Atlas
12,539
896
19
1
0
281,006
1
W
Cerberus
11,233
802
53
4
1
236,955
0
W
Arachne
13,939
996
93
7
6
277,058
0
W
Poseidon
13,000
929
85
6
1
247,816
1
L
Jing Wei
9,163
655
23
2
0
197,172
0
L
Cerberus
13,697
978
95
7
0
236,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role