Player Matchup

Sol
Sol
BOGOStheBINTED
Sol
Level 112
God Stats
1W - 0L
1,470 SR
Queue Stats
31W - 28L
1,576 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SabbyApple
Tsukuyomi
Level 149
God Stats
1W - 0L
1,685 SR
Queue Stats
13W - 5L
1,777 Elo+
Party 2
Hercules
Hercules
Tabletopdragon
Hercules
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,655 Elo+
Party 2
Team Averages
Level 130
1,552 SR
1,669 Elo+

VS

Team Averages
Level 96
1,545 SR
1,644 Elo+
Cupid
Cupid
BigSquirter6969
Cupid
Level 107
God Stats
0W - 1L
1,529 SR
Queue Stats
32W - 25L
1,647 Elo+
Party 1
Ra
Ra
BlazeRage1
Ra
Level 106
God Stats
0W - 3L
1,539 SR
Queue Stats
25W - 15L
1,685 Elo+
Party 1
Cthulhu
Cthulhu
gunhappy443
Cthulhu
Level 76
God Stats
0W - 1L
1,566 SR
Queue Stats
26W - 24L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 10
8,478
707
6,539
5,893
2,770
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
SabbyApple
Tsukuyomi
15
11 / 1 / 2
10,178
848
14,102
9,759
4,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
12
2 / 1 / 8
8,436
703
7,675
11,533
6,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 0
7,666
639
9,353
11,917
3,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 1
7,106
592
3,450
8,718
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
gunhappy443
Cthulhu
12
0 / 3 / 3
7,573
631
5,703
12,677
8,999
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
14
Kills
2
3
Deaths
14
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
10
6
L
2
6
0
0.33
L
0
5
1
0.1
W
Tsukuyomi
SabbyApple
Tsukuyomi
11
1
2
12
W
Hercules
2
1
8
6
L
Cthulhu
gunhappy443
Cthulhu
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,316
Damage
18,506
27,185
Taken
33,312
13,630
Mitigated
15,329
8,384
Healing
9,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,539
1,730
0
2,486
5,893
2,770
1,472
2,713
3,180
27,351
0
L
9,353
5,399
397
1,891
11,917
3,704
0
2,425
8,821
0
23,849
L
3,450
37
2,310
2,331
8,718
2,626
0
2,294
6,033
25,959
0
W
Tsukuyomi
SabbyApple
Tsukuyomi
14,102
3,442
0
1,598
9,759
4,718
1,155
3,384
6,375
0
37,779
W
Hercules
7,675
1,247
0
4,300
11,533
6,142
420
3,242
8,291
0
22,035
L
Cthulhu
gunhappy443
Cthulhu
5,703
255
141
2,345
12,677
8,999
0
2,643
9,296
21,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,092
Gold Earned
22,345
140
Minions Killed
123
6
Camps Cleared
5
757,388
Distance Traveled
621,600
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,478
707
53
4
5
243,031
3
L
Cupid
7,666
639
32
3
4
197,267
2
L
Ra
7,106
592
44
4
0
224,500
3
W
Tsukuyomi
10,178
848
56
5
0
272,097
1
W
Hercules
8,436
703
31
3
1
242,260
6
L
Cthulhu
7,573
631
47
4
1
199,833
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role