Player Matchup

Bacchus
Bacchus
SpankTank1798
Bacchus
Level 125
God Stats
72W - 83L
1,575 SR
Queue Stats
173W - 201L
1,517 Elo+
Party 1
Scylla
Scylla
randybobandy125
Scylla
Level 88
God Stats
4W - 3L
1,612 SR
Queue Stats
288W - 301L
1,433 Elo+
Party 1
Sylvanus
Sylvanus
ur-koolr
Sylvanus
Level 29
God Stats
37W - 43L
1,486 SR
Queue Stats
57W - 76L
1,390 Elo+
Party 1
Team Averages
Level 81
1,558 SR
1,447 Elo+

VS

Team Averages
Level 86
1,445 SR
1,427 Elo+
Poseidon
Poseidon
Just_Slicecube93
Poseidon
Level 60
God Stats
4W - 1L
1,367 SR
Queue Stats
25W - 33L
1,316 Elo+
Solo
Neith
Neith
PowerRangerGris
Neith
Level 111
God Stats
4W - 8L
1,406 SR
Queue Stats
655W - 732L
1,485 Elo+
Party 2
Ares
Ares
RubenakaRenka
Ares
Level 86
God Stats
17W - 11L
1,563 SR
Queue Stats
277W - 349L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
10
0 / 3 / 1
7,065
642
5,958
11,993
9,823
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 6 / 0
7,679
698
6,864
7,080
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
ur-koolr
Sylvanus
9
0 / 6 / 0
6,805
619
1,894
12,170
8,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 10
8,861
806
8,871
7,355
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 0 / 9
8,490
772
8,666
7,227
3,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
6 / 1 / 8
9,284
844
7,873
7,569
6,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
3
Kills
15
15
Deaths
3
1
Assists
27
Player
Kills
Deaths
Assists
KDA
W
5
2
10
5
W
4
0
9
8.5
W
6
1
8
10
L
Bacchus
0
3
1
0.17
L
3
6
0
0.5
L
Sylvanus
ur-koolr
Sylvanus
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,716
Damage
25,410
31,243
Taken
22,151
19,813
Mitigated
13,089
4,851
Healing
8,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,871
1,391
0
2,625
7,355
2,874
783
6,093
1,262
31,087
0
W
8,666
4,051
0
2,291
7,227
3,216
1,620
5,419
1,808
0
38,302
W
7,873
392
0
3,430
7,569
6,999
263
3,722
3,847
14,695
0
L
Bacchus
5,958
465
0
3,055
11,993
9,823
0
5,837
6,156
12,676
0
L
6,864
175
0
357
7,080
1,969
0
3,653
3,427
29,557
0
L
Sylvanus
ur-koolr
Sylvanus
1,894
310
200
1,239
12,170
8,021
0
8,273
3,897
7,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,549
Gold Earned
26,635
86
Minions Killed
140
2
Camps Cleared
7
571,178
Distance Traveled
624,785
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,861
806
63
6
4
203,953
0
W
Neith
8,490
772
69
6
2
202,343
1
W
Ares
9,284
844
8
1
1
218,489
2
L
Bacchus
7,065
642
11
1
1
227,355
3
L
Scylla
7,679
698
59
5
0
173,511
0
L
Sylvanus
6,805
619
16
1
1
170,312
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role