Player Matchup

Ares
Ares
Masters
DirtyDonut
Ares
Masters
Level 156
God Stats
14W - 12L
1,677 SR
Queue Stats
635W - 628L
3,048 MMR
Solo
Thanatos
Thanatos
Masters
Hr0riK
Thanatos
Masters
Level 87
God Stats
32W - 24L
1,668 SR
Queue Stats
317W - 316L
2,531 MMR
Solo
Gilgamesh
Gilgamesh
Masters
Trickzcx
Gilgamesh
Masters
Level 160
God Stats
5W - 3L
1,745 SR
Queue Stats
345W - 295L
2,826 MMR
Solo
Zhong Kui
Zhong Kui
Masters
steadyturtle
Zhong Kui
Masters
Level 67
God Stats
1W - 2L
1,540 SR
Queue Stats
225W - 194L
2,988 MMR
Solo
Hachiman
Hachiman
Masters
υllr
Hachiman
Masters
Level 106
God Stats
10W - 6L
1,837 SR
Queue Stats
184W - 126L
3,352 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 115
1,694 SR
2,949 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 126
1,729 SR
2,656 MMR
Nu Wa
Nu Wa
Masters
 
Nu Wa
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Masters
Focus My Chi
Fenrir
Masters
Level 95
God Stats
30W - 4L
1,999 SR
Queue Stats
229W - 100L
3,340 MMR
Party 1
Anhur
Anhur
Masters
Janpanko
Anhur
Masters
Level 122
God Stats
22W - 8L
1,855 SR
Queue Stats
175W - 101L
3,392 MMR
Party 1
Khepri
Khepri
Masters
Lay7
Khepri
Masters
Level 125
God Stats
13W - 8L
1,683 SR
Queue Stats
723W - 670L
2,742 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond II
Rexona099
Cu Chulainn
Diamond II
Level 128
God Stats
32W - 29L
1,609 SR
Queue Stats
491W - 491L
2,308 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 6
7,799
410
7,195
19,433
12,943
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
Hr0riK
Thanatos
16
2 / 5 / 1
9,331
491
7,471
15,691
4,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Gilgamesh
Trickzcx
Gilgamesh
15
1 / 6 / 1
8,620
454
14,959
20,543
13,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
steadyturtle
Zhong Kui
16
5 / 3 / 2
9,648
508
11,667
13,985
10,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Hachiman
υllr
Hachiman
17
2 / 6 / 3
10,154
534
13,543
17,219
3,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bans
MedusaCliodhnaGeb

VS

Bans
LokiAthenaCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
3 / 3 / 12
10,952
576
17,969
12,061
4,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Fenrir
20
14 / 2 / 5
12,187
641
20,705
18,693
11,888
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
Janpanko
Anhur
19
7 / 3 / 3
12,135
639
16,134
16,283
4,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Khepri
Lay7
Khepri
14
0 / 2 / 12
9,264
488
3,696
15,208
12,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Cu Chulainn
Rexona099
Cu Chulainn
16
3 / 1 / 8
10,362
545
12,184
14,939
10,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
67
11
Kills
27
27
Deaths
11
13
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
3
12
3
L
1
7
6
0.57
W
Fenrir
14
2
5
8.25
L
Thanatos
Hr0riK
Thanatos
2
5
1
0.5
W
Anhur
Janpanko
Anhur
7
3
3
2.83
W
Khepri
Lay7
Khepri
0
2
12
3
W
Cu Chulainn
Rexona099
Cu Chulainn
3
1
8
7
L
Gilgamesh
Trickzcx
Gilgamesh
1
6
1
0.25
L
Zhong Kui
steadyturtle
Zhong Kui
5
3
2
2
L
Hachiman
υllr
Hachiman
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,835
Damage
70,688
86,871
Taken
77,184
44,391
Mitigated
43,934
31,178
Healing
28,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
17,969
3,447
70
1,896
12,061
4,438
0
6,169
5,532
89,072
0
L
7,195
357
437
2,631
19,433
12,943
0
6,384
12,639
23,494
0
W
Fenrir
20,705
9,135
0
8,294
18,693
11,888
0
3,533
14,664
0
96,325
L
Thanatos
Hr0riK
Thanatos
7,471
1,682
0
13,461
15,691
4,736
0
4,243
11,114
0
69,856
W
Anhur
Janpanko
Anhur
16,134
9,188
0
8,294
16,283
4,549
112
3,046
13,146
0
106,351
W
Khepri
Lay7
Khepri
3,696
282
1,604
2,417
15,208
12,286
0
4,720
10,271
21,224
0
W
Cu Chulainn
Rexona099
Cu Chulainn
12,184
2,286
262
5,391
14,939
10,773
126
1,742
12,521
3,813
55,325
L
Gilgamesh
Trickzcx
Gilgamesh
14,959
5,120
0
4,221
20,543
13,526
0
2,335
17,362
4,188
53,789
L
Zhong Kui
steadyturtle
Zhong Kui
11,667
1,161
0
4,590
13,985
10,080
0
6,652
6,845
67,022
0
L
Hachiman
υllr
Hachiman
13,543
6,133
0
5,838
17,219
3,106
0
2,175
14,898
0
89,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,552
Gold Earned
54,900
534
Minions Killed
625
0
Camps Cleared
0
1,810,394
Distance Traveled
1,935,978
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,952
576
170
9
0
336,451
5
L
Ares
7,799
410
19
1
0
370,443
8
W
Fenrir
12,187
641
148
8
0
465,541
1
L
Thanatos
9,331
491
126
7
0
418,749
2
W
Anhur
12,135
639
168
9
0
337,525
8
W
Khepri
9,264
488
30
2
0
387,000
8
W
Cu Chulainn
10,362
545
109
6
0
409,461
4
L
Gilgamesh
8,620
454
102
5
0
364,203
5
L
Zhong Kui
9,648
508
135
7
0
338,257
4
L
Hachiman
10,154
534
152
8
0
318,742
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role