Player Matchup

Thor
Thor
ItalianPanther
Thor
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,550 Elo+
Party 2
Achilles
Achilles
RadTheRedhead
Achilles
Level 54
God Stats
7W - 10L
1,589 SR
Queue Stats
54W - 48L
1,527 Elo+
Party 2
Heimdallr
Heimdallr
Splitter123
Heimdallr
Level 67
God Stats
2W - 4L
1,548 SR
Queue Stats
121W - 77L
1,580 Elo+
Party 2
Anubis
Anubis
TheStache10
Anubis
Level 88
God Stats
1W - 1L
1,672 SR
Queue Stats
85W - 54L
1,546 Elo+
Party 2
Nemesis
Nemesis
Tryark
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,534 Elo+
Party 2
Team Averages
Level 49
1,562 SR
1,548 Elo+

VS

Team Averages
Level 61
1,511 SR
1,560 Elo+
Thanatos
Thanatos
DrevenSenpoi
Thanatos
Level 84
God Stats
10W - 3L
1,645 SR
Queue Stats
70W - 49L
1,529 Elo+
Party 1
King Arthur
King Arthur
Markers707
King Arthur
Level 64
God Stats
8W - 11L
1,358 SR
Queue Stats
137W - 117L
1,608 Elo+
Party 1
Kukulkan
Kukulkan
Remohte
Kukulkan
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 42L
1,594 Elo+
Party 1
Geb
Geb
VietDaNam
Geb
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 12L
1,637 Elo+
Party 1
Charybdis
Charybdis
jp4hunnit
Charybdis
Level 33
God Stats
3W - 4L
1,554 SR
Queue Stats
38W - 42L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 10 / 7
9,786
979
8,042
19,575
9,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
RadTheRedhead
Achilles
18
6 / 7 / 7
11,934
1,193
13,436
20,850
20,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heimdallr
Splitter123
Heimdallr
19
5 / 8 / 10
12,277
1,228
20,369
18,321
6,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
17
3 / 5 / 7
11,105
1,111
12,155
12,199
5,948
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Tryark
Nemesis
17
2 / 10 / 8
10,092
1,009
10,757
20,744
9,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

67

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DrevenSenpoi
Thanatos
19
17 / 4 / 18
14,000
1,400
21,954
15,012
5,757
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Markers707
King Arthur
19
6 / 3 / 28
11,829
1,183
14,423
13,195
12,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Remohte
Kukulkan
19
10 / 0 / 22
12,708
1,271
22,539
7,283
3,317
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 5 / 36
12,030
1,203
11,255
18,050
18,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
jp4hunnit
Charybdis
19
4 / 5 / 24
10,575
1,058
15,968
14,713
5,619
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
168
17
Kills
40
40
Deaths
17
39
Assists
128
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DrevenSenpoi
Thanatos
17
4
18
6.5
L
1
10
7
0.45
W
King Arthur
Markers707
King Arthur
6
3
28
6.67
L
Achilles
RadTheRedhead
Achilles
6
7
7
1.36
W
Kukulkan
Remohte
Kukulkan
10
0
22
21
L
Heimdallr
Splitter123
Heimdallr
5
8
10
1.25
L
Anubis
3
5
7
1.3
L
Nemesis
Tryark
Nemesis
2
10
8
0.6
W
3
5
36
4.2
W
Charybdis
jp4hunnit
Charybdis
4
5
24
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,759
Damage
86,139
91,689
Taken
68,253
51,916
Mitigated
45,360
12,460
Healing
17,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DrevenSenpoi
Thanatos
21,954
9,532
0
11,928
15,012
5,757
0
3,667
11,092
0
34,534
L
8,042
2,798
0
382
19,575
9,370
0
6,471
12,819
150
9,891
W
King Arthur
Markers707
King Arthur
14,423
1,227
0
1,750
13,195
12,596
0
2,729
10,221
5,762
28,619
L
Achilles
RadTheRedhead
Achilles
13,436
2,514
0
2,781
20,850
20,625
0
7,279
13,029
3,848
20,969
W
Kukulkan
Remohte
Kukulkan
22,539
1,698
0
696
7,283
3,317
0
413
6,630
44,337
0
L
Heimdallr
Splitter123
Heimdallr
20,369
10,236
0
3,414
18,321
6,955
0
6,889
11,234
0
50,632
L
Anubis
12,155
357
0
2,900
12,199
5,948
0
5,949
6,039
45,137
0
L
Nemesis
Tryark
Nemesis
10,757
4,622
312
2,671
20,744
9,018
0
10,312
10,138
0
19,162
W
11,255
541
0
1,155
18,050
18,071
0
5,616
11,996
19,555
0
W
Charybdis
jp4hunnit
Charybdis
15,968
8,321
0
1,857
14,713
5,619
0
1,699
12,827
0
34,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,194
Gold Earned
61,142
179
Minions Killed
203
8
Camps Cleared
7
974,786
Distance Traveled
1,172,892
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,000
1,400
25
3
3
243,841
0
L
Thor
9,786
979
10
1
0
169,524
0
W
King Arthur
11,829
1,183
45
5
0
232,917
0
L
Achilles
11,934
1,193
17
2
2
224,223
0
W
Kukulkan
12,708
1,271
65
7
2
222,988
0
L
Heimdallr
12,277
1,228
61
6
5
191,560
0
L
Anubis
11,105
1,111
83
8
1
180,446
0
L
Nemesis
10,092
1,009
8
1
0
209,033
0
W
Geb
12,030
1,203
16
2
1
226,292
0
W
Charybdis
10,575
1,058
52
5
1
246,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role