Player Matchup

Neith
Neith
LsGxSkyrim48
Neith
Level 32
God Stats
5W - 0L
1,929 SR
Queue Stats
6W - 1L
1,563 Elo+
Party 1
Cerberus
Cerberus
LsGxsmashing
Cerberus
Level 83
God Stats
2W - 0L
1,468 SR
Queue Stats
8W - 5L
1,456 Elo+
Party 1
Kukulkan
Kukulkan
RoyLF11
Kukulkan
Level 6
God Stats
2W - 0L
1,495 SR
Queue Stats
2W - 1L
1,381 Elo+
Party 1
Team Averages
Level 40
1,631 SR
1,467 Elo+

VS

Team Averages
Level 77
1,413 SR
1,406 Elo+
Mulan
Mulan
 
Mulan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Wartrolls
Da Ji
Level 76
God Stats
1W - 3L
1,239 SR
Queue Stats
82W - 108L
1,219 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 4
10,039
669
9,469
7,412
2,357
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
LsGxsmashing
Cerberus
13
1 / 1 / 6
10,403
694
9,443
14,340
13,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
RoyLF11
Kukulkan
13
4 / 2 / 3
10,174
678
8,049
7,871
2,860
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
2 / 3 / 4
9,199
613
9,324
12,450
8,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Geb
 
Geb
11
1 / 0 / 5
8,637
576
3,769
14,971
10,229
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Da Ji
Wartrolls
Da Ji
13
3 / 5 / 3
9,278
619
8,873
11,847
4,046
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
8
Kills
6
6
Deaths
8
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
3
4
1.33
L
Geb
 
Geb
1
0
5
3.5
W
3
3
4
1.67
W
Cerberus
LsGxsmashing
Cerberus
1
1
6
4
W
Kukulkan
RoyLF11
Kukulkan
4
2
3
2.75
L
Da Ji
Wartrolls
Da Ji
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,961
Damage
21,966
29,623
Taken
39,268
18,561
Mitigated
22,473
10,909
Healing
7,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
9,324
1,897
51
1,129
12,450
8,198
0
4,934
7,516
4,392
40,383
L
Geb
 
Geb
3,769
226
348
3,786
14,971
10,229
0
7,166
7,805
14,458
0
W
9,469
3,139
396
1,595
7,412
2,357
1,732
1,138
6,274
0
30,387
W
Cerberus
LsGxsmashing
Cerberus
9,443
697
666
7,112
14,340
13,344
507
2,258
12,082
38,624
0
W
Kukulkan
RoyLF11
Kukulkan
8,049
1,790
82
1,058
7,871
2,860
791
1,236
6,635
23,364
0
L
Da Ji
Wartrolls
Da Ji
8,873
1,156
536
1,893
11,847
4,046
0
5,888
5,959
0
23,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,616
Gold Earned
27,114
147
Minions Killed
137
3
Camps Cleared
5
708,062
Distance Traveled
608,509
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,199
613
84
6
4
230,732
6
L
Geb
8,637
576
20
1
1
148,065
0
W
Neith
10,039
669
40
3
1
219,215
0
W
Cerberus
10,403
694
85
6
1
285,181
5
W
Kukulkan
10,174
678
22
1
1
203,666
0
L
Da Ji
9,278
619
33
2
0
229,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role