Player Matchup

Baba Yaga
Baba Yaga
Heavenly cosmic
Baba Yaga
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 66L
1,463 Elo+
Party 3
Danzaburou
Danzaburou
Kermit IV
Danzaburou
Level 146
God Stats
1W - 2L
1,365 SR
Queue Stats
9W - 10L
1,596 Elo+
Party 4
Bastet
Bastet
MonkeyDJaylen
Bastet
Level 123
God Stats
0W - 1L
1,280 SR
Queue Stats
28W - 25L
1,592 Elo+
Party 3
Kuzenbo
Kuzenbo
Smasher826
Kuzenbo
Level 123
God Stats
0W - 1L
1,768 SR
Queue Stats
8W - 10L
1,519 Elo+
Party 4
Odin
Odin
TheBowieBulge
Odin
Level 42
God Stats
8W - 5L
1,580 SR
Queue Stats
19W - 20L
1,482 Elo+
Solo
Team Averages
Level 106
1,499 SR
1,530 Elo+

VS

Team Averages
Level 101
1,606 SR
1,522 Elo+
Persephone
Persephone
IREVUL
Persephone
Level 102
God Stats
4W - 8L
1,543 SR
Queue Stats
73W - 75L
1,516 Elo+
Party 2
Cernunnos
Cernunnos
Jabuyji
Cernunnos
Level 79
God Stats
18W - 16L
1,613 SR
Queue Stats
77W - 78L
1,531 Elo+
Party 2
Ganesha
Ganesha
Valkyrie87
Ganesha
Level 88
God Stats
32W - 37L
1,509 SR
Queue Stats
314W - 307L
1,506 Elo+
Party 1
Baron Samedi
Baron Samedi
Z_illist
Baron Samedi
Level 113
God Stats
3W - 1L
1,712 SR
Queue Stats
158W - 134L
1,565 Elo+
Solo
Arachne
Arachne
trevorfour50
Arachne
Level 124
God Stats
19W - 10L
1,651 SR
Queue Stats
70W - 66L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Heavenly cosmic
Baba Yaga
16
1 / 8 / 7
10,011
435
17,786
20,631
9,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Kermit IV
Danzaburou
16
1 / 6 / 2
9,600
417
9,662
13,809
5,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 7 / 3
11,253
489
18,299
24,714
10,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Smasher826
Kuzenbo
13
2 / 6 / 3
9,434
410
5,816
21,821
27,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
0 / 7 / 0
9,930
432
6,831
20,429
13,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
IREVUL
Persephone
20
8 / 5 / 10
15,255
663
20,028
15,015
5,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Jabuyji
Cernunnos
20
9 / 3 / 5
13,563
590
16,795
19,250
7,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
Valkyrie87
Ganesha
18
0 / 2 / 23
12,625
549
10,940
21,868
28,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Z_illist
Baron Samedi
20
8 / 0 / 11
13,650
593
19,538
18,228
19,419
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
trevorfour50
Arachne
18
9 / 3 / 7
12,514
544
14,260
22,655
9,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
90
12
Kills
34
34
Deaths
13
15
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Heavenly cosmic
Baba Yaga
1
8
7
0.56
W
Persephone
IREVUL
Persephone
8
5
10
2.6
W
Cernunnos
Jabuyji
Cernunnos
9
3
5
3.83
L
Danzaburou
Kermit IV
Danzaburou
1
6
2
0.33
L
8
7
3
1.36
L
Kuzenbo
Smasher826
Kuzenbo
2
6
3
0.58
L
0
7
0
0
W
Ganesha
Valkyrie87
Ganesha
0
2
23
5.75
W
Baron Samedi
Z_illist
Baron Samedi
8
0
11
13.5
W
Arachne
trevorfour50
Arachne
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,394
Damage
81,561
101,404
Taken
97,016
66,578
Mitigated
70,973
21,222
Healing
43,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Heavenly cosmic
Baba Yaga
17,786
935
360
4,901
20,631
9,609
47
10,836
9,538
77,982
0
W
Persephone
IREVUL
Persephone
20,028
364
248
4,875
15,015
5,794
1,408
5,574
9,388
106,291
0
W
Cernunnos
Jabuyji
Cernunnos
16,795
10,394
0
5,798
19,250
7,936
1,812
7,424
11,826
0
142,063
L
Danzaburou
Kermit IV
Danzaburou
9,662
3,329
0
4,367
13,809
5,085
839
5,032
8,753
0
67,721
L
18,299
4,140
0
6,931
24,714
10,625
49
11,509
12,970
0
83,137
L
Kuzenbo
Smasher826
Kuzenbo
5,816
2,003
0
2,873
21,821
27,293
207
10,559
11,127
26,451
0
L
6,831
1,676
0
1,790
20,429
13,966
842
11,897
8,510
9,410
49,703
W
Ganesha
Valkyrie87
Ganesha
10,940
670
1,185
5,458
21,868
28,282
692
7,131
14,601
42,067
0
W
Baron Samedi
Z_illist
Baron Samedi
19,538
1,897
3,552
9,874
18,228
19,419
1,394
4,111
13,633
87,381
0
W
Arachne
trevorfour50
Arachne
14,260
9,421
639
12,238
22,655
9,542
703
7,253
15,195
0
68,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,228
Gold Earned
67,607
510
Minions Killed
659
0
Camps Cleared
0
2,083,585
Distance Traveled
2,240,156
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
10,011
435
125
5
0
404,014
2
W
Persephone
15,255
663
200
9
0
454,172
3
W
Cernunnos
13,563
590
213
9
0
410,091
1
L
Danzaburou
9,600
417
111
5
0
388,018
6
L
Bastet
11,253
489
112
5
0
469,275
1
L
Kuzenbo
9,434
410
32
1
0
432,352
5
L
Odin
9,930
432
130
6
0
389,926
4
W
Ganesha
12,625
549
13
1
0
449,588
2
W
Baron Samedi
13,650
593
139
6
0
439,107
2
W
Arachne
12,514
544
94
4
0
487,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role