Player Matchup

Ra
Ra
 
Ra
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Kazemaru207
Nike
Level 12
God Stats
1W - 2L
1,393 SR
Queue Stats
4W - 12L
1,252 Elo+
Party 1
Medusa
Medusa
LuisMagna
Medusa
Level 66
God Stats
5W - 9L
1,554 SR
Queue Stats
30W - 35L
1,454 Elo+
Party 1
Kuzenbo
Kuzenbo
Toci_hn
Kuzenbo
Level 158
God Stats
14W - 18L
1,545 SR
Queue Stats
458W - 366L
1,587 Elo+
Party 1
Team Averages
Level 105
1,498 SR
1,459 Elo+

VS

Team Averages
Level 71
1,653 SR
1,499 Elo+
Fenrir
Fenrir
K4SHMIRI_
Fenrir
Level 15
God Stats
3W - 0L
1,833 SR
Queue Stats
14W - 5L
1,591 Elo+
Party 2
Baron Samedi
Baron Samedi
SheryKurd
Baron Samedi
Level 101
God Stats
14W - 16L
1,451 SR
Queue Stats
46W - 37L
1,490 Elo+
Party 2
King Arthur
King Arthur
Zorak7288
King Arthur
Level 75
God Stats
30W - 21L
1,539 SR
Queue Stats
137W - 111L
1,430 Elo+
Solo
Cthulhu
Cthulhu
x---XYLON---x
Cthulhu
Level 39
God Stats
3W - 3L
1,567 SR
Queue Stats
53W - 45L
1,502 Elo+
Party 2
Chernobog
Chernobog
ynghash
Chernobog
Level 124
God Stats
9W - 0L
1,873 SR
Queue Stats
140W - 101L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 5 / 2
8,693
458
6,901
12,593
4,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
 
Nemesis
14
2 / 3 / 2
8,685
457
5,560
15,685
7,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
1 / 2 / 2
9,326
491
8,617
15,291
8,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
LuisMagna
Medusa
16
2 / 3 / 0
9,362
493
4,530
13,198
4,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Toci_hn
Kuzenbo
12
1 / 2 / 3
8,080
425
7,516
14,781
18,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
K4SHMIRI_
Fenrir
18
6 / 2 / 5
10,641
560
10,006
14,497
8,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
SheryKurd
Baron Samedi
14
1 / 3 / 3
8,335
439
7,005
11,349
4,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Zorak7288
King Arthur
16
0 / 1 / 2
9,415
496
6,396
13,311
8,435
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
15
5 / 0 / 6
9,385
494
13,744
11,562
13,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
ynghash
Chernobog
18
3 / 1 / 7
10,491
552
15,008
13,642
5,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
7
Kills
15
15
Deaths
7
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
5
2
0.4
L
Nemesis
 
Nemesis
2
3
2
1
W
Fenrir
K4SHMIRI_
Fenrir
6
2
5
4.25
L
1
2
2
1
L
Medusa
LuisMagna
Medusa
2
3
0
0.67
W
Baron Samedi
SheryKurd
Baron Samedi
1
3
3
0.83
L
Kuzenbo
Toci_hn
Kuzenbo
1
2
3
1.25
W
King Arthur
Zorak7288
King Arthur
0
1
2
1
W
Cthulhu
5
0
6
8
W
Chernobog
ynghash
Chernobog
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,124
Damage
52,159
71,548
Taken
64,361
43,397
Mitigated
41,077
21,834
Healing
27,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,901
112
869
2,151
12,593
4,697
0
5,722
6,357
63,578
0
L
Nemesis
 
Nemesis
5,560
1,447
0
7,245
15,685
7,152
0
3,501
11,804
0
57,403
W
Fenrir
K4SHMIRI_
Fenrir
10,006
874
0
7,134
14,497
8,969
0
2,075
12,422
0
84,681
L
8,617
1,567
0
3,842
15,291
8,582
628
2,582
12,574
64
59,560
L
Medusa
LuisMagna
Medusa
4,530
1,778
0
2,889
13,198
4,561
0
2,913
9,826
0
65,535
W
Baron Samedi
SheryKurd
Baron Samedi
7,005
451
559
3,456
11,349
4,833
0
4,985
6,318
51,458
0
L
Kuzenbo
Toci_hn
Kuzenbo
7,516
3,088
2,684
2,154
14,781
18,405
0
4,991
9,076
19,196
0
W
King Arthur
Zorak7288
King Arthur
6,396
873
0
3,535
13,311
8,435
252
705
11,864
11,754
45,710
W
Cthulhu
13,744
919
649
4,119
11,562
13,248
0
4,363
7,153
45,111
0
W
Chernobog
ynghash
Chernobog
15,008
10,372
0
8,251
13,642
5,592
1,226
2,356
11,240
0
108,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,146
Gold Earned
48,267
512
Minions Killed
609
0
Camps Cleared
0
1,863,924
Distance Traveled
1,922,583
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,693
458
139
7
0
370,777
9
L
Nemesis
8,685
457
103
5
0
389,251
3
W
Fenrir
10,641
560
138
7
0
419,382
3
L
Nike
9,326
491
126
7
0
344,645
0
L
Medusa
9,362
493
122
6
0
373,412
1
W
Baron Samedi
8,335
439
93
5
0
365,420
6
L
Kuzenbo
8,080
425
22
1
0
385,839
8
W
King Arthur
9,415
496
125
7
0
398,443
0
W
Cthulhu
9,385
494
63
3
0
392,586
4
W
Chernobog
10,491
552
190
10
0
346,752
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role