Player Matchup

Thor
Thor
ALBINO_RHINOOO58
Thor
Level 28
God Stats
1W - 1L
1,686 SR
Queue Stats
63W - 63L
1,397 Elo+
Party 3
Bacchus
Bacchus
KriddleKwisp
Bacchus
Level 119
God Stats
5W - 4L
1,605 SR
Queue Stats
416W - 505L
1,362 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Kwisspy Bacon
Ah Muzen Cab
Level 128
God Stats
5W - 5L
1,501 SR
Queue Stats
714W - 803L
1,429 Elo+
Party 2
Mercury
Mercury
STShort10
Mercury
Level 29
God Stats
0W - 3L
1,185 SR
Queue Stats
103W - 106L
1,404 Elo+
Party 3
Eset
Eset
amwaytobeast
Eset
Level 136
God Stats
1W - 2L
1,507 SR
Queue Stats
28W - 33L
1,341 Elo+
Solo
Team Averages
Level 88
1,497 SR
1,387 Elo+

VS

Team Averages
Level 75
1,552 SR
1,386 Elo+
Rama
Rama
CHEDDAR-FN-BOB
Rama
Level 128
God Stats
10W - 6L
1,552 SR
Queue Stats
714W - 881L
1,390 Elo+
Solo
Hercules
Hercules
InfernoXArbiter
Hercules
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,404 Elo+
Party 1
Zeus
Zeus
MegaUltraBonbon
Zeus
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,381 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Reinah
Ah Muzen Cab
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 113L
1,376 Elo+
Party 1
Neith
Neith
Tacticalfrog
Neith
Level 85
God Stats
5W - 1L
1,709 SR
Queue Stats
122W - 146L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 3
8,975
690
8,449
11,899
5,318
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
KriddleKwisp
Bacchus
17
3 / 3 / 9
9,813
755
6,247
18,238
23,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Kwisspy Bacon
Ah Muzen Cab
20
8 / 4 / 5
11,734
903
16,706
10,606
5,803
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
STShort10
Mercury
16
4 / 8 / 6
9,487
730
11,554
13,416
5,412
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 4 / 2
6,969
536
1,262
4,677
2,976
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 10
10,248
788
7,556
9,239
3,901
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
19
13 / 2 / 8
12,035
926
13,320
15,370
14,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 5 / 16
9,526
733
6,357
7,178
2,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Reinah
Ah Muzen Cab
18
6 / 5 / 15
11,069
851
12,525
10,190
4,449
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 5 / 14
10,075
775
9,721
9,715
4,049
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
89
20
Kills
26
26
Deaths
20
25
Assists
63
Player
Kills
Deaths
Assists
KDA
L
5
7
3
0.93
W
5
3
10
3.33
W
Hercules
13
2
8
8.5
L
Bacchus
KriddleKwisp
Bacchus
3
3
9
2.5
L
Ah Muzen Cab
Kwisspy Bacon
Ah Muzen Cab
8
4
5
2.63
W
0
5
16
1.6
W
Ah Muzen Cab
Reinah
Ah Muzen Cab
6
5
15
2.7
L
Mercury
STShort10
Mercury
4
8
6
0.88
W
2
5
14
1.8
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,218
Damage
49,479
58,836
Taken
51,692
43,494
Mitigated
29,756
15,549
Healing
17,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,449
887
943
977
11,899
5,318
576
1,990
9,753
0
14,590
W
7,556
6,323
822
2,810
9,239
3,901
1,947
1,120
8,119
0
21,946
W
Hercules
13,320
3,669
163
6,393
15,370
14,731
0
2,165
13,205
2,911
14,585
L
Bacchus
KriddleKwisp
Bacchus
6,247
634
583
6,078
18,238
23,985
184
2,494
15,380
9,072
0
L
Ah Muzen Cab
Kwisspy Bacon
Ah Muzen Cab
16,706
8,897
1,076
3,515
10,606
5,803
682
932
9,461
0
42,496
W
6,357
912
621
220
7,178
2,626
264
1,132
6,046
16,282
0
W
Ah Muzen Cab
Reinah
Ah Muzen Cab
12,525
5,602
1,659
1,813
10,190
4,449
1,673
1,845
8,345
0
30,813
L
Mercury
STShort10
Mercury
11,554
6,243
433
1,195
13,416
5,412
0
2,249
10,896
0
23,605
W
9,721
2,802
855
1,688
9,715
4,049
1,819
1,247
8,468
0
25,016
L
1,262
263
88
661
4,677
2,976
0
716
3,785
4,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,978
Gold Earned
52,953
124
Minions Killed
149
0
Camps Cleared
0
1,036,459
Distance Traveled
1,084,807
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,975
690
12
1
0
206,598
0
W
Rama
10,248
788
37
3
0
183,290
0
W
Hercules
12,035
926
18
1
0
249,197
0
L
Bacchus
9,813
755
9
1
0
261,904
0
L
Ah Muzen Cab
11,734
903
65
5
0
227,237
0
W
Zeus
9,526
733
27
2
0
204,435
0
W
Ah Muzen Cab
11,069
851
34
3
0
218,938
0
L
Mercury
9,487
730
29
2
0
245,167
0
W
Neith
10,075
775
33
3
0
228,947
0
L
Eset
6,969
536
9
1
0
95,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role