Player Matchup

Loki
Loki
Ari4nn
Loki
Level 83
God Stats
1W - 5L
1,454 SR
Queue Stats
2W - 9L
1,064 Elo+
Party 1
Jormungandr
Jormungandr
DestroyahGG
Jormungandr
Level 160
God Stats
2W - 2L
1,545 SR
Queue Stats
18W - 17L
1,574 Elo+
Party 1
Tiamat
Tiamat
Leoivanne
Tiamat
Level 89
God Stats
1W - 0L
1,538 SR
Queue Stats
4W - 8L
1,216 Elo+
Party 1
Danzaburou
Danzaburou
LuciaLinden
Danzaburou
Level 126
God Stats
2W - 1L
1,567 SR
Queue Stats
100W - 97L
1,575 Elo+
Party 1
Team Averages
Level 115
1,526 SR
1,357 Elo+

VS

Team Averages
Level 92
1,585 SR
1,317 Elo+
Ares
Ares
IM Neew
Ares
Level 148
God Stats
0W - 2L
1,583 SR
Queue Stats
54W - 87L
1,364 Elo+
Party 2
Agni
Agni
StormyKnight2u
Agni
Level 49
God Stats
0W - 1L
1,596 SR
Queue Stats
10W - 26L
1,208 Elo+
Party 2
Hercules
Hercules
thrustinjustin7
Hercules
Level 69
God Stats
5W - 5L
1,603 SR
Queue Stats
49W - 74L
1,361 Elo+
Party 2
Izanami
Izanami
xRob0xNuttZx
Izanami
Level 101
God Stats
2W - 2L
1,558 SR
Queue Stats
21W - 36L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Ari4nn
Loki
16
4 / 3 / 7
10,235
787
9,195
8,765
5,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
DestroyahGG
Jormungandr
18
8 / 2 / 7
11,978
921
12,219
10,865
14,890
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
Leoivanne
Tiamat
15
2 / 3 / 2
9,769
751
5,473
7,596
6,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
LuciaLinden
Danzaburou
16
4 / 1 / 7
10,545
811
10,651
9,059
3,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
IM Neew
Ares
15
2 / 4 / 7
9,559
735
7,699
13,883
14,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 7 / 2
8,351
642
6,693
8,619
3,518
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hercules
16
2 / 3 / 0
9,365
720
3,666
14,623
11,474
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
xRob0xNuttZx
Izanami
16
4 / 4 / 4
10,006
770
5,949
9,853
4,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
18
Kills
9
9
Deaths
18
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Loki
Ari4nn
Loki
4
3
7
2.5
W
Jormungandr
DestroyahGG
Jormungandr
8
2
7
5.75
L
Ares
IM Neew
Ares
2
4
7
1.38
W
Tiamat
Leoivanne
Tiamat
2
3
2
1
W
Danzaburou
LuciaLinden
Danzaburou
4
1
7
7.5
L
1
7
2
0.29
L
Hercules
2
3
0
0.67
L
Izanami
xRob0xNuttZx
Izanami
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,538
Damage
24,007
36,285
Taken
46,978
30,288
Mitigated
34,342
6,060
Healing
8,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Ari4nn
Loki
9,195
2,183
0
622
8,765
5,570
1,373
4,171
4,594
0
24,524
W
Jormungandr
DestroyahGG
Jormungandr
12,219
3,136
0
666
10,865
14,890
644
3,242
7,623
40,889
0
L
Ares
IM Neew
Ares
7,699
303
0
2,062
13,883
14,810
0
5,509
7,740
16,808
0
W
Tiamat
Leoivanne
Tiamat
5,473
638
103
1,759
7,596
6,065
1,016
3,394
4,202
35,280
0
W
Danzaburou
LuciaLinden
Danzaburou
10,651
3,586
0
2,910
9,059
3,763
2,984
4,019
5,040
0
39,724
L
6,693
349
0
370
8,619
3,518
481
2,935
5,602
21,274
0
L
Hercules
3,666
568
0
4,585
14,623
11,474
707
5,536
9,019
0
26,630
L
Izanami
xRob0xNuttZx
Izanami
5,949
4,049
0
1,702
9,853
4,540
0
3,801
5,436
0
41,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,527
Gold Earned
37,281
224
Minions Killed
204
11
Camps Cleared
9
972,599
Distance Traveled
894,739
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,235
787
27
2
4
252,074
3
W
Jormungandr
11,978
921
63
5
2
226,355
2
L
Ares
9,559
735
15
1
1
228,877
3
W
Tiamat
9,769
751
70
5
1
222,478
0
W
Danzaburou
10,545
811
64
5
4
271,692
3
L
Agni
8,351
642
33
3
0
196,646
2
L
Hercules
9,365
720
52
4
3
246,908
1
L
Izanami
10,006
770
104
8
5
222,308
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role