Player Matchup

Cthulhu
Cthulhu
EAGQ00
Cthulhu
Level 87
God Stats
1W - 0L
1,588 SR
Queue Stats
51W - 54L
1,417 Elo+
Party 2
Zeus
Zeus
HARLEM_TrIcKsTeR
Zeus
Level 74
God Stats
1W - 2L
1,202 SR
Queue Stats
164W - 165L
1,371 Elo+
Solo
Nox
Nox
Mikeyx48
Nox
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 41L
1,484 Elo+
Party 2
Geb
Geb
NG3Zone
Geb
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 11L
1,506 Elo+
Party 2
Bellona
Bellona
Wilson300
Bellona
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 94L
1,435 Elo+
Solo
Team Averages
Level 69
1,458 SR
1,443 Elo+

VS

Team Averages
Level 112
1,522 SR
1,392 Elo+
Susano
Susano
AllredIII
Susano
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 139L
1,371 Elo+
Solo
Janus
Janus
Bullwinkle5
Janus
Level 109
God Stats
2W - 1L
1,847 SR
Queue Stats
279W - 282L
1,359 Elo+
Party 3
Mercury
Mercury
DubcityJro
Mercury
Level 136
God Stats
3W - 5L
1,450 SR
Queue Stats
351W - 368L
1,450 Elo+
Party 1
Kukulkan
Kukulkan
ReaperMadness01
Kukulkan
Level 116
God Stats
14W - 5L
1,505 SR
Queue Stats
296W - 281L
1,390 Elo+
Party 3
Thor
Thor
TenaTooSwavey
Thor
Level 64
God Stats
1W - 4L
1,309 SR
Queue Stats
292W - 352L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EAGQ00
Cthulhu
20
11 / 2 / 13
12,293
820
18,808
21,555
24,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
11 / 2 / 13
12,644
843
14,694
9,241
4,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 4 / 18
11,377
758
9,074
10,964
5,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Geb
18
3 / 1 / 16
11,687
779
8,233
15,062
14,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
Wilson300
Bellona
17
2 / 3 / 18
11,531
769
11,940
14,245
14,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AllredIII
Susano
15
1 / 7 / 7
8,855
590
5,848
11,605
8,214
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
3 / 6 / 5
10,681
712
10,185
16,877
6,858
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
DubcityJro
Mercury
17
5 / 6 / 7
10,346
690
9,370
10,929
4,445
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
19
2 / 4 / 6
10,740
716
22,345
11,634
5,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 8 / 6
8,120
541
3,004
15,868
6,353
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
42
31
Kills
11
12
Deaths
31
78
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Susano
AllredIII
Susano
1
7
7
0.64
L
3
6
5
0.92
L
Mercury
DubcityJro
Mercury
5
6
7
1.42
W
Cthulhu
EAGQ00
Cthulhu
11
2
13
8.75
W
11
2
13
8.75
W
4
4
18
3.25
W
Geb
3
1
16
11
L
Kukulkan
2
4
6
1.25
L
0
8
6
0.38
W
Bellona
Wilson300
Bellona
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,749
Damage
50,752
71,067
Taken
66,913
63,420
Mitigated
31,523
34,327
Healing
15,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
AllredIII
Susano
5,848
175
733
1,118
11,605
8,214
0
8,900
2,437
0
11,788
L
10,185
402
1,358
4,337
16,877
6,858
0
11,753
4,838
29,632
0
L
Mercury
DubcityJro
Mercury
9,370
2,975
952
973
10,929
4,445
0
8,220
2,433
0
16,941
W
Cthulhu
EAGQ00
Cthulhu
18,808
572
5,378
10,122
21,555
24,697
680
9,675
11,880
38,689
0
W
14,694
306
2,130
2,560
9,241
4,309
1,921
3,548
5,693
43,144
0
W
9,074
677
1,519
1,673
10,964
5,203
1,596
5,269
5,695
19,039
0
W
Geb
8,233
845
1,471
3,832
15,062
14,641
673
9,169
5,893
15,751
0
L
Kukulkan
22,345
195
1,574
2,631
11,634
5,653
0
7,640
3,790
60,487
0
L
3,004
500
886
1,052
15,868
6,353
0
12,911
2,606
0
4,836
W
Bellona
Wilson300
Bellona
11,940
1,675
2,516
3,126
14,245
14,570
993
4,869
9,376
0
18,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,532
Gold Earned
48,742
157
Minions Killed
153
0
Camps Cleared
0
1,438,472
Distance Traveled
1,261,297
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,855
590
7
0
0
258,292
0
L
Janus
10,681
712
43
3
0
266,904
0
L
Mercury
10,346
690
12
1
0
256,858
1
W
Cthulhu
12,293
820
42
3
0
320,952
0
W
Zeus
12,644
843
47
3
0
281,998
0
W
Nox
11,377
758
32
2
0
243,924
0
W
Geb
11,687
779
20
1
0
340,645
0
L
Kukulkan
10,740
716
85
6
0
263,290
0
L
Thor
8,120
541
6
0
0
215,953
0
W
Bellona
11,531
769
16
1
0
250,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role