Player Matchup

Chaac
Chaac
A Sexy God
Chaac
Level 126
God Stats
4W - 2L
1,716 SR
Queue Stats
242W - 241L
1,526 Elo+
Party 3
Ratatoskr
Ratatoskr
Hectic Might
Ratatoskr
Level 100
God Stats
0W - 1L
1,310 SR
Queue Stats
17W - 14L
1,503 Elo+
Party 1
Merlin
Merlin
HecticContr0l
Merlin
Level 124
God Stats
2W - 1L
1,664 SR
Queue Stats
122W - 103L
1,506 Elo+
Party 1
Ra
Ra
Pyro is Law
Ra
Level 128
God Stats
2W - 3L
1,560 SR
Queue Stats
215W - 211L
1,526 Elo+
Party 3
Jing Wei
Jing Wei
keruli
Jing Wei
Level 96
God Stats
3W - 4L
1,492 SR
Queue Stats
287W - 272L
1,530 Elo+
Solo
Team Averages
Level 115
1,548 SR
1,518 Elo+

VS

Team Averages
Level 101
1,609 SR
1,511 Elo+
Cerberus
Cerberus
GabrielOchoa25
Cerberus
Level 141
God Stats
9W - 2L
1,683 SR
Queue Stats
201W - 212L
1,514 Elo+
Solo
Rama
Rama
Haupa Haole63
Rama
Level 82
God Stats
6W - 1L
1,879 SR
Queue Stats
162W - 155L
1,523 Elo+
Party 2
Cliodhna
Cliodhna
Wess3705
Cliodhna
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,526 Elo+
Solo
Bastet
Bastet
YoSHi SwAGGeR13
Bastet
Level 122
God Stats
20W - 16L
1,563 SR
Queue Stats
372W - 381L
1,501 Elo+
Party 2
Sylvanus
Sylvanus
gieowar
Sylvanus
Level 141
God Stats
18W - 18L
1,421 SR
Queue Stats
782W - 803L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
2 / 3 / 3
11,277
627
19,012
26,882
26,635
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
Hectic Might
Ratatoskr
16
3 / 9 / 3
10,394
577
17,187
24,693
16,223
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
1 / 5 / 2
10,894
605
23,136
12,111
4,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 6 / 4
10,372
576
11,237
11,622
6,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jing Wei
keruli
Jing Wei
15
0 / 8 / 4
9,512
528
12,883
18,146
5,064
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
6 / 1 / 22
12,330
685
19,938
31,193
41,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
1 / 1 / 18
11,226
624
7,749
12,120
5,896
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
Wess3705
Cliodhna
20
10 / 3 / 15
12,526
696
19,073
20,459
11,449
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 1 / 18
12,461
692
25,812
20,497
10,914
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
gieowar
Sylvanus
20
6 / 1 / 20
12,645
703
14,945
20,502
13,488
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
124
7
Kills
31
31
Deaths
7
16
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Chaac
2
3
3
1.17
W
Cerberus
6
1
22
17
W
1
1
18
10
L
Ratatoskr
Hectic Might
Ratatoskr
3
9
3
0.5
L
1
5
2
0.4
L
1
6
4
0.5
W
Cliodhna
Wess3705
Cliodhna
10
3
15
5.83
W
8
1
18
17
W
Sylvanus
gieowar
Sylvanus
6
1
20
16
L
Jing Wei
keruli
Jing Wei
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,455
Damage
87,517
93,454
Taken
104,771
59,030
Mitigated
83,591
37,173
Healing
69,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
19,012
553
1,126
12,260
26,882
26,635
0
8,134
18,039
0
36,522
W
Cerberus
19,938
639
4,696
12,126
31,193
41,844
149
9,580
20,826
38,988
0
W
7,749
5,223
2,718
1,766
12,120
5,896
2,953
5,397
6,573
0
27,541
L
Ratatoskr
Hectic Might
Ratatoskr
17,187
3,056
422
6,071
24,693
16,223
0
9,199
14,737
0
21,396
L
23,136
1,084
456
871
12,111
4,505
0
4,203
7,722
49,693
0
L
11,237
640
8,635
3,768
11,622
6,603
0
4,057
7,440
25,308
0
W
Cliodhna
Wess3705
Cliodhna
19,073
941
957
6,126
20,459
11,449
1,012
6,039
14,055
0
33,500
W
25,812
3,324
1,818
4,811
20,497
10,914
320
5,520
14,571
0
39,899
W
Sylvanus
gieowar
Sylvanus
14,945
3,227
22,616
12,217
20,502
13,488
745
7,111
13,097
42,446
0
L
Jing Wei
keruli
Jing Wei
12,883
8,084
111
3,453
18,146
5,064
0
7,121
10,633
0
25,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,449
Gold Earned
61,188
204
Minions Killed
198
0
Camps Cleared
0
1,531,335
Distance Traveled
1,707,506
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,277
627
40
2
0
377,057
4
W
Cerberus
12,330
685
53
3
0
348,108
5
W
Rama
11,226
624
38
2
0
291,212
0
L
Ratatoskr
10,394
577
17
1
0
312,672
0
L
Merlin
10,894
605
72
4
0
305,063
2
L
Ra
10,372
576
45
3
0
282,278
5
W
Cliodhna
12,526
696
27
2
0
367,744
0
W
Bastet
12,461
692
28
2
0
394,536
0
W
Sylvanus
12,645
703
52
3
0
305,906
0
L
Jing Wei
9,512
528
30
2
0
254,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role