Player Matchup

Geb
Geb
Ac_1899_Milano
Geb
Level 102
God Stats
18W - 17L
1,560 SR
Queue Stats
473W - 485L
1,467 Elo+
Solo
Discordia
Discordia
ExtaZz_Slayeer
Discordia
Level 107
God Stats
1W - 0L
1,682 SR
Queue Stats
15W - 27L
1,375 Elo+
Solo
Bellona
Bellona
Xx_Marcutio_xX
Bellona
Level 49
God Stats
4W - 5L
1,390 SR
Queue Stats
110W - 125L
1,383 Elo+
Solo
Apollo
Apollo
bastiun_26
Apollo
Level 160
God Stats
197W - 189L
1,492 SR
Queue Stats
616W - 612L
1,472 Elo+
Solo
Awilix
Awilix
token_caviar0
Awilix
Level 36
God Stats
4W - 11L
1,110 SR
Queue Stats
128W - 148L
1,372 Elo+
Solo
Team Averages
Level 91
1,447 SR
1,414 Elo+

VS

Team Averages
Level 105
1,514 SR
1,368 Elo+
Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ERROR__3
Bacchus
Level 125
God Stats
23W - 22L
1,496 SR
Queue Stats
709W - 722L
1,529 Elo+
Solo
Izanami
Izanami
LOSTA1R
Izanami
Level 64
God Stats
11W - 12L
1,476 SR
Queue Stats
170W - 251L
1,334 Elo+
Solo
Guan Yu
Guan Yu
Miras80504
Guan Yu
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 14L
1,016 Elo+
Solo
Arachne
Arachne
samvanlent
Arachne
Level 143
God Stats
20W - 13L
1,599 SR
Queue Stats
347W - 379L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 6
5,576
507
2,323
7,557
4,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
ExtaZz_Slayeer
Discordia
11
5 / 1 / 0
6,812
619
3,683
5,409
1,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 2 / 0
6,645
604
5,310
6,364
3,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
bastiun_26
Apollo
10
0 / 0 / 4
6,124
557
1,820
4,674
1,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
4 / 1 / 6
6,319
574
3,803
4,727
1,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
3 / 1 / 1
7,142
649
4,259
3,550
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
ERROR__3
Bacchus
8
1 / 3 / 1
4,968
452
3,962
7,939
4,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
LOSTA1R
Izanami
7
0 / 4 / 0
4,645
422
3,073
5,956
1,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Miras80504
Guan Yu
8
0 / 2 / 0
4,831
439
1,043
5,070
2,228
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arachne
samvanlent
Arachne
10
1 / 2 / 1
5,855
532
1,360
8,201
2,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
12
Kills
5
5
Deaths
12
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
1
1
3.5
W
0
1
6
3
L
Bacchus
ERROR__3
Bacchus
1
3
1
0.5
W
Discordia
ExtaZz_Slayeer
Discordia
5
1
0
5
L
Izanami
LOSTA1R
Izanami
0
4
0
0
L
Guan Yu
Miras80504
Guan Yu
0
2
0
0
W
3
2
0
1.5
W
Apollo
bastiun_26
Apollo
0
0
4
2
L
Arachne
samvanlent
Arachne
1
2
1
0.75
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,939
Damage
13,697
28,731
Taken
30,716
12,218
Mitigated
11,412
12,053
Healing
7,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,259
92
0
840
3,550
1,076
0
1,213
2,271
50,431
0
W
2,323
376
294
2,851
7,557
4,118
24
1,730
5,670
11,220
0
L
Bacchus
ERROR__3
Bacchus
3,962
418
359
1,026
7,939
4,254
0
2,098
5,764
8,358
0
W
Discordia
ExtaZz_Slayeer
Discordia
3,683
829
102
2,088
5,409
1,665
0
2,048
3,179
39,591
0
L
Izanami
LOSTA1R
Izanami
3,073
1,946
0
1,192
5,956
1,477
0
2,247
3,611
0
26,404
L
Guan Yu
Miras80504
Guan Yu
1,043
296
85
1,069
5,070
2,228
0
0
5,070
0
18,396
W
5,310
1,716
0
2,285
6,364
3,666
0
1,032
5,220
0
35,048
W
Apollo
bastiun_26
Apollo
1,820
698
0
2,345
4,674
1,309
702
1,539
2,936
0
40,538
L
Arachne
samvanlent
Arachne
1,360
1,228
0
3,001
8,201
2,377
0
207
7,994
0
28,436
W
3,803
1,301
0
2,088
4,727
1,460
544
1,211
3,350
0
26,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,476
Gold Earned
27,441
333
Minions Killed
299
0
Camps Cleared
0
1,035,503
Distance Traveled
1,036,575
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,142
649
121
11
0
237,987
4
W
Geb
5,576
507
8
1
0
202,900
5
L
Bacchus
4,968
452
7
1
0
212,989
0
W
Discordia
6,812
619
95
9
0
210,517
5
L
Izanami
4,645
422
59
5
0
196,191
1
L
Guan Yu
4,831
439
44
4
0
206,620
0
W
Bellona
6,645
604
91
8
0
183,697
3
W
Apollo
6,124
557
79
7
0
195,427
1
L
Arachne
5,855
532
68
6
0
182,788
4
W
Awilix
6,319
574
60
5
0
242,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role