Player Matchup

Terra
Terra
 
Terra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Atroinz
Mulan
Level 135
God Stats
4W - 2L
1,789 SR
Queue Stats
173W - 161L
1,591 Elo+
Solo
Raijin
Raijin
Hashdonkey
Raijin
Level 127
God Stats
1W - 3L
1,624 SR
Queue Stats
145W - 120L
1,582 Elo+
Solo
Vamana
Vamana
LimulusV
Vamana
Level 46
God Stats
3W - 4L
1,420 SR
Queue Stats
221W - 218L
1,602 Elo+
Solo
Chaac
Chaac
SoulFerry
Chaac
Level 159
God Stats
11W - 5L
1,695 SR
Queue Stats
504W - 498L
1,538 Elo+
Solo
Team Averages
Level 125
1,605 SR
1,562 Elo+

VS

Team Averages
Level 125
1,598 SR
1,549 Elo+
Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
FreakMJ
Nox
Level 159
God Stats
7W - 8L
1,483 SR
Queue Stats
454W - 482L
1,503 Elo+
Solo
Tyr
Tyr
IHateANTS
Tyr
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,519 Elo+
Solo
Guan Yu
Guan Yu
Kane0
Guan Yu
Level 142
God Stats
7W - 1L
1,833 SR
Queue Stats
577W - 575L
1,613 Elo+
Solo
Medusa
Medusa
Sundeku
Medusa
Level 96
God Stats
2W - 0L
1,673 SR
Queue Stats
62W - 36L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
20
7 / 3 / 10
12,813
674
16,412
23,613
30,686
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mulan
Atroinz
Mulan
19
5 / 6 / 14
12,798
674
20,946
31,176
40,653
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
Hashdonkey
Raijin
19
3 / 5 / 5
11,963
630
22,851
16,673
8,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
LimulusV
Vamana
19
3 / 4 / 9
12,190
642
18,104
31,163
45,655
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
SoulFerry
Chaac
20
4 / 4 / 11
12,222
643
22,630
28,328
36,589
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
6 / 3 / 11
13,498
710
24,209
14,279
6,221
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
20
4 / 4 / 12
12,738
670
20,060
18,164
8,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
2 / 3 / 16
12,095
637
17,190
31,860
30,892
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Guan Yu
Kane0
Guan Yu
20
3 / 5 / 14
12,176
641
12,754
28,243
40,924
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Sundeku
Medusa
20
7 / 7 / 10
13,066
688
23,958
20,604
9,366
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
85
22
Kills
22
22
Deaths
22
49
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
7
3
10
4
W
Neith
 
Neith
6
3
11
3.83
L
Mulan
Atroinz
Mulan
5
6
14
2
W
Nox
4
4
12
2.5
L
Raijin
Hashdonkey
Raijin
3
5
5
1.1
W
2
3
16
3.33
W
Guan Yu
Kane0
Guan Yu
3
5
14
2
L
Vamana
LimulusV
Vamana
3
4
9
1.88
L
Chaac
SoulFerry
Chaac
4
4
11
2.38
W
Medusa
Sundeku
Medusa
7
7
10
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,943
Damage
98,171
130,953
Taken
113,150
161,981
Mitigated
96,269
58,805
Healing
60,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
16,412
459
13,060
8,400
23,613
30,686
629
4,885
18,728
27,192
0
W
Neith
 
Neith
24,209
7,944
2,059
4,191
14,279
6,221
2,187
5,540
8,576
0
47,697
L
Mulan
Atroinz
Mulan
20,946
1,178
2,140
8,982
31,176
40,653
408
4,937
26,239
8,783
24,364
W
Nox
20,060
2,215
621
1,567
18,164
8,866
1,005
7,181
10,751
50,250
0
L
Raijin
Hashdonkey
Raijin
22,851
1,593
126
2,147
16,673
8,398
427
4,031
12,642
48,251
0
W
17,190
2,520
15
12,603
31,860
30,892
305
15,115
15,716
8,863
26,242
W
Guan Yu
Kane0
Guan Yu
12,754
950
19,801
13,590
28,243
40,924
182
9,936
17,281
4,327
18,852
L
Vamana
LimulusV
Vamana
18,104
5,673
5,316
10,116
31,163
45,655
564
5,839
25,324
1,792
31,757
L
Chaac
SoulFerry
Chaac
22,630
2,357
929
7,589
28,328
36,589
886
5,193
23,135
0
48,713
W
Medusa
Sundeku
Medusa
23,958
8,266
4,469
1,980
20,604
9,366
3,207
6,509
13,871
0
41,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,986
Gold Earned
63,573
197
Minions Killed
196
0
Camps Cleared
0
1,628,981
Distance Traveled
1,728,299
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
12,813
674
27
1
0
371,830
0
W
Neith
13,498
710
50
3
0
337,403
3
L
Mulan
12,798
674
29
2
0
319,735
0
W
Nox
12,738
670
64
3
0
324,719
1
L
Raijin
11,963
630
62
3
0
318,017
0
W
Tyr
12,095
637
24
1
0
366,762
0
W
Guan Yu
12,176
641
22
1
0
380,256
0
L
Vamana
12,190
642
40
2
0
314,291
0
L
Chaac
12,222
643
39
2
0
305,108
0
W
Medusa
13,066
688
36
2
0
319,159
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role