Player Matchup

Neith
Neith
 
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
SenorDaddyTres
Ymir
Level 138
God Stats
0W - 3L
1,418 SR
Queue Stats
0W - 10L
1,124 Elo+
Party 1
He Bo
He Bo
benmaster7
He Bo
Level 118
God Stats
0W - 1L
1,752 SR
Queue Stats
7W - 11L
1,552 Elo+
Party 1
Team Averages
Level 134
1,557 SR
1,392 Elo+

VS

Team Averages
Level 100
1,577 SR
1,566 Elo+
Atlas
Atlas
Green Tech R
Atlas
Level 107
God Stats
2W - 2L
1,668 SR
Queue Stats
60W - 44L
1,637 Elo+
Party 2
Persephone
Persephone
TrisMagistis
Persephone
Level 83
God Stats
8W - 3L
1,506 SR
Queue Stats
101W - 86L
1,519 Elo+
Party 2
Bastet
Bastet
Vaelior
Bastet
Level 109
God Stats
12W - 5L
1,558 SR
Queue Stats
151W - 132L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 3 / 1
6,592
549
5,871
7,824
2,300
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 2 / 0
6,548
546
3,385
11,735
9,326
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

He Bo
11
1 / 4 / 0
6,910
576
5,087
8,187
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 7
7,309
609
5,927
8,284
6,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Persephone
TrisMagistis
Persephone
12
1 / 2 / 8
7,993
666
6,145
6,807
2,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Vaelior
Bastet
14
7 / 0 / 2
8,828
736
12,128
6,621
2,624
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
9
9
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
1
0.17
W
1
0
7
4.5
L
0
2
0
0
W
Persephone
TrisMagistis
Persephone
1
2
8
2.5
W
Bastet
Vaelior
Bastet
7
0
2
8
L
He Bo
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,343
Damage
24,200
27,746
Taken
21,712
13,658
Mitigated
11,500
5,134
Healing
8,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,871
849
0
1,736
7,824
2,300
0
3,474
4,067
0
22,388
W
5,927
1,992
0
2,935
8,284
6,201
272
3,164
5,120
17,645
0
L
3,385
639
447
2,696
11,735
9,326
0
6,064
5,196
10,072
0
W
Persephone
TrisMagistis
Persephone
6,145
584
80
2,539
6,807
2,675
101
2,997
3,808
27,960
0
W
Bastet
Vaelior
Bastet
12,128
2,353
0
2,475
6,621
2,624
0
3,070
3,551
0
41,689
L
He Bo
5,087
44
0
255
8,187
2,032
0
1,946
6,124
22,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,050
Gold Earned
24,130
108
Minions Killed
150
3
Camps Cleared
9
598,656
Distance Traveled
688,219
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,592
549
46
4
1
191,180
4
W
Atlas
7,309
609
15
1
1
221,752
0
L
Ymir
6,548
546
24
2
0
201,700
0
W
Persephone
7,993
666
65
5
1
213,141
4
W
Bastet
8,828
736
70
6
7
253,326
3
L
He Bo
6,910
576
38
3
2
205,776
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role