Player Matchup

Gilgamesh
Gilgamesh
DeductedClub31
Gilgamesh
Level 109
God Stats
71W - 55L
1,610 SR
Queue Stats
846W - 756L
1,605 Elo+
Party 1
Danzaburou
Danzaburou
LegendarySapien
Danzaburou
Level 129
God Stats
4W - 1L
1,684 SR
Queue Stats
46W - 64L
1,395 Elo+
Party 3
Anubis
Anubis
PatheticSimp
Anubis
Level 20
God Stats
1W - 0L
1,724 SR
Queue Stats
32W - 27L
1,604 Elo+
Party 1
Set
Set
TTVglitchykillz
Set
Level 44
God Stats
15W - 5L
1,827 SR
Queue Stats
145W - 131L
1,582 Elo+
Party 1
Sylvanus
Sylvanus
Vutil
Sylvanus
Level 32
God Stats
3W - 0L
1,844 SR
Queue Stats
79W - 84L
1,440 Elo+
Party 3
Team Averages
Level 67
1,738 SR
1,525 Elo+

VS

Team Averages
Level 63
1,429 SR
1,503 Elo+
Bastet
Bastet
CakesTV
Bastet
Level 121
God Stats
1W - 4L
1,325 SR
Queue Stats
241W - 208L
1,537 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Carbonnoid
Morgan Le Fay
Level 25
God Stats
8W - 7L
1,536 SR
Queue Stats
12W - 14L
1,447 Elo+
Party 2
Ymir
Ymir
JackkcaJ12
Ymir
Level 66
God Stats
1W - 4L
1,263 SR
Queue Stats
244W - 254L
1,449 Elo+
Solo
King Arthur
King Arthur
Powerfwl
King Arthur
Level 60
God Stats
1W - 4L
1,406 SR
Queue Stats
90W - 93L
1,505 Elo+
Party 2
Ullr
Ullr
TurtleWard
Ullr
Level 45
God Stats
52W - 39L
1,615 SR
Queue Stats
124W - 108L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeductedClub31
Gilgamesh
12
6 / 2 / 5
7,563
582
7,728
7,925
2,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
LegendarySapien
Danzaburou
11
3 / 2 / 1
6,614
509
6,229
6,078
1,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
13
6 / 2 / 7
8,102
623
9,985
9,668
4,987
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 1 / 2
7,713
593
9,607
8,776
3,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Vutil
Sylvanus
12
1 / 1 / 5
6,364
490
4,547
7,299
4,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CakesTV
Bastet
11
2 / 2 / 3
6,650
512
5,786
11,148
2,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
Carbonnoid
Morgan Le Fay
8
0 / 9 / 4
5,390
415
6,370
10,084
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 4 / 2
5,821
448
3,904
12,646
5,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
Powerfwl
King Arthur
9
3 / 5 / 1
6,610
508
4,594
11,337
5,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 1 / 4
7,296
561
5,602
7,351
1,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
21
Kills
8
8
Deaths
21
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bastet
CakesTV
Bastet
2
2
3
1.75
L
Morgan Le Fay
Carbonnoid
Morgan Le Fay
0
9
4
0.22
W
Gilgamesh
DeductedClub31
Gilgamesh
6
2
5
4.25
L
1
4
2
0.5
W
Danzaburou
LegendarySapien
Danzaburou
3
2
1
1.75
W
Anubis
6
2
7
4.75
L
King Arthur
Powerfwl
King Arthur
3
5
1
0.7
W
5
1
2
6
L
2
1
4
4
W
Sylvanus
Vutil
Sylvanus
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,096
Damage
26,256
39,746
Taken
52,566
17,726
Mitigated
17,937
17,508
Healing
10,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
CakesTV
Bastet
5,786
1,742
0
4,124
11,148
2,643
0
2,349
8,763
0
37,745
L
Morgan Le Fay
Carbonnoid
Morgan Le Fay
6,370
556
0
403
10,084
2,072
0
4,679
5,327
18,313
0
W
Gilgamesh
DeductedClub31
Gilgamesh
7,728
1,741
0
2,601
7,925
2,830
0
1,712
6,108
0
39,113
L
3,904
459
0
1,907
12,646
5,810
0
4,306
8,303
16,697
0
W
Danzaburou
LegendarySapien
Danzaburou
6,229
3,158
0
2,242
6,078
1,382
0
810
5,268
0
34,147
W
Anubis
9,985
205
0
5,154
9,668
4,987
0
3,995
5,637
50,190
0
L
King Arthur
Powerfwl
King Arthur
4,594
972
0
1,354
11,337
5,416
0
1,880
8,963
306
19,706
W
9,607
3,592
70
3,133
8,776
3,645
166
1,161
7,247
0
44,000
L
5,602
2,997
0
2,897
7,351
1,996
180
1,138
6,177
0
43,684
W
Sylvanus
Vutil
Sylvanus
4,547
983
1,301
3,007
7,299
4,882
0
2,902
4,360
21,671
7,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,356
Gold Earned
31,767
382
Minions Killed
248
0
Camps Cleared
0
1,188,907
Distance Traveled
1,163,557
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,650
512
68
5
0
289,249
3
L
Morgan Le Fay
5,390
415
31
2
0
224,244
4
W
Gilgamesh
7,563
582
77
6
0
274,489
0
L
Ymir
5,821
448
27
2
0
207,240
1
W
Danzaburou
6,614
509
66
5
0
198,737
0
W
Anubis
8,102
623
87
7
0
223,734
4
L
King Arthur
6,610
508
34
3
0
241,879
0
W
Set
7,713
593
99
8
0
257,916
3
L
Ullr
7,296
561
88
7
0
200,945
2
W
Sylvanus
6,364
490
53
4
0
234,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role