Player Matchup

Khepri
Khepri
CoinMaker
Khepri
Level 139
God Stats
10W - 5L
1,572 SR
Queue Stats
85W - 61L
1,563 Elo+
Party 1
Sol
Sol
Matbyxa
Sol
Level 138
God Stats
1W - 1L
1,425 SR
Queue Stats
127W - 98L
1,618 Elo+
Party 1
Osiris
Osiris
Wanklais
Osiris
Level 101
God Stats
1W - 1L
1,493 SR
Queue Stats
12W - 6L
1,607 Elo+
Party 1
Team Averages
Level 126
1,497 SR
1,596 Elo+

VS

Team Averages
Level 49
1,507 SR
1,478 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
OneJDrks
Hades
Level 46
God Stats
5W - 13L
1,522 SR
Queue Stats
196W - 222L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CoinMaker
Khepri
10
0 / 0 / 7
7,264
726
1,139
4,583
2,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Sol
13
5 / 0 / 2
8,039
804
8,171
4,141
1,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
Wanklais
Osiris
11
2 / 0 / 5
7,261
726
4,305
4,483
4,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 3 / 0
6,006
601
1,084
7,014
4,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
 
Sun Wukong
9
0 / 3 / 0
5,777
578
2,810
10,282
8,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hades
OneJDrks
Hades
7
0 / 1 / 0
5,368
537
81
2,228
1,537
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
7
Kills
0
0
Deaths
7
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
3
0
0
L
Sun Wukong
 
Sun Wukong
0
3
0
0
W
Khepri
CoinMaker
Khepri
0
0
7
3.5
W
Sol
5
0
2
6
L
Hades
OneJDrks
Hades
0
1
0
0
W
Osiris
Wanklais
Osiris
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,615
Damage
3,975
13,207
Taken
19,524
8,445
Mitigated
14,170
5,682
Healing
2,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,084
370
304
1,137
7,014
4,445
0
3,773
3,029
4,340
0
L
Sun Wukong
 
Sun Wukong
2,810
369
0
834
10,282
8,188
0
3,724
6,165
0
26,896
W
Khepri
CoinMaker
Khepri
1,139
31
316
1,852
4,583
2,560
198
412
3,244
10,239
0
W
Sol
8,171
3,891
0
2,260
4,141
1,729
2,075
269
3,803
44,308
5,545
L
Hades
OneJDrks
Hades
81
0
0
376
2,228
1,537
0
1,510
650
4,308
0
W
Osiris
Wanklais
Osiris
4,305
733
0
1,254
4,483
4,156
801
803
3,352
0
15,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,564
Gold Earned
17,151
120
Minions Killed
50
8
Camps Cleared
1
558,209
Distance Traveled
354,141
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,006
601
12
1
0
128,872
1
L
Sun Wukong
5,777
578
32
3
0
164,480
1
W
Khepri
7,264
726
14
1
2
162,900
3
W
Sol
8,039
804
78
8
5
186,514
2
L
Hades
5,368
537
6
1
1
60,789
1
W
Osiris
7,261
726
28
3
1
208,795
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role