Player Matchup

Odin
Odin
DarkEyeceman
Odin
Level 105
God Stats
5W - 3L
1,664 SR
Queue Stats
101W - 114L
1,419 Elo+
Party 1
Anhur
Anhur
LC Lucius
Anhur
Level 147
God Stats
6W - 4L
1,585 SR
Queue Stats
291W - 291L
1,496 Elo+
Solo
Gilgamesh
Gilgamesh
P0Mz
Gilgamesh
Level 130
God Stats
1W - 1L
1,353 SR
Queue Stats
51W - 57L
1,493 Elo+
Party 1
Chang'e
Chang'e
VinciaGoddX
Chang'e
Level 127
God Stats
3W - 1L
1,633 SR
Queue Stats
114W - 140L
1,412 Elo+
Solo
Hercules
Hercules
xPhatM1k3x
Hercules
Level 154
God Stats
2W - 2L
1,360 SR
Queue Stats
165W - 167L
1,509 Elo+
Party 1
Team Averages
Level 133
1,519 SR
1,466 Elo+

VS

Team Averages
Level 94
1,500 SR
1,506 Elo+
Terra
Terra
 
Terra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Apeszilla
Nox
Level 142
God Stats
5W - 7L
1,436 SR
Queue Stats
348W - 358L
1,524 Elo+
Solo
Rama
Rama
DOCTOR M0TA
Rama
Level 127
God Stats
1W - 2L
1,634 SR
Queue Stats
25W - 29L
1,495 Elo+
Solo
Bacchus
Bacchus
HD_Rose_Dragon
Bacchus
Level 60
God Stats
3W - 3L
1,430 SR
Queue Stats
211W - 235L
1,509 Elo+
Party 2
Mercury
Mercury
SugarSkullarrow
Mercury
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 10
8,798
800
4,930
17,394
12,245
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
LC Lucius
Anhur
16
1 / 1 / 15
8,968
815
12,127
8,158
2,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
P0Mz
Gilgamesh
16
5 / 2 / 11
9,384
853
11,093
21,618
13,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
VinciaGoddX
Chang'e
16
8 / 4 / 7
10,152
923
17,598
12,668
5,276
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hercules
xPhatM1k3x
Hercules
14
1 / 2 / 14
8,523
775
6,052
16,562
10,628
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
5 / 3 / 7
8,544
777
16,119
15,320
16,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 3 / 8
8,212
747
14,880
9,282
4,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 9
7,832
712
9,764
10,672
4,549
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 4 / 9
7,894
718
11,760
16,383
21,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
2 / 5 / 6
8,103
737
6,948
11,690
5,116
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
51
18
Kills
12
12
Deaths
18
57
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
5
3
7
2.83
L
3
3
8
2.33
L
2
3
9
2.17
W
3
3
10
2.67
L
0
4
9
1.13
W
Anhur
LC Lucius
Anhur
1
1
15
8.5
W
Gilgamesh
P0Mz
Gilgamesh
5
2
11
5.25
L
2
5
6
1
W
Chang'e
VinciaGoddX
Chang'e
8
4
7
2.88
W
Hercules
xPhatM1k3x
Hercules
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,800
Damage
59,471
76,400
Taken
63,347
44,710
Mitigated
51,979
40,669
Healing
22,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
16,119
923
5,231
4,914
15,320
16,680
269
6,010
9,013
22,073
0
L
14,880
1,828
845
1,311
9,282
4,223
212
2,842
6,355
30,652
0
L
9,764
8,160
2,265
2,495
10,672
4,549
496
3,015
7,455
0
14,235
W
4,930
450
725
4,615
17,394
12,245
448
9,437
7,593
0
9,724
L
11,760
504
1,056
1,789
16,383
21,411
36
3,847
12,196
21,288
0
W
Anhur
LC Lucius
Anhur
12,127
6,755
941
2,651
8,158
2,941
2,575
4,470
3,396
0
30,269
W
Gilgamesh
P0Mz
Gilgamesh
11,093
1,939
1,653
7,849
21,618
13,620
405
11,137
10,021
4,048
16,243
L
6,948
2,743
1,080
1,690
11,690
5,116
0
3,412
8,037
0
16,902
W
Chang'e
VinciaGoddX
Chang'e
17,598
1,632
10,818
5,434
12,668
5,276
1,144
7,114
5,371
36,847
0
W
Hercules
xPhatM1k3x
Hercules
6,052
1,104
1,497
4,486
16,562
10,628
913
8,977
7,260
0
12,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,825
Gold Earned
40,585
116
Minions Killed
105
0
Camps Cleared
0
1,077,448
Distance Traveled
1,074,297
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,544
777
22
2
0
242,086
1
L
Nox
8,212
747
29
3
0
195,189
1
L
Rama
7,832
712
13
1
0
192,878
3
W
Odin
8,798
800
11
1
0
231,314
0
L
Bacchus
7,894
718
16
1
0
218,405
0
W
Anhur
8,968
815
45
4
0
192,655
0
W
Gilgamesh
9,384
853
14
1
0
228,446
0
L
Mercury
8,103
737
25
2
0
225,739
0
W
Chang'e
10,152
923
37
3
0
194,460
4
W
Hercules
8,523
775
9
1
0
230,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role