Player Matchup

Thanatos
Thanatos
ChrispyTornado
Thanatos
Level 19
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 6L
1,366 Elo+
Party 2
Izanami
Izanami
Polar Minato
Izanami
Level 23
God Stats
39W - 32L
1,535 SR
Queue Stats
75W - 60L
1,510 Elo+
Party 3
Baron Samedi
Baron Samedi
Theo202may
Baron Samedi
Level 160
God Stats
5W - 2L
1,701 SR
Queue Stats
168W - 155L
1,545 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Watersman45
Tsukuyomi
Level 149
God Stats
0W - 2L
1,618 SR
Queue Stats
43W - 52L
1,529 Elo+
Party 3
Jormungandr
Jormungandr
jeloumypipool
Jormungandr
Level 31
God Stats
4W - 4L
1,525 SR
Queue Stats
29W - 39L
1,398 Elo+
Party 2
Team Averages
Level 76
1,576 SR
1,470 Elo+

VS

Team Averages
Level 51
1,393 SR
1,409 Elo+
Kukulkan
Kukulkan
Jberzerk
Kukulkan
Level 29
God Stats
14W - 14L
1,482 SR
Queue Stats
31W - 32L
1,483 Elo+
Party 4
Hel
Hel
SilentSlayerDotA
Hel
Level 11
God Stats
11W - 29L
1,430 SR
Queue Stats
12W - 29L
1,388 Elo+
Party 1
Izanami
Izanami
SillyCalf223905
Izanami
Level 80
God Stats
4W - 5L
1,401 SR
Queue Stats
43W - 48L
1,481 Elo+
Party 4
King Arthur
King Arthur
WhiteDevilGundam
King Arthur
Level 37
God Stats
1W - 0L
1,200 SR
Queue Stats
11W - 9L
1,246 Elo+
Solo
Olorun
Olorun
rivenraven
Olorun
Level 99
God Stats
4W - 4L
1,452 SR
Queue Stats
33W - 47L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
6 / 9 / 14
14,689
979
16,770
25,419
12,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
Polar Minato
Izanami
20
4 / 6 / 9
13,074
872
20,347
19,953
9,483
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Theo202may
Baron Samedi
20
5 / 2 / 11
14,450
963
27,807
14,347
8,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Watersman45
Tsukuyomi
20
7 / 8 / 13
14,992
999
38,653
32,249
15,714
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
jeloumypipool
Jormungandr
20
2 / 6 / 17
13,627
908
23,099
43,897
65,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jberzerk
Kukulkan
20
8 / 3 / 16
15,683
1,046
32,769
13,745
4,608
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 3 / 14
15,309
1,021
23,665
28,234
11,862
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

20
14 / 1 / 10
17,029
1,135
43,236
27,926
11,610
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
WhiteDevilGundam
King Arthur
20
1 / 7 / 15
13,448
897
12,539
32,475
48,093
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Olorun
rivenraven
Olorun
20
2 / 10 / 10
13,280
885
17,342
29,548
19,112
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
96
24
Kills
31
31
Deaths
24
64
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Thanatos
6
9
14
1.44
W
Kukulkan
Jberzerk
Kukulkan
8
3
16
5.33
L
Izanami
Polar Minato
Izanami
4
6
9
1.42
W
6
3
14
4.33
W
14
1
10
19
L
Baron Samedi
Theo202may
Baron Samedi
5
2
11
5.25
L
Tsukuyomi
Watersman45
Tsukuyomi
7
8
13
1.69
W
King Arthur
WhiteDevilGundam
King Arthur
1
7
15
1.21
L
Jormungandr
jeloumypipool
Jormungandr
2
6
17
1.75
W
Olorun
rivenraven
Olorun
2
10
10
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,676
Damage
129,551
135,865
Taken
131,928
111,725
Mitigated
95,285
29,720
Healing
40,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
16,770
1,855
733
10,939
25,419
12,637
0
13,082
12,337
0
31,654
W
Kukulkan
Jberzerk
Kukulkan
32,769
4,651
1,106
297
13,745
4,608
0
5,866
7,777
69,762
0
L
Izanami
Polar Minato
Izanami
20,347
13,442
0
0
19,953
9,483
0
7,768
12,185
0
51,571
W
23,665
644
17,063
12,041
28,234
11,862
0
11,835
15,787
54,346
0
W
43,236
25,620
0
2,516
27,926
11,610
0
8,369
19,084
0
79,787
L
Baron Samedi
Theo202may
Baron Samedi
27,807
446
6,300
2,820
14,347
8,254
0
7,483
6,864
69,666
0
L
Tsukuyomi
Watersman45
Tsukuyomi
38,653
9,494
0
4,984
32,249
15,714
0
18,586
13,663
0
67,053
W
King Arthur
WhiteDevilGundam
King Arthur
12,539
785
0
0
32,475
48,093
0
12,208
19,710
388
23,478
L
Jormungandr
jeloumypipool
Jormungandr
23,099
2,555
626
3,318
43,897
65,637
0
27,245
16,652
39,018
0
W
Olorun
rivenraven
Olorun
17,342
9,276
2,894
5,025
29,548
19,112
0
10,495
18,664
39,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,832
Gold Earned
74,749
296
Minions Killed
314
6
Camps Cleared
7
1,533,110
Distance Traveled
1,416,415
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
14,689
979
27
2
2
311,591
0
W
Kukulkan
15,683
1,046
68
5
2
280,124
0
L
Izanami
13,074
872
71
5
2
270,158
0
W
Hel
15,309
1,021
90
6
1
330,707
2
W
Izanami
17,029
1,135
82
5
1
290,268
1
L
Baron Samedi
14,450
963
107
7
0
303,032
1
L
Tsukuyomi
14,992
999
49
3
2
342,497
1
W
King Arthur
13,448
897
18
1
2
298,576
0
L
Jormungandr
13,627
908
42
3
0
305,832
0
W
Olorun
13,280
885
56
4
1
216,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role