Player Matchup

Kuzenbo
Kuzenbo
Beto2Tap
Kuzenbo
Level 85
God Stats
4W - 7L
1,420 SR
Queue Stats
413W - 388L
1,549 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MovesMe
Morgan Le Fay
Level 68
God Stats
3W - 0L
1,506 SR
Queue Stats
321W - 304L
1,531 Elo+
Party 1
Fenrir
Fenrir
SkrimpDaddyJr
Fenrir
Level 69
God Stats
9W - 8L
1,468 SR
Queue Stats
386W - 380L
1,533 Elo+
Party 1
Team Averages
Level 74
1,464 SR
1,537 Elo+

VS

Team Averages
Level 125
1,607 SR
1,588 Elo+
Hun Batz
Hun Batz
Cruxxiam
Hun Batz
Level 154
God Stats
0W - 1L
1,537 SR
Queue Stats
19W - 8L
1,728 Elo+
Solo
Scylla
Scylla
Kekeman
Scylla
Level 111
God Stats
10W - 20L
1,581 SR
Queue Stats
21W - 36L
1,462 Elo+
Solo
Guan Yu
Guan Yu
TwentyTwoAcacia
Guan Yu
Level 109
God Stats
0W - 2L
1,702 SR
Queue Stats
13W - 12L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Beto2Tap
Kuzenbo
10
2 / 1 / 10
7,154
715
5,987
7,530
7,626
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
MovesMe
Morgan Le Fay
12
5 / 1 / 8
7,709
771
8,987
4,396
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
7 / 2 / 4
8,116
812
6,450
10,450
5,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cruxxiam
Hun Batz
11
1 / 4 / 3
6,573
657
5,315
9,553
3,084
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Kekeman
Scylla
10
3 / 7 / 1
6,915
692
5,832
7,135
2,230
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 3 / 4
6,287
629
4,237
10,043
5,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
14
Kills
4
4
Deaths
14
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Beto2Tap
Kuzenbo
2
1
10
7
L
Hun Batz
Cruxxiam
Hun Batz
1
4
3
0.63
L
Scylla
Kekeman
Scylla
3
7
1
0.5
W
Morgan Le Fay
MovesMe
Morgan Le Fay
5
1
8
9
W
7
2
4
4.5
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,424
Damage
15,384
22,376
Taken
26,731
14,696
Mitigated
11,305
3,980
Healing
4,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Beto2Tap
Kuzenbo
5,987
2,372
210
1,703
7,530
7,626
0
3,800
3,470
13,088
0
L
Hun Batz
Cruxxiam
Hun Batz
5,315
1,875
0
0
9,553
3,084
653
5,125
4,138
0
21,685
L
Scylla
Kekeman
Scylla
5,832
580
0
150
7,135
2,230
544
4,128
2,571
16,372
0
W
Morgan Le Fay
MovesMe
Morgan Le Fay
8,987
210
0
185
4,396
1,520
0
783
3,576
27,516
0
W
6,450
948
0
1,882
10,450
5,550
0
1,743
8,500
0
15,712
L
4,237
631
414
3,846
10,043
5,991
288
5,404
4,188
0
16,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,979
Gold Earned
19,775
85
Minions Killed
105
4
Camps Cleared
5
599,928
Distance Traveled
527,007
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,154
715
5
1
0
190,075
5
L
Hun Batz
6,573
657
38
4
2
184,076
3
L
Scylla
6,915
692
26
3
2
153,961
4
W
Morgan Le Fay
7,709
771
57
6
3
201,862
1
W
Fenrir
8,116
812
23
2
1
207,991
1
L
Guan Yu
6,287
629
41
4
1
188,970
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role