Player Matchup

Sol
Sol
DarkSnaek114
Sol
Level 125
God Stats
4W - 4L
1,451 SR
Queue Stats
89W - 82L
1,428 Elo+
Solo
Nox
Nox
Edoggx12
Nox
Level 67
God Stats
0W - 3L
1,121 SR
Queue Stats
261W - 315L
1,411 Elo+
Solo
Ares
Ares
Omaewemou_58642
Ares
Level 111
God Stats
0W - 2L
1,277 SR
Queue Stats
10W - 19L
1,298 Elo+
Party 2
Artemis
Artemis
T1m0thy1010
Artemis
Level 10
God Stats
1W - 3L
1,416 SR
Queue Stats
6W - 15L
1,171 Elo+
Party 2
Set
Set
meowGreef
Set
Level 33
God Stats
5W - 3L
1,749 SR
Queue Stats
23W - 26L
1,236 Elo+
Solo
Team Averages
Level 69
1,403 SR
1,309 Elo+

VS

Team Averages
Level 68
1,436 SR
1,397 Elo+
Ares
Ares
ChumSoup
Ares
Level 85
God Stats
6W - 6L
1,561 SR
Queue Stats
181W - 184L
1,405 Elo+
Party 1
Discordia
Discordia
FatelessMalice
Discordia
Level 82
God Stats
3W - 2L
1,392 SR
Queue Stats
16W - 16L
1,388 Elo+
Party 3
Medusa
Medusa
RagingTacoz
Medusa
Level 25
God Stats
9W - 6L
1,485 SR
Queue Stats
27W - 33L
1,382 Elo+
Party 1
Thanatos
Thanatos
imortalised
Thanatos
Level 105
God Stats
9W - 3L
1,564 SR
Queue Stats
63W - 49L
1,448 Elo+
Party 3
Hachiman
Hachiman
thxtback
Hachiman
Level 42
God Stats
1W - 3L
1,180 SR
Queue Stats
34W - 51L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 0
10,124
562
10,260
11,942
4,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
2 / 6 / 4
9,011
501
5,254
11,043
3,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 5
8,600
478
8,448
16,366
11,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
T1m0thy1010
Artemis
11
2 / 7 / 3
7,634
424
7,966
10,988
3,408
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 10 / 2
7,608
423
4,249
15,000
4,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
4 / 4 / 13
8,929
496
7,393
19,767
19,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
FatelessMalice
Discordia
16
5 / 2 / 6
10,015
556
9,366
9,936
3,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
14
5 / 2 / 13
8,890
494
11,991
10,281
3,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
imortalised
Thanatos
18
16 / 1 / 5
11,434
635
7,515
10,908
4,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
thxtback
Hachiman
15
1 / 2 / 7
8,623
479
9,931
11,030
6,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
75
11
Kills
31
31
Deaths
11
14
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ares
4
4
13
2.63
L
5
4
0
1.25
L
2
6
4
0.67
W
Discordia
FatelessMalice
Discordia
5
2
6
4
L
1
4
5
0.88
W
Medusa
5
2
13
5.75
L
Artemis
T1m0thy1010
Artemis
2
7
3
0.5
W
Thanatos
imortalised
Thanatos
16
1
5
18.5
L
1
10
2
0.2
W
Hachiman
thxtback
Hachiman
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,177
Damage
46,196
65,339
Taken
61,922
27,101
Mitigated
37,738
14,267
Healing
35,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
7,393
940
318
5,031
19,767
19,611
238
6,060
13,611
28,392
0
L
10,260
2,420
323
4,835
11,942
4,516
3,892
619
11,279
57,044
6,762
L
5,254
926
0
190
11,043
3,789
144
3,833
6,828
50,273
0
W
Discordia
FatelessMalice
Discordia
9,366
219
0
3,748
9,936
3,157
549
4,298
5,480
62,877
0
L
8,448
479
1,608
3,752
16,366
11,013
0
3,562
12,728
30,664
0
W
Medusa
11,991
4,808
602
5,255
10,281
3,944
2,039
4,303
5,936
0
48,621
L
Artemis
T1m0thy1010
Artemis
7,966
3,397
0
1,434
10,988
3,408
902
3,407
7,517
0
30,898
W
Thanatos
imortalised
Thanatos
7,515
1,130
0
16,104
10,908
4,313
0
2,694
8,206
0
71,219
L
4,249
1,815
0
2,125
15,000
4,375
0
4,480
10,228
0
28,089
W
Hachiman
thxtback
Hachiman
9,931
3,688
0
4,901
11,030
6,713
910
6,330
4,700
0
46,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,977
Gold Earned
47,891
361
Minions Killed
418
0
Camps Cleared
0
1,630,721
Distance Traveled
1,759,335
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,929
496
35
2
0
332,455
2
L
Sol
10,124
562
102
6
0
320,970
3
L
Nox
9,011
501
111
6
0
285,037
1
W
Discordia
10,015
556
119
7
0
351,088
1
L
Ares
8,600
478
36
2
0
366,146
5
W
Medusa
8,890
494
76
4
0
334,427
2
L
Artemis
7,634
424
60
3
0
324,227
2
W
Thanatos
11,434
635
114
6
0
401,138
0
L
Set
7,608
423
52
3
0
334,341
1
W
Hachiman
8,623
479
74
4
0
340,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role