Player Matchup

Zhong Kui
Zhong Kui
Azzulu
Zhong Kui
Level 128
God Stats
0W - 1L
1,463 SR
Queue Stats
3W - 1L
2,033 Elo+
Party 1
Merlin
Merlin
BigusChungus
Merlin
Level 27
God Stats
6W - 5L
1,554 SR
Queue Stats
9W - 12L
1,474 Elo+
Party 3
Pele
Pele
Magrhino
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,349 Elo+
Party 1
Vamana
Vamana
reacon32
Vamana
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 12L
1,496 Elo+
Party 3
Team Averages
Level 78
1,504 SR
1,588 Elo+

VS

Team Averages
Level 117
1,695 SR
1,456 Elo+
Ullr
Ullr
BYTROXxD45
Ullr
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,482 Elo+
Party 2
Olorun
Olorun
Luma52
Olorun
Level 124
God Stats
1W - 0L
1,607 SR
Queue Stats
17W - 19L
1,448 Elo+
Party 2
Odin
Odin
Pambazito23
Odin
Level 119
God Stats
3W - 0L
1,752 SR
Queue Stats
17W - 19L
1,448 Elo+
Party 2
Loki
Loki
Panquesito20
Loki
Level 120
God Stats
2W - 0L
1,921 SR
Queue Stats
17W - 19L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Azzulu
Zhong Kui
19
7 / 6 / 2
12,556
785
19,118
21,948
18,146
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
17
0 / 2 / 9
11,049
691
7,225
7,585
2,833
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
16
0 / 5 / 4
10,702
669
5,719
13,412
5,157
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
reacon32
Vamana
19
10 / 1 / 3
12,359
772
16,205
12,802
12,800
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 5
11,383
711
8,543
11,583
4,283
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Luma52
Olorun
20
8 / 4 / 4
13,993
875
15,178
13,720
5,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 3 / 6
12,521
783
11,386
16,964
16,101
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 7 / 5
11,539
721
6,104
12,143
4,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
34
17
Kills
14
14
Deaths
17
18
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Azzulu
Zhong Kui
7
6
2
1.33
W
2
3
5
1.5
L
Merlin
0
2
9
2.25
W
Olorun
Luma52
Olorun
8
4
4
2.5
L
Pele
0
5
4
0.4
W
2
3
6
1.67
W
2
7
5
0.64
L
Vamana
reacon32
Vamana
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,267
Damage
41,211
55,747
Taken
54,410
38,936
Mitigated
30,334
13,241
Healing
11,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Azzulu
Zhong Kui
19,118
1,152
0
4,833
21,948
18,146
0
5,691
16,257
57,655
0
W
8,543
4,680
0
1,869
11,583
4,283
2,612
7,573
4,010
0
40,385
L
Merlin
7,225
539
174
684
7,585
2,833
1,040
3,799
3,786
36,292
0
W
Olorun
Luma52
Olorun
15,178
6,709
1,144
4,251
13,720
5,611
870
7,065
6,655
57,200
0
L
Pele
5,719
1,370
0
3,984
13,412
5,157
195
3,981
9,431
0
32,474
W
11,386
2,557
0
3,971
16,964
16,101
2,272
8,666
8,298
3,715
48,155
W
6,104
653
0
500
12,143
4,339
303
4,058
8,085
0
33,256
L
Vamana
reacon32
Vamana
16,205
8,697
250
3,316
12,802
12,800
1,615
3,731
9,071
351
41,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,666
Gold Earned
49,436
261
Minions Killed
303
10
Camps Cleared
14
1,170,444
Distance Traveled
1,123,405
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
12,556
785
84
5
4
270,573
1
W
Ullr
11,383
711
49
3
2
247,597
4
L
Merlin
11,049
691
55
3
1
287,504
0
W
Olorun
13,993
875
95
6
4
270,571
0
L
Pele
10,702
669
59
4
1
283,926
0
W
Odin
12,521
783
103
6
5
322,251
0
W
Loki
11,539
721
56
4
3
282,986
0
L
Vamana
12,359
772
63
4
4
328,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role