Player Matchup

Bastet
Bastet
 
Bastet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Makhoe
Neith
Level 114
God Stats
19W - 15L
1,621 SR
Queue Stats
306W - 278L
1,578 Elo+
Party 2
Discordia
Discordia
Ollamrem
Discordia
Level 96
God Stats
11W - 8L
1,617 SR
Queue Stats
238W - 218L
1,596 Elo+
Party 2
Team Averages
Level 119
1,548 SR
1,535 Elo+

VS

Team Averages
Level 126
1,583 SR
1,587 Elo+
Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
HalfALung
King Arthur
Level 127
God Stats
2W - 2L
1,487 SR
Queue Stats
84W - 73L
1,630 Elo+
Party 3
Geb
Geb
SkorgeX
Geb
Level 156
God Stats
7W - 6L
1,645 SR
Queue Stats
170W - 200L
1,571 Elo+
Party 3
Poseidon
Poseidon
Sl33pySloth
Poseidon
Level 71
God Stats
0W - 2L
1,483 SR
Queue Stats
241W - 222L
1,634 Elo+
Party 4
Freya
Freya
SuperPep
Freya
Level 120
God Stats
8W - 5L
1,801 SR
Queue Stats
192W - 160L
1,600 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
5 / 0 / 4
6,344
634
6,734
6,413
2,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sun Wukong
 
Sun Wukong
10
1 / 3 / 3
5,833
583
4,881
8,497
4,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
 
Khepri
8
0 / 0 / 3
5,129
513
1,840
4,805
2,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Makhoe
Neith
11
1 / 0 / 0
6,153
615
3,259
4,654
1,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Ollamrem
Discordia
10
3 / 1 / 2
6,065
607
5,492
3,909
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 1 / 0
5,831
583
4,490
4,280
698
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
HalfALung
King Arthur
10
2 / 2 / 0
5,770
577
4,603
9,224
3,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Geb
8
0 / 1 / 2
5,112
511
1,852
5,505
3,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Poseidon
Sl33pySloth
Poseidon
9
1 / 5 / 2
5,318
532
2,841
5,481
1,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
SuperPep
Freya
10
0 / 1 / 3
5,476
548
5,505
6,781
1,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
10
Kills
4
4
Deaths
10
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
0
4
7
W
Sun Wukong
 
Sun Wukong
1
3
3
0.83
W
Khepri
 
Khepri
0
0
3
1.5
L
Neith
 
Neith
1
1
0
1
L
King Arthur
HalfALung
King Arthur
2
2
0
1
W
Neith
Makhoe
Neith
1
0
0
1
W
Discordia
Ollamrem
Discordia
3
1
2
4
L
Geb
0
1
2
1
L
Poseidon
Sl33pySloth
Poseidon
1
5
2
0.4
L
Freya
SuperPep
Freya
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,206
Damage
19,291
28,278
Taken
31,271
12,072
Mitigated
10,689
11,742
Healing
10,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
6,734
1,810
0
3,264
6,413
2,070
0
2,788
3,589
0
28,678
W
Sun Wukong
 
Sun Wukong
4,881
862
0
3,574
8,497
4,356
0
2,737
5,243
0
32,770
W
Khepri
 
Khepri
1,840
36
0
1,553
4,805
2,948
0
2,546
2,259
15,166
0
L
Neith
 
Neith
4,490
1,201
0
2,118
4,280
698
0
307
3,973
0
39,788
L
King Arthur
HalfALung
King Arthur
4,603
696
0
3,888
9,224
3,690
0
533
8,198
0
27,966
W
Neith
Makhoe
Neith
3,259
1,710
0
2,351
4,654
1,394
0
77
4,577
0
46,769
W
Discordia
Ollamrem
Discordia
5,492
123
0
1,000
3,909
1,304
0
2,050
1,820
29,567
0
L
Geb
1,852
118
0
1,861
5,505
3,128
0
1,322
3,973
9,177
0
L
Poseidon
Sl33pySloth
Poseidon
2,841
586
0
250
5,481
1,416
0
3,013
2,000
26,299
0
L
Freya
SuperPep
Freya
5,505
1,840
0
2,794
6,781
1,757
0
1,437
5,266
33,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,524
Gold Earned
27,507
321
Minions Killed
294
0
Camps Cleared
0
1,016,073
Distance Traveled
996,078
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,344
634
53
5
0
225,663
0
W
Sun Wukong
5,833
583
69
7
0
188,420
1
W
Khepri
5,129
513
32
3
0
214,847
1
L
Neith
5,831
583
94
9
0
195,411
4
L
King Arthur
5,770
577
63
6
0
214,622
3
W
Neith
6,153
615
97
10
0
177,204
3
W
Discordia
6,065
607
70
7
0
209,939
3
L
Geb
5,112
511
8
1
0
183,245
3
L
Poseidon
5,318
532
59
6
0
185,964
2
L
Freya
5,476
548
70
7
0
216,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role