Player Matchup

Odin
Odin
Fiveboat
Odin
Level 18
God Stats
0W - 2L
1,287 SR
Queue Stats
2W - 5L
1,475 Elo+
Party 2
Zeus
Zeus
Graspin
Zeus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,555 Elo+
Party 2
Ares
Ares
Koopajet
Ares
Level 22
God Stats
2W - 2L
1,964 SR
Queue Stats
5W - 8L
1,463 Elo+
Party 2
Artemis
Artemis
Shmeesh
Artemis
Level 23
God Stats
0W - 1L
1,267 SR
Queue Stats
4W - 7L
1,477 Elo+
Party 2
Cliodhna
Cliodhna
imTaran
Cliodhna
Level 27
God Stats
2W - 1L
1,797 SR
Queue Stats
5W - 9L
1,435 Elo+
Party 2
Team Averages
Level 32
1,563 SR
1,481 Elo+

VS

Team Averages
Level 91
1,534 SR
1,506 Elo+
Hun Batz
Hun Batz
CharBartlsby
Hun Batz
Level 155
God Stats
3W - 1L
1,478 SR
Queue Stats
34W - 34L
1,512 Elo+
Party 1
Anubis
Anubis
ClenchedButayy
Anubis
Level 28
God Stats
5W - 1L
1,626 SR
Queue Stats
24W - 27L
1,500 Elo+
Party 1
King Arthur
King Arthur
Deathruyger
King Arthur
Level 155
God Stats
15W - 27L
1,416 SR
Queue Stats
593W - 641L
1,532 Elo+
Party 3
Medusa
Medusa
MageclyDelicious
Medusa
Level 87
God Stats
32W - 26L
1,591 SR
Queue Stats
220W - 276L
1,510 Elo+
Party 3
Bacchus
Bacchus
TheG8keeper98
Bacchus
Level 28
God Stats
8W - 7L
1,562 SR
Queue Stats
91W - 97L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
9
0 / 3 / 0
5,146
515
1,090
7,003
2,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
Graspin
Zeus
8
0 / 6 / 2
5,213
521
4,080
5,869
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
7
5 / 2 / 1
5,290
529
4,925
6,770
6,588
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
Shmeesh
Artemis
8
1 / 4 / 3
5,067
507
1,935
5,735
1,772
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
imTaran
Cliodhna
9
2 / 4 / 1
5,568
557
2,854
7,370
1,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CharBartlsby
Hun Batz
11
5 / 1 / 1
6,393
639
5,335
6,433
2,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
6 / 1 / 0
7,045
705
3,573
6,086
2,539
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Deathruyger
King Arthur
11
2 / 0 / 5
6,256
626
5,716
5,043
2,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
6 / 4 / 0
6,294
629
6,902
6,271
1,832
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
7
0 / 2 / 6
5,331
533
2,162
5,656
2,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
8
Kills
19
19
Deaths
8
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
CharBartlsby
Hun Batz
5
1
1
5.5
W
6
1
0
6
W
King Arthur
Deathruyger
King Arthur
2
0
5
4.5
L
Odin
0
3
0
0
L
Zeus
Graspin
Zeus
0
6
2
0.17
L
Ares
5
2
1
2.75
W
6
4
0
1.5
L
Artemis
Shmeesh
Artemis
1
4
3
0.63
W
Bacchus
0
2
6
1.5
L
Cliodhna
imTaran
Cliodhna
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,884
Damage
23,688
32,747
Taken
29,489
13,832
Mitigated
12,098
4,360
Healing
10,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
CharBartlsby
Hun Batz
5,335
1,914
0
2,987
6,433
2,024
0
790
5,536
0
39,335
W
3,573
202
0
4,245
6,086
2,539
0
2,493
3,299
43,022
0
W
King Arthur
Deathruyger
King Arthur
5,716
570
0
960
5,043
2,819
206
599
4,193
378
31,545
L
Odin
1,090
219
0
189
7,003
2,597
87
0
6,665
0
20,013
L
Zeus
Graspin
Zeus
4,080
1,208
0
214
5,869
1,118
152
2,615
3,212
21,996
0
L
Ares
4,925
1,014
0
345
6,770
6,588
0
1,530
5,200
10,246
0
W
6,902
2,547
0
513
6,271
1,832
442
2,558
3,713
0
32,070
L
Artemis
Shmeesh
Artemis
1,935
1,213
0
1,424
5,735
1,772
0
668
5,027
0
18,174
W
Bacchus
2,162
737
865
883
5,656
2,884
100
2,160
3,496
6,070
0
L
Cliodhna
imTaran
Cliodhna
2,854
299
0
2,188
7,370
1,757
0
1,172
6,158
0
24,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,284
Gold Earned
31,319
209
Minions Killed
292
0
Camps Cleared
0
915,588
Distance Traveled
1,011,307
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,393
639
74
7
0
231,407
4
W
Anubis
7,045
705
87
9
0
200,956
3
W
King Arthur
6,256
626
62
6
0
212,943
4
L
Odin
5,146
515
52
5
0
184,309
1
L
Zeus
5,213
521
53
5
0
176,371
1
L
Ares
5,290
529
8
1
0
186,042
1
W
Medusa
6,294
629
57
6
0
184,263
2
L
Artemis
5,067
507
42
4
0
165,072
0
W
Bacchus
5,331
533
12
1
0
181,738
1
L
Cliodhna
5,568
557
54
5
0
203,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role