Player Matchup

Apollo
Apollo
Platinum I
Athaløs
Apollo
Platinum I
Level 69
God Stats
0W - 2L
1,331 SR
Queue Stats
65W - 53L
2,078 MMR
Solo
Camazotz
Camazotz
Platinum II
Cortes2PAC
Camazotz
Platinum II
Level 156
God Stats
5W - 4L
1,631 SR
Queue Stats
462W - 444L
2,038 MMR
Solo
Hou Yi
Hou Yi
Platinum I
Nohosolo
Hou Yi
Platinum I
Level 159
God Stats
3W - 2L
1,772 SR
Queue Stats
40W - 23L
2,106 MMR
Party 3
Mercury
Mercury
Platinum I
T3PokimaneSub
Mercury
Platinum I
Level 96
God Stats
1W - 2L
1,288 SR
Queue Stats
145W - 129L
2,027 MMR
Solo
Fafnir
Fafnir
Platinum I
iraciZ
Fafnir
Platinum I
Level 59
God Stats
2W - 4L
1,453 SR
Queue Stats
112W - 104L
2,040 MMR
Party 3
Team Averages
Platinum I
Platinum I
Average Tier
Level 108
1,495 SR
2,058 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 143
1,609 SR
2,057 MMR
Ganesha
Ganesha
Platinum I
A1phaZ
Ganesha
Platinum I
Level 109
God Stats
4W - 2L
1,547 SR
Queue Stats
149W - 142L
1,974 MMR
Solo
Medusa
Medusa
Diamond V
Pablowo
Medusa
Diamond V
Level 147
God Stats
50W - 53L
1,598 SR
Queue Stats
697W - 678L
2,109 MMR
Party 2
Sol
Sol
Diamond III
PapiCHhaxZ
Sol
Diamond III
Level 155
God Stats
47W - 30L
1,692 SR
Queue Stats
161W - 143L
2,166 MMR
Party 1
Fenrir
Fenrir
Diamond V
PapiZus
Fenrir
Diamond V
Level 158
God Stats
4W - 7L
1,547 SR
Queue Stats
149W - 134L
1,959 MMR
Party 1
Achilles
Achilles
Diamond V
iM4rks
Achilles
Diamond V
Level 147
God Stats
24W - 21L
1,659 SR
Queue Stats
522W - 518L
2,077 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Athaløs
Apollo
17
2 / 5 / 1
10,953
576
14,776
15,560
6,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Camazotz
Cortes2PAC
Camazotz
16
0 / 4 / 1
9,646
508
5,674
19,361
6,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
Nohosolo
Hou Yi
16
3 / 5 / 3
10,375
546
18,936
19,607
5,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
16
0 / 7 / 0
9,674
509
2,666
17,305
5,727
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
iraciZ
Fafnir
11
4 / 4 / 1
9,567
504
7,954
19,162
18,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
MulanGebCliodhnaAh Muzen Cab

VS

Bans
BastetOdinKaliTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
A1phaZ
Ganesha
14
0 / 3 / 15
9,563
503
6,022
24,958
27,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
Pablowo
Medusa
18
6 / 3 / 7
11,132
586
19,827
14,980
4,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
11 / 1 / 10
12,165
640
23,817
11,018
5,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
PapiZus
Fenrir
15
4 / 1 / 13
9,958
524
5,005
13,516
6,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
iM4rks
Achilles
18
4 / 1 / 6
11,212
590
9,424
17,383
19,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
76
9
Kills
25
25
Deaths
9
6
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ganesha
A1phaZ
Ganesha
0
3
15
2.5
L
Apollo
Athaløs
Apollo
2
5
1
0.5
L
Camazotz
Cortes2PAC
Camazotz
0
4
1
0.13
L
Hou Yi
Nohosolo
Hou Yi
3
5
3
0.9
W
Medusa
Pablowo
Medusa
6
3
7
3.17
W
11
1
10
16
W
Fenrir
PapiZus
Fenrir
4
1
13
10.5
L
Mercury
0
7
0
0
W
Achilles
iM4rks
Achilles
4
1
6
7
L
Fafnir
iraciZ
Fafnir
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,006
Damage
64,095
90,995
Taken
81,855
42,739
Mitigated
63,707
26,992
Healing
37,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
A1phaZ
Ganesha
6,022
1,087
686
8,679
24,958
27,939
389
4,581
20,377
23,888
0
L
Apollo
Athaløs
Apollo
14,776
8,274
0
4,018
15,560
6,746
3,320
2,597
12,148
0
74,874
L
Camazotz
Cortes2PAC
Camazotz
5,674
1,680
0
8,790
19,361
6,513
0
6,882
12,479
0
70,955
L
Hou Yi
Nohosolo
Hou Yi
18,936
10,042
0
5,023
19,607
5,036
1,040
3,128
16,430
0
82,408
W
Medusa
Pablowo
Medusa
19,827
11,141
0
6,422
14,980
4,989
2,995
1,981
12,999
0
92,505
W
23,817
10,927
0
5,737
11,018
5,469
4,685
1,257
9,761
110,754
9,400
W
Fenrir
PapiZus
Fenrir
5,005
1,004
0
6,524
13,516
6,262
449
1,507
12,009
0
49,791
L
Mercury
2,666
775
0
3,464
17,305
5,727
0
8,509
8,750
0
83,130
W
Achilles
iM4rks
Achilles
9,424
1,346
328
9,047
17,383
19,048
0
1,184
16,199
0
65,070
L
Fafnir
iraciZ
Fafnir
7,954
1,710
2,137
3,560
19,162
18,717
0
6,933
12,128
15,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,215
Gold Earned
54,030
565
Minions Killed
537
0
Camps Cleared
0
1,847,877
Distance Traveled
1,950,004
29
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,563
503
8
0
0
376,973
6
L
Apollo
10,953
576
138
7
0
345,995
6
L
Camazotz
9,646
508
122
6
0
418,478
7
L
Hou Yi
10,375
546
124
7
0
306,956
7
W
Medusa
11,132
586
141
7
0
342,585
6
W
Sol
12,165
640
169
9
0
370,076
4
W
Fenrir
9,958
524
84
4
0
434,202
4
L
Mercury
9,674
509
157
8
0
413,144
6
W
Achilles
11,212
590
135
7
0
426,168
8
L
Fafnir
9,567
504
24
1
0
363,304
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role