Player Matchup

Artio
Artio
AbsoluteMemeGOD
Artio
Level 127
God Stats
11W - 5L
1,697 SR
Queue Stats
362W - 283L
1,609 Elo+
Party 2
Vulcan
Vulcan
Alpha_zero-Dx
Vulcan
Level 159
God Stats
3W - 6L
1,426 SR
Queue Stats
510W - 538L
1,487 Elo+
Solo
Loki
Loki
DEATHBR3AKR
Loki
Level 61
God Stats
0W - 2L
1,403 SR
Queue Stats
215W - 178L
1,618 Elo+
Party 2
Tiamat
Tiamat
Roxas119
Tiamat
Level 131
God Stats
7W - 6L
1,574 SR
Queue Stats
316W - 254L
1,619 Elo+
Party 2
Anhur
Anhur
TheUwUlet
Anhur
Level 88
God Stats
0W - 2L
1,289 SR
Queue Stats
77W - 65L
1,605 Elo+
Party 2
Team Averages
Level 113
1,478 SR
1,587 Elo+

VS

Team Averages
Level 123
1,420 SR
1,478 Elo+
Sun Wukong
Sun Wukong
Blizzack47
Sun Wukong
Level 126
God Stats
1W - 3L
1,225 SR
Queue Stats
142W - 137L
1,487 Elo+
Party 1
Kuzenbo
Kuzenbo
Ch4lup4Btm4n
Kuzenbo
Level 83
God Stats
14W - 7L
1,697 SR
Queue Stats
187W - 202L
1,456 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RockabillyR3b3l
Morgan Le Fay
Level 128
God Stats
4W - 5L
1,421 SR
Queue Stats
460W - 432L
1,502 Elo+
Party 3
Hachiman
Hachiman
Th3HoNeYBad6eR
Hachiman
Level 151
God Stats
1W - 1L
1,309 SR
Queue Stats
74W - 87L
1,447 Elo+
Solo
Khepri
Khepri
huicy9266
Khepri
Level 127
God Stats
4W - 5L
1,447 SR
Queue Stats
177W - 171L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 7
6,802
756
5,355
14,791
15,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
5 / 4 / 4
8,429
937
8,826
7,696
3,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 4 / 3
7,383
820
5,794
7,653
4,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Roxas119
Tiamat
13
0 / 4 / 7
6,874
764
7,880
10,664
7,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
TheUwUlet
Anhur
11
0 / 5 / 6
6,419
713
6,211
9,465
3,767
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Blizzack47
Sun Wukong
14
6 / 2 / 15
9,073
1,008
9,765
8,364
6,098
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Ch4lup4Btm4n
Kuzenbo
13
1 / 2 / 12
7,821
869
4,263
9,682
11,394
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
RockabillyR3b3l
Morgan Le Fay
15
10 / 4 / 11
9,602
1,067
13,341
10,921
5,426
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
15
5 / 2 / 14
8,722
969
14,243
7,678
3,371
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Khepri
huicy9266
Khepri
14
1 / 2 / 17
8,435
937
4,276
9,232
13,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
92
11
Kills
23
23
Deaths
12
27
Assists
69
Player
Kills
Deaths
Assists
KDA
L
2
6
7
0.92
L
5
4
4
1.75
W
Sun Wukong
Blizzack47
Sun Wukong
6
2
15
6.75
W
Kuzenbo
Ch4lup4Btm4n
Kuzenbo
1
2
12
3.5
L
4
4
3
1.38
W
Morgan Le Fay
RockabillyR3b3l
Morgan Le Fay
10
4
11
3.88
L
Tiamat
Roxas119
Tiamat
0
4
7
0.88
W
Hachiman
5
2
14
6
L
Anhur
TheUwUlet
Anhur
0
5
6
0.6
W
Khepri
huicy9266
Khepri
1
2
17
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,066
Damage
45,888
50,269
Taken
45,877
33,555
Mitigated
39,471
17,102
Healing
14,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,355
439
3,298
4,365
14,791
15,194
0
5,530
9,261
8,693
0
L
8,826
3,265
623
1,394
7,696
3,250
135
3,603
4,093
21,397
0
W
Sun Wukong
Blizzack47
Sun Wukong
9,765
1,981
1,689
1,614
8,364
6,098
642
4,272
3,870
0
17,484
W
Kuzenbo
Ch4lup4Btm4n
Kuzenbo
4,263
1,638
692
993
9,682
11,394
502
4,303
5,018
11,051
0
L
5,794
1,229
933
1,123
7,653
4,046
0
3,816
3,837
0
9,391
W
Morgan Le Fay
RockabillyR3b3l
Morgan Le Fay
13,341
2,849
1,825
2,547
10,921
5,426
1,175
4,986
5,581
30,556
0
L
Tiamat
Roxas119
Tiamat
7,880
579
597
2,320
10,664
7,298
210
4,825
5,839
15,689
0
W
Hachiman
14,243
6,277
919
1,496
7,678
3,371
2,359
3,173
3,608
0
31,316
L
Anhur
TheUwUlet
Anhur
6,211
1,938
863
1,586
9,465
3,767
0
4,106
5,359
0
15,245
W
Khepri
huicy9266
Khepri
4,276
383
1,511
1,317
9,232
13,182
325
4,613
4,352
9,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,907
Gold Earned
43,653
84
Minions Killed
110
0
Camps Cleared
0
777,421
Distance Traveled
894,555
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,802
756
5
1
0
148,601
0
L
Vulcan
8,429
937
37
4
0
162,860
0
W
Sun Wukong
9,073
1,008
18
2
0
206,687
2
W
Kuzenbo
7,821
869
15
2
0
182,462
0
L
Loki
7,383
820
5
1
0
178,635
0
W
Morgan Le Fay
9,602
1,067
35
4
0
181,452
1
L
Tiamat
6,874
764
18
2
0
139,523
0
W
Hachiman
8,722
969
33
4
0
150,713
4
L
Anhur
6,419
713
19
2
0
147,802
2
W
Khepri
8,435
937
9
1
0
173,241
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role