Player Matchup

Cthulhu
Cthulhu
BevinBames
Cthulhu
Level 77
God Stats
31W - 17L
1,616 SR
Queue Stats
165W - 121L
1,602 Elo+
Party 2
Neith
Neith
KockMastaFlex
Neith
Level 103
God Stats
3W - 1L
1,481 SR
Queue Stats
91W - 60L
1,609 Elo+
Party 2
Anubis
Anubis
mykeysparten1337
Anubis
Level 109
God Stats
24W - 37L
1,472 SR
Queue Stats
635W - 715L
1,583 Elo+
Solo
Team Averages
Level 96
1,523 SR
1,598 Elo+

VS

Team Averages
Level 81
1,459 SR
1,516 Elo+
Kumbhakarna
Kumbhakarna
Ghuhtz
Kumbhakarna
Level 69
God Stats
2W - 6L
1,331 SR
Queue Stats
89W - 95L
1,542 Elo+
Party 1
Medusa
Medusa
OriginalTire
Medusa
Level 70
God Stats
2W - 2L
1,571 SR
Queue Stats
42W - 50L
1,543 Elo+
Party 1
Anubis
Anubis
Sus Banana6784
Anubis
Level 104
God Stats
9W - 12L
1,475 SR
Queue Stats
33W - 35L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BevinBames
Cthulhu
20
7 / 3 / 9
17,475
728
33,476
33,063
44,801
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
7 / 6 / 9
15,594
650
31,618
18,753
6,591
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 10 / 9
15,345
639
18,551
26,918
11,306
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Ghuhtz
Kumbhakarna
19
2 / 3 / 16
15,866
661
13,093
43,605
49,673
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
19
11 / 7 / 7
15,977
666
34,269
26,179
9,705
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
6 / 8 / 10
14,743
614
20,312
24,549
10,366
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
52
18
Kills
19
19
Deaths
18
27
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BevinBames
Cthulhu
7
3
9
3.83
L
Kumbhakarna
Ghuhtz
Kumbhakarna
2
3
16
3.33
W
7
6
9
1.92
L
Medusa
11
7
7
2.07
L
6
8
10
1.38
W
4
10
9
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,645
Damage
67,674
78,734
Taken
94,333
62,698
Mitigated
69,744
22,346
Healing
25,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BevinBames
Cthulhu
33,476
2,019
1,064
7,508
33,063
44,801
0
11,738
21,325
69,417
0
L
Kumbhakarna
Ghuhtz
Kumbhakarna
13,093
625
987
11,771
43,605
49,673
66
27,087
16,518
40,558
0
W
31,618
12,052
0
2,703
18,753
6,591
1,145
7,488
11,265
0
83,251
L
Medusa
34,269
15,253
0
3,554
26,179
9,705
65
15,083
11,096
0
75,506
L
20,312
680
0
8,798
24,549
10,366
50
10,978
13,571
76,103
0
W
18,551
0
1,042
10,029
26,918
11,306
1,219
14,487
12,431
75,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,414
Gold Earned
46,586
279
Minions Killed
259
14
Camps Cleared
7
1,213,306
Distance Traveled
1,244,742
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
17,475
728
64
3
1
460,944
3
L
Kumbhakarna
15,866
661
45
2
0
483,528
8
W
Neith
15,594
650
97
4
5
407,559
7
L
Medusa
15,977
666
96
4
1
407,792
3
L
Anubis
14,743
614
118
5
6
353,422
5
W
Anubis
15,345
639
118
5
8
344,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role