Player Matchup

Apollo
Apollo
HalfALung
Apollo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 73L
1,642 Elo+
Party 3
Amaterasu
Amaterasu
Makhoe
Amaterasu
Level 114
God Stats
3W - 5L
1,598 SR
Queue Stats
306W - 278L
1,589 Elo+
Party 1
Sol
Sol
Ollamrem
Sol
Level 96
God Stats
2W - 3L
1,423 SR
Queue Stats
238W - 218L
1,606 Elo+
Party 1
Geb
Geb
SkorgeX
Geb
Level 156
God Stats
7W - 6L
1,661 SR
Queue Stats
170W - 200L
1,581 Elo+
Party 3
Mercury
Mercury
ZeekwithaZ
Mercury
Level 144
God Stats
1W - 3L
1,454 SR
Queue Stats
398W - 397L
1,535 Elo+
Solo
Team Averages
Level 127
1,527 SR
1,591 Elo+

VS

Team Averages
Level 96
1,682 SR
1,608 Elo+
He Bo
He Bo
An0besePig
He Bo
Level 100
God Stats
7W - 2L
1,802 SR
Queue Stats
75W - 61L
1,527 Elo+
Solo
Nox
Nox
STG42
Nox
Level 66
God Stats
2W - 1L
1,454 SR
Queue Stats
144W - 103L
1,622 Elo+
Party 2
Pele
Pele
SolSpark
Pele
Level 156
God Stats
9W - 3L
1,796 SR
Queue Stats
418W - 297L
1,661 Elo+
Party 2
Skadi
Skadi
Ubboa
Skadi
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
367W - 272L
1,659 Elo+
Party 2
Guan Yu
Guan Yu
XwarriorkingX
Guan Yu
Level 80
God Stats
1W - 0L
1,856 SR
Queue Stats
75W - 55L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
HalfALung
Apollo
15
0 / 3 / 2
8,750
486
3,624
10,100
3,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Makhoe
Amaterasu
16
1 / 2 / 0
8,887
494
6,212
21,712
12,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 5 / 0
7,820
434
4,950
10,959
5,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Geb
13
0 / 0 / 3
7,755
431
5,930
11,852
11,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
ZeekwithaZ
Mercury
13
2 / 7 / 2
8,228
457
6,685
16,552
7,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
17
6 / 2 / 4
10,783
599
17,127
12,212
4,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nox
STG42
Nox
13
0 / 1 / 2
8,690
483
1,520
7,632
4,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pele
20
11 / 0 / 1
12,361
687
11,722
12,766
5,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
Ubboa
Skadi
16
0 / 0 / 3
9,658
537
4,696
5,974
2,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
18
0 / 1 / 3
10,967
609
16,506
13,640
14,887
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
4
Kills
17
17
Deaths
4
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
He Bo
6
2
4
4
L
Apollo
HalfALung
Apollo
0
3
2
0.33
L
Amaterasu
Makhoe
Amaterasu
1
2
0
0.5
L
1
5
0
0.2
W
Nox
STG42
Nox
0
1
2
1
L
Geb
0
0
3
1.5
W
Pele
11
0
1
11.5
W
Skadi
Ubboa
Skadi
0
0
3
1.5
W
Guan Yu
0
1
3
1.5
L
Mercury
ZeekwithaZ
Mercury
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,401
Damage
51,571
71,175
Taken
52,224
40,680
Mitigated
32,003
24,729
Healing
25,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
17,127
229
75
3,531
12,212
4,603
1,120
4,141
8,026
76,595
0
L
Apollo
HalfALung
Apollo
3,624
2,250
0
4,645
10,100
3,685
0
3,196
6,904
0
76,095
L
Amaterasu
Makhoe
Amaterasu
6,212
3,033
169
9,751
21,712
12,838
0
1,755
19,957
85
66,921
L
4,950
1,343
0
2,959
10,959
5,073
544
7,158
3,801
47,900
4,457
W
Nox
STG42
Nox
1,520
219
1,687
1,670
7,632
4,791
190
2,543
5,089
25,355
0
L
Geb
5,930
214
0
2,556
11,852
11,942
0
4,818
7,034
22,788
0
W
Pele
11,722
2,451
0
7,420
12,766
5,341
0
2,324
10,442
0
109,937
W
Skadi
Ubboa
Skadi
4,696
1,721
0
3,027
5,974
2,381
548
1,315
4,659
0
72,286
W
Guan Yu
16,506
2,467
184
7,481
13,640
14,887
2,228
245
12,569
0
80,256
L
Mercury
ZeekwithaZ
Mercury
6,685
2,144
0
4,649
16,552
7,142
0
2,115
14,437
0
52,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,440
Gold Earned
52,459
517
Minions Killed
638
0
Camps Cleared
0
1,802,849
Distance Traveled
1,799,706
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,783
599
123
7
0
334,241
5
L
Apollo
8,750
486
161
9
0
344,440
5
L
Amaterasu
8,887
494
126
7
0
379,380
2
L
Sol
7,820
434
111
6
0
328,340
4
W
Nox
8,690
483
57
3
0
353,332
4
L
Geb
7,755
431
14
1
0
404,027
8
W
Pele
12,361
687
160
9
0
410,628
4
W
Skadi
9,658
537
144
8
0
357,705
3
W
Guan Yu
10,967
609
154
9
0
343,800
3
L
Mercury
8,228
457
105
6
0
346,662
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role