Player Matchup

Ganesha
Ganesha
Azzalle
Ganesha
Level 26
God Stats
1W - 2L
1,535 SR
Queue Stats
1W - 4L
1,425 Elo+
Party 1
Scylla
Scylla
Strikerr142
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,302 Elo+
Party 1
Rama
Rama
Tempurdmind
Rama
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,341 Elo+
Party 1
Loki
Loki
asiantaco19
Loki
Level 15
God Stats
0W - 3L
1,306 SR
Queue Stats
0W - 4L
1,277 Elo+
Party 1
Tsukuyomi
Tsukuyomi
digbicknrg
Tsukuyomi
Level 45
God Stats
2W - 2L
1,717 SR
Queue Stats
68W - 44L
1,667 Elo+
Solo
Team Averages
Level 27
1,512 SR
1,402 Elo+

VS

Team Averages
Level 60
1,601 SR
1,568 Elo+
Athena
Athena
JEDIMUDKIP
Athena
Level 27
God Stats
16W - 11L
1,683 SR
Queue Stats
28W - 17L
1,643 Elo+
Party 2
Eset
Eset
LeftySV
Eset
Level 46
God Stats
19W - 13L
1,702 SR
Queue Stats
101W - 94L
1,511 Elo+
Solo
Amaterasu
Amaterasu
SnipDaTip
Amaterasu
Level 157
God Stats
13W - 4L
1,784 SR
Queue Stats
64W - 43L
1,674 Elo+
Party 2
Mulan
Mulan
Youngcody95
Mulan
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,507 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lokimain187
Ah Muzen Cab
Level 41
God Stats
1W - 1L
1,336 SR
Queue Stats
32W - 29L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Azzalle
Ganesha
11
0 / 3 / 4
7,200
450
4,614
14,901
13,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
11
0 / 6 / 1
6,798
425
2,855
9,574
2,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 4 / 0
6,993
437
6,077
10,784
3,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 5 / 5
7,791
487
6,578
13,492
4,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
digbicknrg
Tsukuyomi
16
7 / 6 / 1
9,952
622
12,774
13,502
4,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
JEDIMUDKIP
Athena
14
4 / 2 / 7
9,448
591
4,648
13,221
10,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
LeftySV
Eset
17
5 / 0 / 0
10,613
663
5,855
9,860
4,203
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
SnipDaTip
Amaterasu
17
6 / 2 / 5
10,352
647
10,750
16,484
12,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 4 / 4
8,385
524
4,186
10,666
6,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
lokimain187
Ah Muzen Cab
17
7 / 2 / 3
10,204
638
15,621
14,600
5,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
10
Kills
23
24
Deaths
10
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Azzalle
Ganesha
0
3
4
0.67
W
Athena
JEDIMUDKIP
Athena
4
2
7
3.75
W
Eset
LeftySV
Eset
5
0
0
5
W
Amaterasu
SnipDaTip
Amaterasu
6
2
5
4.25
L
Scylla
0
6
1
0.08
L
1
4
0
0.25
W
1
4
4
0.75
L
2
5
5
0.9
L
Tsukuyomi
digbicknrg
Tsukuyomi
7
6
1
1.25
W
Ah Muzen Cab
lokimain187
Ah Muzen Cab
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,898
Damage
41,060
62,253
Taken
64,831
28,103
Mitigated
39,772
12,393
Healing
27,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Azzalle
Ganesha
4,614
1,441
0
3,219
14,901
13,102
248
1,898
12,960
22,194
0
W
Athena
JEDIMUDKIP
Athena
4,648
1,284
913
4,264
13,221
10,871
535
2,374
10,763
16,119
0
W
Eset
LeftySV
Eset
5,855
194
428
5,833
9,860
4,203
2,408
390
9,388
80,111
0
W
Amaterasu
SnipDaTip
Amaterasu
10,750
5,536
0
4,200
16,484
12,699
0
814
15,590
0
85,942
L
Scylla
2,855
42
0
453
9,574
2,771
160
3,972
5,602
34,378
0
L
6,077
4,939
0
3,682
10,784
3,212
0
818
9,966
0
45,719
W
4,186
603
285
2,532
10,666
6,466
679
231
10,435
2,326
30,975
L
6,578
2,054
0
2,088
13,492
4,091
0
2,015
11,399
0
35,565
L
Tsukuyomi
digbicknrg
Tsukuyomi
12,774
3,853
0
2,951
13,502
4,927
522
2,153
11,081
0
65,842
W
Ah Muzen Cab
lokimain187
Ah Muzen Cab
15,621
7,770
0
8,592
14,600
5,533
349
3,364
11,186
0
84,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,734
Gold Earned
49,002
396
Minions Killed
489
0
Camps Cleared
0
1,519,022
Distance Traveled
1,635,278
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,200
450
19
1
0
311,354
2
W
Athena
9,448
591
27
2
0
357,414
0
W
Eset
10,613
663
144
9
0
296,631
0
W
Amaterasu
10,352
647
112
7
0
354,212
3
L
Scylla
6,798
425
68
4
0
275,187
1
L
Rama
6,993
437
112
7
0
267,467
2
W
Mulan
8,385
524
66
4
0
309,396
8
L
Loki
7,791
487
69
4
0
340,479
1
L
Tsukuyomi
9,952
622
128
8
0
324,535
4
W
Ah Muzen Cab
10,204
638
140
9
0
317,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role