Player Matchup

Bacchus
Bacchus
Platinum V
 
Bacchus
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Zeus
Zeus
Diamond V
Chowskee
Zeus
Diamond V
Level 160
God Stats
2W - 1L
1,765 SR
Queue Stats
45W - 26L
2,285 MMR
Party 2
Awilix
Awilix
Gold II
ePiiCKrato
Awilix
Gold II
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,875 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,588 SR
1,887 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,640 SR
1,884 MMR
Sylvanus
Sylvanus
Platinum IV
Mr Tatao
Sylvanus
Platinum IV
Level 127
God Stats
2W - 1L
1,717 SR
Queue Stats
59W - 48L
1,752 MMR
Party 1
Anhur
Anhur
Platinum III
PapiNiet
Anhur
Platinum III
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 24L
2,035 MMR
Party 1
Sol
Sol
Platinum III
santiniet
Sol
Platinum III
Level 160
God Stats
2W - 3L
1,702 SR
Queue Stats
55W - 40L
1,865 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
1 / 4 / 14
9,431
674
10,271
17,723
16,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zeus
16
6 / 2 / 11
10,640
760
20,409
7,902
2,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
ePiiCKrato
Awilix
15
11 / 3 / 5
10,919
780
10,906
12,928
5,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
BastetGebOdinGilgameshArtio

VS

Bans
MulanChaacAh Muzen CabVamanaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Mr Tatao
Sylvanus
11
2 / 7 / 2
8,956
640
2,853
16,652
15,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
PapiNiet
Anhur
14
5 / 6 / 2
9,822
702
8,231
12,708
4,590
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 5 / 4
9,540
681
10,406
15,056
5,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
18
Kills
9
9
Deaths
18
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
4
14
2
W
Zeus
6
2
11
5.75
L
Sylvanus
Mr Tatao
Sylvanus
2
7
2
0.43
L
Anhur
PapiNiet
Anhur
5
6
2
1
W
Awilix
ePiiCKrato
Awilix
11
3
5
4.5
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,586
Damage
21,490
38,553
Taken
44,416
25,558
Mitigated
25,542
10,530
Healing
12,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
10,271
717
809
5,668
17,723
16,917
581
6,057
11,666
21,156
0
W
Zeus
20,409
1,211
78
2,068
7,902
2,929
986
2,578
5,324
73,373
0
L
Sylvanus
Mr Tatao
Sylvanus
2,853
218
2,360
3,528
16,652
15,916
0
10,732
4,879
6,444
0
L
Anhur
PapiNiet
Anhur
8,231
4,251
0
1,422
12,708
4,590
0
7,815
3,794
0
23,371
W
Awilix
ePiiCKrato
Awilix
10,906
3,553
0
1,907
12,928
5,712
698
4,873
8,055
0
26,869
L
10,406
2,957
0
5,043
15,056
5,036
0
9,878
4,070
40,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,990
Gold Earned
28,318
182
Minions Killed
131
8
Camps Cleared
3
833,925
Distance Traveled
668,638
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,431
674
23
2
0
285,522
5
W
Zeus
10,640
760
131
9
6
249,335
2
L
Sylvanus
8,956
640
9
1
0
215,576
2
L
Anhur
9,822
702
42
3
2
207,126
4
W
Awilix
10,919
780
28
2
2
299,068
1
L
Sol
9,540
681
80
6
1
245,936
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role