Player Matchup

Terra
Terra
FallenFlik
Terra
Level 87
God Stats
2W - 2L
1,592 SR
Queue Stats
174W - 154L
1,485 Elo+
Party 1
Set
Set
GreenGaint
Set
Level 118
God Stats
2W - 4L
1,458 SR
Queue Stats
236W - 216L
1,471 Elo+
Party 1
Kuzenbo
Kuzenbo
LooseyGo0sey
Kuzenbo
Level 66
God Stats
3W - 4L
1,507 SR
Queue Stats
152W - 149L
1,478 Elo+
Party 1
Hades
Hades
SaltySkraps
Hades
Level 28
God Stats
0W - 2L
1,278 SR
Queue Stats
51W - 41L
1,518 Elo+
Party 1
Hachiman
Hachiman
StealthyAban
Hachiman
Level 89
God Stats
4W - 2L
1,757 SR
Queue Stats
160W - 157L
1,483 Elo+
Party 1
Team Averages
Level 78
1,518 SR
1,487 Elo+

VS

Team Averages
Level 102
1,546 SR
1,493 Elo+
Charybdis
Charybdis
 
Charybdis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AthenasTaint
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,318 Elo+
Party 2
Nox
Nox
Bunz21
Nox
Level 123
God Stats
2W - 1L
1,600 SR
Queue Stats
45W - 27L
1,594 Elo+
Party 2
Chaac
Chaac
iiCrimz
Chaac
Level 149
God Stats
1W - 2L
1,630 SR
Queue Stats
51W - 34L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
11
1 / 4 / 3
6,525
816
3,929
11,546
10,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
3 / 7 / 2
7,187
898
10,282
15,509
12,819
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
LooseyGo0sey
Kuzenbo
12
1 / 5 / 7
6,561
820
5,824
14,083
20,554
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 7 / 4
5,994
749
5,624
10,536
6,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
StealthyAban
Hachiman
12
3 / 6 / 3
7,422
928
9,629
7,859
3,055
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
7 / 2 / 14
8,538
1,067
7,130
8,578
3,940
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
 
Ymir
12
4 / 2 / 19
8,247
1,031
6,208
13,280
13,854
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 2 / 22
7,979
997
8,548
8,001
3,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Nox
Bunz21
Nox
15
5 / 1 / 23
8,536
1,067
10,866
6,192
2,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
iiCrimz
Chaac
16
11 / 1 / 16
9,642
1,205
19,558
14,716
12,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
123
8
Kills
29
29
Deaths
8
19
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
7
2
14
7
W
Ymir
 
Ymir
4
2
19
6.75
W
2
2
22
6.5
W
Nox
Bunz21
Nox
5
1
23
16.5
L
Terra
1
4
3
0.63
L
3
7
2
0.57
L
Kuzenbo
LooseyGo0sey
Kuzenbo
1
5
7
0.9
L
0
7
4
0.29
L
Hachiman
StealthyAban
Hachiman
3
6
3
0.75
W
Chaac
iiCrimz
Chaac
11
1
16
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,288
Damage
52,310
59,533
Taken
50,767
53,250
Mitigated
36,612
13,490
Healing
30,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,130
2,767
266
1,487
8,578
3,940
2,473
3,428
5,108
0
20,817
W
Ymir
 
Ymir
6,208
1,580
3,190
2,570
13,280
13,854
189
3,753
9,314
9,111
0
W
8,548
1,624
6,888
3,959
8,001
3,575
419
3,224
4,777
18,699
0
W
Nox
Bunz21
Nox
10,866
1,583
1,413
605
6,192
2,885
430
1,174
4,898
19,170
0
L
Terra
3,929
519
3,102
2,699
11,546
10,563
0
6,454
4,769
7,504
0
L
10,282
3,418
925
2,609
15,509
12,819
0
6,787
8,353
0
17,657
L
Kuzenbo
LooseyGo0sey
Kuzenbo
5,824
2,723
902
980
14,083
20,554
78
6,022
7,972
9,568
0
L
5,624
602
151
1,258
10,536
6,259
0
3,883
6,378
13,104
0
L
Hachiman
StealthyAban
Hachiman
9,629
4,958
210
654
7,859
3,055
376
2,476
5,246
0
15,652
W
Chaac
iiCrimz
Chaac
19,558
5,066
1,894
8,018
14,716
12,358
776
3,798
10,685
0
30,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,689
Gold Earned
42,942
54
Minions Killed
93
0
Camps Cleared
0
672,180
Distance Traveled
857,754
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,538
1,067
27
3
0
153,249
2
W
Ymir
8,247
1,031
9
1
0
138,179
2
W
Ra
7,979
997
14
2
0
187,112
0
W
Nox
8,536
1,067
19
2
0
189,179
1
L
Terra
6,525
816
8
1
0
148,526
0
L
Set
7,187
898
14
2
0
128,545
1
L
Kuzenbo
6,561
820
4
1
0
149,012
0
L
Hades
5,994
749
14
2
0
127,275
0
L
Hachiman
7,422
928
14
2
0
118,822
0
W
Chaac
9,642
1,205
24
3
0
190,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role