Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
ARCAN8x
Terra
Level 65
God Stats
4W - 10L
1,293 SR
Queue Stats
191W - 253L
1,311 Elo+
Party 2
Yemoja
Yemoja
Bonkersmuffin
Yemoja
Level 63
God Stats
5W - 2L
1,514 SR
Queue Stats
169W - 206L
1,343 Elo+
Party 2
Chang'e
Chang'e
Lodicos
Chang'e
Level 69
God Stats
8W - 6L
1,468 SR
Queue Stats
224W - 265L
1,316 Elo+
Party 2
Ganesha
Ganesha
maxcaliber18
Ganesha
Level 38
God Stats
7W - 6L
1,421 SR
Queue Stats
65W - 87L
1,333 Elo+
Party 2
Team Averages
Level 61
1,439 SR
1,361 Elo+

VS

Team Averages
Level 56
1,503 SR
1,247 Elo+
Apollo
Apollo
Clammycrakcer
Apollo
Level 18
God Stats
5W - 3L
1,443 SR
Queue Stats
15W - 34L
1,161 Elo+
Party 1
Sylvanus
Sylvanus
ImLucki
Sylvanus
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 74L
1,258 Elo+
Party 1
He Bo
He Bo
alligatorsaurus
He Bo
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 65L
1,245 Elo+
Party 1
Cu Chulainn
Cu Chulainn
dantethe_1
Cu Chulainn
Level 56
God Stats
50W - 42L
1,480 SR
Queue Stats
205W - 219L
1,327 Elo+
Solo
Anubis
Anubis
msSnipes
Anubis
Level 128
God Stats
1W - 0L
1,590 SR
Queue Stats
4W - 9L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
2
0 / 1 / 0
4,002
334
118
943
225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Terra
ARCAN8x
Terra
10
0 / 1 / 1
5,255
438
2,786
8,603
5,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 2 / 1
5,983
499
5,122
8,459
2,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chang'e
Lodicos
Chang'e
10
2 / 4 / 1
6,074
506
5,179
8,298
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
maxcaliber18
Ganesha
10
3 / 2 / 3
6,443
537
5,177
9,634
5,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 2
6,509
542
4,931
8,760
2,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
ImLucki
Sylvanus
10
1 / 2 / 3
6,015
501
5,312
8,494
5,408
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 1 / 3
7,109
592
5,018
7,694
2,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
dantethe_1
Cu Chulainn
11
1 / 1 / 0
6,642
554
5,103
7,334
5,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anubis
msSnipes
Anubis
12
0 / 1 / 1
6,806
567
4,359
6,937
2,834
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
6
Kills
10
10
Deaths
8
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
1
0
0
L
Terra
ARCAN8x
Terra
0
1
1
0.5
L
1
2
1
0.75
W
4
3
2
1.67
W
Sylvanus
ImLucki
Sylvanus
1
2
3
1.25
L
Chang'e
Lodicos
Chang'e
2
4
1
0.63
W
4
1
3
5.5
W
Cu Chulainn
dantethe_1
Cu Chulainn
1
1
0
1
L
Ganesha
maxcaliber18
Ganesha
3
2
3
2.25
W
Anubis
msSnipes
Anubis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,382
Damage
24,723
35,937
Taken
39,219
15,741
Mitigated
18,179
14,015
Healing
16,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
118
43
0
392
943
225
0
371
544
0
2,562
L
Terra
ARCAN8x
Terra
2,786
189
0
2,264
8,603
5,161
0
1,104
6,777
20,985
0
L
5,122
760
53
4,079
8,459
2,351
0
5,902
2,557
33,668
0
W
4,931
2,182
0
3,540
8,760
2,579
81
4,573
4,187
0
35,189
W
Sylvanus
ImLucki
Sylvanus
5,312
1,795
558
2,364
8,494
5,408
23
4,845
3,649
13,962
0
L
Chang'e
Lodicos
Chang'e
5,179
364
1,051
3,365
8,298
2,070
32
3,025
5,273
35,842
0
W
5,018
331
0
3,487
7,694
2,297
300
1,621
5,997
40,669
0
W
Cu Chulainn
dantethe_1
Cu Chulainn
5,103
719
0
2,553
7,334
5,061
0
2,238
4,779
0
40,131
L
Ganesha
maxcaliber18
Ganesha
5,177
632
161
2,650
9,634
5,934
0
4,617
5,017
17,226
0
W
Anubis
msSnipes
Anubis
4,359
188
0
3,916
6,937
2,834
609
4,594
2,343
43,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,757
Gold Earned
33,081
185
Minions Killed
349
0
Camps Cleared
0
894,131
Distance Traveled
1,035,110
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,002
334
11
1
0
21,670
1
L
Terra
5,255
438
36
3
0
222,220
0
L
Yemoja
5,983
499
50
4
0
207,460
0
W
Apollo
6,509
542
69
6
0
204,498
4
W
Sylvanus
6,015
501
20
2
0
171,343
0
L
Chang'e
6,074
506
82
7
0
221,357
0
W
He Bo
7,109
592
85
7
0
242,655
0
W
Cu Chulainn
6,642
554
79
7
0
217,473
3
L
Ganesha
6,443
537
6
1
0
221,424
0
W
Anubis
6,806
567
96
8
0
199,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role