Player Matchup

Hades
Hades
Tactical_Misses
Hades
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 44L
1,536 Elo+
Party 2
Gilgamesh
Gilgamesh
cbHench
Gilgamesh
Level 27
God Stats
1W - 3L
1,556 SR
Queue Stats
16W - 17L
1,544 Elo+
Party 2
Hou Yi
Hou Yi
temp-457030
Hou Yi
Level 108
God Stats
1W - 1L
1,723 SR
Queue Stats
35W - 41L
1,549 Elo+
Party 2
Team Averages
Level 69
1,593 SR
1,543 Elo+

VS

Team Averages
Level 74
1,384 SR
1,476 Elo+
Chaac
Chaac
KidJuer
Chaac
Level 29
God Stats
2W - 3L
1,350 SR
Queue Stats
30W - 16L
1,541 Elo+
Party 1
Apollo
Apollo
x-ZOONI_DEMON-x
Apollo
Level 43
God Stats
1W - 2L
1,202 SR
Queue Stats
79W - 99L
1,356 Elo+
Solo
Zeus
Zeus
zDxrk_Souls
Zeus
Level 149
God Stats
4W - 2L
1,601 SR
Queue Stats
34W - 18L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 6 / 4
10,768
718
13,889
19,802
14,010
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
cbHench
Gilgamesh
12
0 / 9 / 12
9,237
616
10,015
27,130
16,035
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
16
10 / 7 / 5
12,346
823
17,954
15,651
5,420
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
KidJuer
Chaac
16
5 / 3 / 13
11,525
768
16,253
21,960
19,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
12 / 7 / 8
12,606
840
18,048
16,417
5,507
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
5 / 7 / 12
11,292
753
20,068
10,954
2,965
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
55
17
Kills
22
22
Deaths
17
21
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chaac
KidJuer
Chaac
5
3
13
3.83
L
7
6
4
1.5
L
Gilgamesh
cbHench
Gilgamesh
0
9
12
0.67
L
Hou Yi
10
7
5
1.79
W
12
7
8
2.29
W
5
7
12
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,858
Damage
54,369
62,583
Taken
49,331
35,465
Mitigated
28,016
11,343
Healing
17,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
KidJuer
Chaac
16,253
3,453
770
12,118
21,960
19,544
236
7,249
14,711
0
45,217
L
13,889
520
169
4,247
19,802
14,010
40
9,096
10,308
33,208
0
L
Gilgamesh
cbHench
Gilgamesh
10,015
1,696
0
4,183
27,130
16,035
51
7,214
19,337
1,868
16,264
L
Hou Yi
17,954
8,228
0
2,744
15,651
5,420
34
4,467
10,663
0
47,079
W
18,048
13,678
0
4,125
16,417
5,507
896
5,158
11,259
0
41,331
W
20,068
3,805
0
381
10,954
2,965
1,042
3,504
7,450
42,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,351
Gold Earned
35,423
125
Minions Killed
168
3
Camps Cleared
10
734,472
Distance Traveled
817,435
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,525
768
63
4
2
329,598
5
L
Hades
10,768
718
49
3
2
236,150
1
L
Gilgamesh
9,237
616
13
1
0
251,909
1
L
Hou Yi
12,346
823
63
4
1
246,413
0
W
Apollo
12,606
840
50
3
3
255,832
0
W
Zeus
11,292
753
55
4
5
232,005
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role