Player Matchup

Pele
Pele
JMTheBrosMC
Pele
Level 64
God Stats
4W - 1L
1,591 SR
Queue Stats
90W - 73L
1,549 Elo+
Party 1
Skadi
Skadi
Jswezzthekid
Skadi
Level 126
God Stats
16W - 2L
1,707 SR
Queue Stats
148W - 121L
1,476 Elo+
Party 1
Jormungandr
Jormungandr
Loco Gearz
Jormungandr
Level 49
God Stats
2W - 2L
1,299 SR
Queue Stats
87W - 87L
1,436 Elo+
Party 1
Vulcan
Vulcan
Offzombie25
Vulcan
Level 80
God Stats
5W - 3L
1,629 SR
Queue Stats
71W - 73L
1,439 Elo+
Party 1
Ymir
Ymir
TuckLuck777
Ymir
Level 101
God Stats
2W - 0L
1,735 SR
Queue Stats
60W - 66L
1,475 Elo+
Party 1
Team Averages
Level 84
1,592 SR
1,475 Elo+

VS

Team Averages
Level 72
1,421 SR
1,400 Elo+
Xbalanque
Xbalanque
HE ME SHE WUMBO
Xbalanque
Level 44
God Stats
5W - 2L
1,647 SR
Queue Stats
34W - 52L
1,382 Elo+
Solo
Hera
Hera
Raptor285
Hera
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 59L
1,456 Elo+
Party 2
Gilgamesh
Gilgamesh
Vinisexotruco
Gilgamesh
Level 107
God Stats
0W - 3L
1,462 SR
Queue Stats
186W - 257L
1,428 Elo+
Party 2
Serqet
Serqet
kiritomodooscuro
Serqet
Level 129
God Stats
2W - 6L
1,264 SR
Queue Stats
350W - 428L
1,419 Elo+
Party 2
Bastet
Bastet
xChristiamx
Bastet
Level 39
God Stats
6W - 19L
1,233 SR
Queue Stats
27W - 65L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 4
10,642
591
10,810
11,159
4,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
5 / 3 / 6
9,055
503
9,175
12,076
3,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
Loco Gearz
Jormungandr
14
3 / 1 / 7
8,984
499
7,163
10,886
8,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
14
5 / 4 / 5
9,270
515
6,500
7,751
2,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 9
8,416
468
4,688
13,319
9,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
HE ME SHE WUMBO
Xbalanque
12
1 / 6 / 4
7,331
407
8,131
12,258
2,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
11
0 / 5 / 4
7,090
394
7,029
6,672
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gilgamesh
Vinisexotruco
Gilgamesh
15
7 / 1 / 3
9,247
514
11,603
9,340
4,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
2 / 6 / 7
8,023
446
4,640
17,715
11,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
15
0 / 5 / 0
8,335
463
2,589
13,598
4,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
23
Kills
10
10
Deaths
23
31
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
HE ME SHE WUMBO
Xbalanque
1
6
4
0.5
W
10
0
4
12
W
5
3
6
2.67
W
Jormungandr
Loco Gearz
Jormungandr
3
1
7
6.5
W
Vulcan
5
4
5
1.88
L
Hera
0
5
4
0.4
W
0
2
9
2.25
L
Gilgamesh
Vinisexotruco
Gilgamesh
7
1
3
8.5
L
2
6
7
0.92
L
Bastet
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,336
Damage
33,992
55,191
Taken
59,583
27,987
Mitigated
25,201
17,886
Healing
16,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
HE ME SHE WUMBO
Xbalanque
8,131
2,398
399
3,556
12,258
2,599
0
2,043
10,215
0
40,786
W
10,810
1,970
0
6,155
11,159
4,256
1,224
1,320
9,839
0
70,371
W
9,175
3,840
0
4,017
12,076
3,479
1,438
85
11,876
0
69,400
W
Jormungandr
Loco Gearz
Jormungandr
7,163
1,887
66
1,236
10,886
8,128
726
3,101
7,751
44,370
0
W
Vulcan
6,500
432
0
423
7,751
2,768
153
1,570
5,909
41,838
0
L
Hera
7,029
2,987
0
970
6,672
2,080
0
2,559
3,881
35,776
0
W
4,688
909
2,494
3,495
13,319
9,356
65
1,340
11,671
25,621
0
L
Gilgamesh
Vinisexotruco
Gilgamesh
11,603
3,608
0
3,838
9,340
4,778
0
2,904
6,331
0
50,268
L
4,640
991
468
2,379
17,715
11,139
0
4,835
12,719
0
24,749
L
Bastet
2,589
485
0
4,452
13,598
4,605
1,351
5,512
8,086
0
52,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,367
Gold Earned
40,026
415
Minions Killed
364
0
Camps Cleared
0
1,750,241
Distance Traveled
1,678,978
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,331
407
76
4
0
303,899
2
W
Pele
10,642
591
115
6
0
405,080
6
W
Skadi
9,055
503
105
6
0
329,523
5
W
Jormungandr
8,984
499
83
5
0
320,139
1
W
Vulcan
9,270
515
75
4
0
349,118
0
L
Hera
7,090
394
59
3
0
310,812
3
W
Ymir
8,416
468
37
2
0
346,381
7
L
Gilgamesh
9,247
514
83
5
0
387,982
1
L
Serqet
8,023
446
43
2
0
334,182
6
L
Bastet
8,335
463
103
6
0
342,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role