Player Matchup

Loki
Loki
Jeake
Loki
Level 109
God Stats
3W - 2L
1,631 SR
Queue Stats
24W - 12L
1,697 Elo+
Party 1
Kuzenbo
Kuzenbo
Valskjor
Kuzenbo
Level 142
God Stats
1W - 1L
1,464 SR
Queue Stats
53W - 36L
1,628 Elo+
Party 1
Ratatoskr
Ratatoskr
crashbomberman
Ratatoskr
Level 89
God Stats
2W - 1L
1,802 SR
Queue Stats
36W - 25L
1,616 Elo+
Party 1
Geb
Geb
seanlos
Geb
Level 25
God Stats
3W - 1L
1,682 SR
Queue Stats
3W - 5L
1,450 Elo+
Party 1
Team Averages
Level 91
1,645 SR
1,598 Elo+

VS

Team Averages
Level 44
1,300 SR
1,169 Elo+
Bellona
Bellona
Adriece-
Bellona
Level 49
God Stats
0W - 6L
1,493 SR
Queue Stats
19W - 43L
1,278 Elo+
Party 2
Achilles
Achilles
Aloxpy
Achilles
Level 25
God Stats
0W - 1L
1,488 SR
Queue Stats
0W - 3L
1,026 Elo+
Party 2
Tiamat
Tiamat
TheRuclov
Tiamat
Level 53
God Stats
0W - 1L
1,022 SR
Queue Stats
7W - 8L
1,424 Elo+
Party 2
Izanami
Izanami
iNlcs
Izanami
Level 48
God Stats
0W - 2L
1,196 SR
Queue Stats
1W - 21L
946 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Jeake
Loki
20
24 / 2 / 7
14,263
1,019
32,132
11,149
5,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Valskjor
Kuzenbo
17
5 / 0 / 24
11,847
846
11,777
12,752
21,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
crashbomberman
Ratatoskr
17
6 / 1 / 21
11,678
834
15,907
13,285
7,998
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Geb
15
0 / 3 / 24
10,827
773
6,368
20,516
28,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Adriece-
Bellona
16
2 / 8 / 1
10,271
734
11,504
27,833
23,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
Aloxpy
Achilles
13
1 / 10 / 2
9,057
647
3,967
16,159
11,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
TheRuclov
Tiamat
17
3 / 8 / 1
10,995
785
8,696
14,530
8,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
iNlcs
Izanami
14
0 / 9 / 2
9,177
656
4,069
15,981
5,071
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
12
35
Kills
6
6
Deaths
35
76
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
Adriece-
Bellona
2
8
1
0.31
L
Achilles
Aloxpy
Achilles
1
10
2
0.2
W
Loki
Jeake
Loki
24
2
7
13.75
L
Tiamat
TheRuclov
Tiamat
3
8
1
0.44
W
Kuzenbo
Valskjor
Kuzenbo
5
0
24
17
W
Ratatoskr
crashbomberman
Ratatoskr
6
1
21
16.5
L
Izanami
iNlcs
Izanami
0
9
2
0.11
W
Geb
0
3
24
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,184
Damage
28,236
57,702
Taken
74,503
63,008
Mitigated
48,079
18,109
Healing
5,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Adriece-
Bellona
11,504
1,132
93
3,553
27,833
23,357
0
7,847
18,900
7,239
25,404
L
Achilles
Aloxpy
Achilles
3,967
415
0
767
16,159
11,053
0
4,764
10,715
5,516
5,074
W
Loki
Jeake
Loki
32,132
11,819
0
1,366
11,149
5,345
3,239
2,803
8,028
0
73,784
L
Tiamat
TheRuclov
Tiamat
8,696
229
0
1,489
14,530
8,598
0
1,420
12,833
43,178
0
W
Kuzenbo
Valskjor
Kuzenbo
11,777
3,617
1,499
6,034
12,752
21,193
1,168
2,154
9,673
30,792
0
W
Ratatoskr
crashbomberman
Ratatoskr
15,907
2,963
856
5,448
13,285
7,998
1,865
3,952
7,061
71
47,585
L
Izanami
iNlcs
Izanami
4,069
2,392
0
32
15,981
5,071
1,074
3,423
11,999
0
22,723
W
Geb
6,368
638
962
1,944
20,516
28,472
715
3,450
16,265
16,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,615
Gold Earned
39,500
191
Minions Killed
184
15
Camps Cleared
8
1,311,782
Distance Traveled
780,723
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,271
734
50
4
4
224,836
1
L
Achilles
9,057
647
16
1
0
144,027
0
W
Loki
14,263
1,019
72
5
9
316,504
1
L
Tiamat
10,995
785
75
5
2
216,872
1
W
Kuzenbo
11,847
846
46
3
3
338,930
2
W
Ratatoskr
11,678
834
58
4
2
340,815
1
L
Izanami
9,177
656
43
3
2
194,988
0
W
Geb
10,827
773
15
1
1
315,533
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role