Player Matchup

Mercury
Mercury
Anthony_LAG-XXI-
Mercury
Level 63
God Stats
3W - 3L
1,508 SR
Queue Stats
49W - 54L
1,510 Elo+
Party 2
Geb
Geb
DEFLEK
Geb
Level 126
God Stats
10W - 10L
1,668 SR
Queue Stats
201W - 214L
1,496 Elo+
Party 3
Charybdis
Charybdis
Don Oasc
Charybdis
Level 160
God Stats
0W - 1L
1,301 SR
Queue Stats
78W - 73L
1,548 Elo+
Party 3
Vamana
Vamana
ToneyMoon312927
Vamana
Level 18
God Stats
1W - 1L
1,837 SR
Queue Stats
12W - 5L
1,714 Elo+
Party 3
Raijin
Raijin
Zuramp902
Raijin
Level 159
God Stats
1W - 1L
1,523 SR
Queue Stats
61W - 65L
1,588 Elo+
Party 2
Team Averages
Level 105
1,567 SR
1,571 Elo+

VS

Team Averages
Level 96
1,575 SR
1,529 Elo+
Artemis
Artemis
FvJay
Artemis
Level 127
God Stats
10W - 12L
1,435 SR
Queue Stats
790W - 723L
1,532 Elo+
Party 1
Danzaburou
Danzaburou
Ideal Life
Danzaburou
Level 40
God Stats
3W - 4L
1,424 SR
Queue Stats
113W - 103L
1,473 Elo+
Solo
Cernunnos
Cernunnos
SlackSlowbro
Cernunnos
Level 83
God Stats
7W - 1L
1,837 SR
Queue Stats
455W - 459L
1,544 Elo+
Party 4
Bakasura
Bakasura
ZACK CROWDER 99
Bakasura
Level 127
God Stats
24W - 20L
1,540 SR
Queue Stats
824W - 786L
1,533 Elo+
Party 1
Persephone
Persephone
ltIsHighNoon
Persephone
Level 102
God Stats
26W - 14L
1,637 SR
Queue Stats
522W - 474L
1,563 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 10 / 5
10,946
456
8,582
19,613
6,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
DEFLEK
Geb
9
1 / 1 / 1
7,535
314
2,550
8,914
4,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Don Oasc
Charybdis
12
5 / 6 / 3
9,349
390
9,890
15,387
2,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
9 / 5 / 7
13,940
581
22,961
37,691
28,091
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Raijin
Zuramp902
Raijin
20
10 / 5 / 2
13,055
544
19,493
21,429
7,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FvJay
Artemis
19
7 / 9 / 7
13,624
568
18,306
20,808
7,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Danzaburou
Ideal Life
Danzaburou
17
4 / 9 / 8
11,799
492
14,665
21,089
7,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cernunnos
SlackSlowbro
Cernunnos
18
1 / 5 / 6
12,337
514
16,210
21,939
12,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bakasura
20
8 / 3 / 4
14,067
586
16,595
20,650
12,493
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
ltIsHighNoon
Persephone
20
6 / 2 / 8
15,164
632
20,177
10,758
4,533
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
59
27
Kills
26
27
Deaths
28
18
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
10
5
0.45
L
Geb
DEFLEK
Geb
1
1
1
1.5
L
Charybdis
Don Oasc
Charybdis
5
6
3
1.08
W
Artemis
FvJay
Artemis
7
9
7
1.17
W
Danzaburou
Ideal Life
Danzaburou
4
9
8
0.89
W
Cernunnos
SlackSlowbro
Cernunnos
1
5
6
0.8
L
9
5
7
2.5
W
Bakasura
8
3
4
3.33
L
Raijin
Zuramp902
Raijin
10
5
2
2.2
W
Persephone
ltIsHighNoon
Persephone
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,476
Damage
85,953
103,034
Taken
95,244
49,446
Mitigated
45,060
25,610
Healing
25,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,582
4,468
0
305
19,613
6,420
0
3,003
16,504
0
65,948
L
Geb
DEFLEK
Geb
2,550
465
0
3,233
8,914
4,302
0
0
8,914
16,925
0
L
Charybdis
Don Oasc
Charybdis
9,890
4,069
0
2,991
15,387
2,976
0
1,668
13,438
0
41,032
W
Artemis
FvJay
Artemis
18,306
10,118
0
4,499
20,808
7,832
4,190
6,948
13,716
0
95,737
W
Danzaburou
Ideal Life
Danzaburou
14,665
5,424
887
4,695
21,089
7,262
2,465
6,116
14,719
0
63,693
W
Cernunnos
SlackSlowbro
Cernunnos
16,210
9,580
83
6,867
21,939
12,940
2,624
5,053
16,372
0
85,918
L
22,961
6,707
1,754
12,804
37,691
28,091
0
6,523
30,870
21,769
83,964
W
Bakasura
16,595
13,998
0
4,795
20,650
12,493
676
4,686
15,786
0
109,380
L
Raijin
Zuramp902
Raijin
19,493
496
99
4,424
21,429
7,657
0
8,327
12,650
99,623
0
W
Persephone
ltIsHighNoon
Persephone
20,177
1,129
167
3,569
10,758
4,533
1,079
4,334
6,177
117,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,825
Gold Earned
66,991
520
Minions Killed
712
0
Camps Cleared
0
1,857,407
Distance Traveled
2,172,458
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,946
456
100
4
0
493,665
0
L
Geb
7,535
314
21
1
0
220,898
1
L
Charybdis
9,349
390
59
2
0
235,530
3
W
Artemis
13,624
568
130
5
0
374,840
4
W
Danzaburou
11,799
492
93
4
0
389,361
3
W
Cernunnos
12,337
514
138
6
0
371,803
0
L
Vamana
13,940
581
144
6
0
479,627
4
W
Bakasura
14,067
586
165
7
0
550,520
0
L
Raijin
13,055
544
196
8
0
427,687
13
W
Persephone
15,164
632
186
8
0
485,934
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role