Player Matchup

Cu Chulainn
Cu Chulainn
ELBlasian
Cu Chulainn
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,595 Elo+
Party 2
He Bo
He Bo
GoodGuyChad
He Bo
Level 105
God Stats
1W - 1L
1,553 SR
Queue Stats
26W - 23L
1,561 Elo+
Party 2
Ullr
Ullr
KyloShrekedHan
Ullr
Level 89
God Stats
2W - 1L
1,190 SR
Queue Stats
32W - 28L
1,559 Elo+
Party 2
Zeus
Zeus
Sharkleberry
Zeus
Level 123
God Stats
1W - 0L
1,728 SR
Queue Stats
34W - 31L
1,550 Elo+
Party 2
Loki
Loki
itz_VERITAS
Loki
Level 126
God Stats
13W - 14L
1,478 SR
Queue Stats
508W - 512L
1,484 Elo+
Solo
Team Averages
Level 114
1,490 SR
1,549 Elo+

VS

Team Averages
Level 90
1,559 SR
1,556 Elo+
Persephone
Persephone
Bingushole
Persephone
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,706 Elo+
Party 3
Danzaburou
Danzaburou
Henvyk
Danzaburou
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 44L
1,459 Elo+
Party 1
Jing Wei
Jing Wei
TiozaoPeludo
Jing Wei
Level 123
God Stats
1W - 5L
1,258 SR
Queue Stats
280W - 295L
1,428 Elo+
Party 1
Kuzenbo
Kuzenbo
UselessLetters
Kuzenbo
Level 32
God Stats
0W - 1L
1,933 SR
Queue Stats
11W - 7L
1,618 Elo+
Party 3
Xing Tian
Xing Tian
buntsea
Xing Tian
Level 127
God Stats
0W - 1L
1,606 SR
Queue Stats
31W - 24L
1,570 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ELBlasian
Cu Chulainn
16
7 / 3 / 11
9,337
934
9,562
18,213
11,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
8 / 3 / 12
9,751
975
16,394
6,027
2,363
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 1 / 12
8,366
837
7,376
8,035
3,101
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 2 / 11
9,917
992
18,445
7,290
2,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
5 / 4 / 12
8,961
896
11,094
7,894
3,237
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Bingushole
Persephone
15
3 / 6 / 6
9,136
914
7,627
11,518
4,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Henvyk
Danzaburou
13
3 / 7 / 6
8,428
843
3,048
11,406
3,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Jing Wei
TiozaoPeludo
Jing Wei
15
0 / 4 / 11
7,952
795
6,122
8,232
3,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 9
8,035
804
6,997
20,436
16,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Xing Tian
buntsea
Xing Tian
14
6 / 6 / 4
8,843
884
9,942
16,044
14,109
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
49
27
Kills
13
13
Deaths
26
58
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Persephone
Bingushole
Persephone
3
6
6
1
W
Cu Chulainn
ELBlasian
Cu Chulainn
7
3
11
4.17
W
8
3
12
4.67
L
Danzaburou
Henvyk
Danzaburou
3
7
6
0.86
W
1
1
12
7
W
6
2
11
5.75
L
Jing Wei
TiozaoPeludo
Jing Wei
0
4
11
1.38
L
1
3
9
1.83
L
Xing Tian
buntsea
Xing Tian
6
6
4
1.33
W
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,871
Damage
33,736
47,459
Taken
67,636
23,043
Mitigated
41,859
20,594
Healing
18,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Bingushole
Persephone
7,627
1,213
1,464
1,634
11,518
4,185
0
6,452
4,901
20,794
0
W
Cu Chulainn
ELBlasian
Cu Chulainn
9,562
1,777
322
7,400
18,213
11,394
296
6,811
11,402
0
14,226
W
16,394
1,076
1,973
1,161
6,027
2,363
138
3,691
2,336
24,180
0
L
Danzaburou
Henvyk
Danzaburou
3,048
536
455
1,555
11,406
3,859
123
3,693
7,476
0
10,504
W
7,376
2,848
1,088
2,508
8,035
3,101
1,524
4,382
3,653
0
14,133
W
18,445
1,470
2,162
2,525
7,290
2,948
1,323
5,325
1,965
41,172
0
L
Jing Wei
TiozaoPeludo
Jing Wei
6,122
3,820
353
502
8,232
3,138
0
4,933
3,138
0
15,754
L
6,997
1,795
1,217
7,995
20,436
16,568
0
11,243
9,031
11,860
0
L
Xing Tian
buntsea
Xing Tian
9,942
461
1,020
1,906
16,044
14,109
0
8,514
7,265
16,252
0
W
11,094
1,091
669
786
7,894
3,237
0
4,357
3,537
0
21,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,332
Gold Earned
42,394
127
Minions Killed
90
0
Camps Cleared
0
977,180
Distance Traveled
917,571
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,136
914
35
4
0
175,721
0
W
Cu Chulainn
9,337
934
9
1
0
187,492
3
W
He Bo
9,751
975
19
2
0
199,018
1
L
Danzaburou
8,428
843
14
1
0
148,672
0
W
Ullr
8,366
837
23
2
0
202,050
0
W
Zeus
9,917
992
62
6
0
196,640
0
L
Jing Wei
7,952
795
23
2
0
194,748
2
L
Kuzenbo
8,035
804
3
0
0
206,164
1
L
Xing Tian
8,843
884
15
2
0
192,266
2
W
Loki
8,961
896
14
1
0
191,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role