Player Matchup

Ne Zha
Ne Zha
BakaBella
Ne Zha
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 22L
1,743 Elo+
Party 2
Bellona
Bellona
Bimmpy
Bellona
Level 126
God Stats
2W - 2L
1,747 SR
Queue Stats
219W - 111L
1,765 Elo+
Party 2
Ah Puch
Ah Puch
MoonlitTheata
Ah Puch
Level 17
God Stats
2W - 0L
1,757 SR
Queue Stats
7W - 5L
1,560 Elo+
Party 2
Artemis
Artemis
Sebdawg
Artemis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 0L
2,020 Elo+
Party 2
Bastet
Bastet
gatovish
Bastet
Level 154
God Stats
5W - 0L
1,882 SR
Queue Stats
160W - 65L
1,794 Elo+
Party 2
Team Averages
Level 92
1,677 SR
1,776 Elo+

VS

Team Averages
Level 122
1,655 SR
1,567 Elo+
Nu Wa
Nu Wa
Jay_Aleser
Nu Wa
Level 159
God Stats
4W - 3L
1,671 SR
Queue Stats
189W - 242L
1,400 Elo+
Solo
Artio
Artio
Patriot87
Artio
Level 143
God Stats
4W - 1L
1,509 SR
Queue Stats
136W - 110L
1,508 Elo+
Party 1
Fenrir
Fenrir
TEXASxSaLuT3
Fenrir
Level 156
God Stats
0W - 6L
1,613 SR
Queue Stats
136W - 96L
1,615 Elo+
Party 1
Skadi
Skadi
XBloodReinaX624
Skadi
Level 126
God Stats
3W - 3L
1,695 SR
Queue Stats
126W - 105L
1,629 Elo+
Party 1
Ganesha
Ganesha
twitchBubbzyy32
Ganesha
Level 25
God Stats
0W - 1L
1,787 SR
Queue Stats
15W - 4L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BakaBella
Ne Zha
16
4 / 2 / 20
9,662
966
10,233
10,423
5,060
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Bimmpy
Bellona
16
4 / 2 / 22
9,843
984
11,598
14,047
19,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
10
0 / 6 / 14
7,513
751
5,744
8,392
2,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Sebdawg
Artemis
16
5 / 3 / 18
9,386
939
13,096
8,302
3,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bastet
gatovish
Bastet
18
18 / 2 / 9
11,091
1,109
21,587
11,020
5,157
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
3 / 6 / 9
8,888
889
10,285
11,760
4,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
Patriot87
Artio
15
5 / 7 / 3
9,130
913
5,658
18,195
15,363
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
13
3 / 6 / 4
8,011
801
6,283
13,606
7,613
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
3 / 7 / 6
8,962
896
11,099
11,219
5,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 5 / 13
8,251
825
7,473
13,747
17,685
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
49
31
Kills
14
15
Deaths
31
83
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
BakaBella
Ne Zha
4
2
20
7
W
Bellona
Bimmpy
Bellona
4
2
22
7.5
L
Nu Wa
3
6
9
1.25
W
Ah Puch
0
6
14
1.17
L
Artio
Patriot87
Artio
5
7
3
0.93
W
Artemis
Sebdawg
Artemis
5
3
18
4.67
L
Fenrir
3
6
4
0.83
L
3
7
6
0.86
W
Bastet
gatovish
Bastet
18
2
9
11.25
L
0
5
13
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,258
Damage
40,798
52,184
Taken
68,527
36,372
Mitigated
49,844
17,848
Healing
13,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
BakaBella
Ne Zha
10,233
4,244
2,899
3,367
10,423
5,060
1,517
5,281
5,070
0
20,501
W
Bellona
Bimmpy
Bellona
11,598
1,887
623
1,948
14,047
19,901
350
5,653
8,063
0
20,430
L
Nu Wa
10,285
1,706
566
1,965
11,760
4,172
1,212
252
11,508
18,896
0
W
Ah Puch
5,744
732
643
212
8,392
2,795
230
3,731
4,616
11,791
0
L
Artio
Patriot87
Artio
5,658
273
2,279
2,929
18,195
15,363
0
1,612
16,583
14,654
0
W
Artemis
Sebdawg
Artemis
13,096
8,393
616
1,726
8,302
3,459
1,624
4,274
3,794
0
29,590
L
Fenrir
6,283
577
667
1,872
13,606
7,613
530
1,083
12,523
0
8,245
L
11,099
4,427
193
616
11,219
5,011
688
1,088
10,131
0
21,290
W
Bastet
gatovish
Bastet
21,587
4,343
1,834
3,980
11,020
5,157
1,357
4,477
6,454
0
36,956
L
7,473
347
775
1,447
13,747
17,685
657
1,709
12,038
17,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,495
Gold Earned
43,242
105
Minions Killed
99
0
Camps Cleared
0
899,421
Distance Traveled
830,609
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,662
966
17
2
0
198,447
0
W
Bellona
9,843
984
19
2
0
190,354
2
L
Nu Wa
8,888
889
33
3
0
163,098
1
W
Ah Puch
7,513
751
8
1
0
145,152
0
L
Artio
9,130
913
20
2
0
177,043
1
W
Artemis
9,386
939
24
2
0
154,547
2
L
Fenrir
8,011
801
9
1
0
182,859
2
L
Skadi
8,962
896
32
3
0
144,663
0
W
Bastet
11,091
1,109
37
4
0
210,921
0
L
Ganesha
8,251
825
5
1
0
162,946
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role