Player Matchup

Charybdis
Charybdis
Men Fluid
Charybdis
Level 126
God Stats
6W - 6L
1,480 SR
Queue Stats
241W - 172L
1,649 Elo+
Party 2
Susano
Susano
QT Poppin
Susano
Level 73
God Stats
4W - 1L
1,817 SR
Queue Stats
74W - 49L
1,607 Elo+
Party 2
Guan Yu
Guan Yu
Trapp Downey
Guan Yu
Level 28
God Stats
2W - 0L
1,702 SR
Queue Stats
44W - 32L
1,651 Elo+
Party 2
Olorun
Olorun
beltran468cc
Olorun
Level 33
God Stats
1W - 2L
1,246 SR
Queue Stats
47W - 38L
1,527 Elo+
Solo
Ganesha
Ganesha
iGHOSU
Ganesha
Level 66
God Stats
19W - 9L
1,698 SR
Queue Stats
67W - 46L
1,589 Elo+
Party 2
Team Averages
Level 65
1,589 SR
1,605 Elo+

VS

Team Averages
Level 54
1,575 SR
1,513 Elo+
Scylla
Scylla
Haminator243
Scylla
Level 48
God Stats
7W - 6L
1,600 SR
Queue Stats
31W - 38L
1,507 Elo+
Solo
Thanatos
Thanatos
Ricardplay50
Thanatos
Level 63
God Stats
4W - 1L
1,641 SR
Queue Stats
77W - 75L
1,523 Elo+
Party 1
Cerberus
Cerberus
benjic16
Cerberus
Level 26
God Stats
5W - 4L
1,651 SR
Queue Stats
24W - 22L
1,536 Elo+
Party 1
Artemis
Artemis
queenoftheslugs
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
zestypotate
Sylvanus
Level 127
God Stats
7W - 5L
1,481 SR
Queue Stats
485W - 500L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Men Fluid
Charybdis
14
16 / 2 / 3
9,774
698
15,359
11,961
3,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
QT Poppin
Susano
14
9 / 3 / 4
8,480
606
8,821
8,368
2,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Trapp Downey
Guan Yu
13
2 / 1 / 3
7,673
548
7,892
10,563
6,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Olorun
14
1 / 1 / 3
7,802
557
1,576
7,056
2,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ganesha
iGHOSU
Ganesha
12
0 / 1 / 19
8,089
578
5,063
9,167
6,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
1 / 2 / 2
6,873
491
6,408
5,129
1,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Ricardplay50
Thanatos
11
6 / 5 / 1
7,292
521
9,317
11,638
2,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
benjic16
Cerberus
11
1 / 4 / 0
6,379
456
6,114
11,611
9,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
0 / 9 / 1
4,613
330
1,523
7,925
1,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
zestypotate
Sylvanus
7
0 / 8 / 1
5,063
362
4,254
14,876
5,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
28
Kills
8
8
Deaths
28
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
2
2
1
W
Charybdis
Men Fluid
Charybdis
16
2
3
8.75
W
Susano
QT Poppin
Susano
9
3
4
3.67
L
Thanatos
Ricardplay50
Thanatos
6
5
1
1.3
W
Guan Yu
Trapp Downey
Guan Yu
2
1
3
3.5
W
Olorun
1
1
3
2.5
L
Cerberus
benjic16
Cerberus
1
4
0
0.25
W
Ganesha
iGHOSU
Ganesha
0
1
19
9.5
L
0
9
1
0.06
L
Sylvanus
zestypotate
Sylvanus
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,711
Damage
27,616
47,115
Taken
51,179
22,327
Mitigated
20,188
21,195
Healing
15,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
6,408
860
0
750
5,129
1,156
112
746
4,383
39,729
0
W
Charybdis
Men Fluid
Charybdis
15,359
9,051
0
6,211
11,961
3,668
3,426
3,684
8,211
0
65,637
W
Susano
QT Poppin
Susano
8,821
1,497
0
2,272
8,368
2,577
68
2,315
5,879
0
38,692
L
Thanatos
Ricardplay50
Thanatos
9,317
2,261
0
7,472
11,638
2,642
0
1,422
10,157
0
27,434
W
Guan Yu
Trapp Downey
Guan Yu
7,892
1,844
778
4,376
10,563
6,641
507
4,337
5,556
0
47,320
W
Olorun
1,576
464
0
4,610
7,056
2,500
202
2,757
4,081
53,592
0
L
Cerberus
benjic16
Cerberus
6,114
607
0
3,698
11,611
9,544
325
210
10,602
34,284
0
W
Ganesha
iGHOSU
Ganesha
5,063
384
476
2,472
9,167
6,941
602
2,580
6,460
25,076
0
L
1,523
1,427
0
442
7,925
1,011
0
1,735
6,190
0
8,708
L
Sylvanus
zestypotate
Sylvanus
4,254
1,514
343
2,430
14,876
5,835
0
2,526
12,350
17,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,818
Gold Earned
30,220
411
Minions Killed
246
0
Camps Cleared
0
1,296,880
Distance Traveled
1,065,739
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,873
491
86
6
0
227,006
4
W
Charybdis
9,774
698
128
9
0
216,136
2
W
Susano
8,480
606
86
6
0
288,508
1
L
Thanatos
7,292
521
45
3
0
262,468
0
W
Guan Yu
7,673
548
81
6
0
276,287
1
W
Olorun
7,802
557
110
8
0
251,519
0
L
Cerberus
6,379
456
81
6
0
212,942
1
W
Ganesha
8,089
578
6
0
0
264,430
0
L
Artemis
4,613
330
13
1
0
184,583
3
L
Sylvanus
5,063
362
21
2
0
178,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role