Player Matchup

Merlin
Merlin
AbsoluteMemeGOD
Merlin
Level 127
God Stats
2W - 2L
1,372 SR
Queue Stats
362W - 283L
1,615 Elo+
Party 2
Eset
Eset
DEATHBR3AKR
Eset
Level 61
God Stats
2W - 1L
1,667 SR
Queue Stats
215W - 178L
1,625 Elo+
Party 2
Medusa
Medusa
Preceded
Medusa
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 34L
1,468 Elo+
Solo
Sol
Sol
Roxas119
Sol
Level 131
God Stats
2W - 0L
1,810 SR
Queue Stats
316W - 254L
1,626 Elo+
Party 2
Horus
Horus
TheUwUlet
Horus
Level 88
God Stats
1W - 0L
1,523 SR
Queue Stats
77W - 65L
1,611 Elo+
Party 2
Team Averages
Level 103
1,574 SR
1,589 Elo+

VS

Team Averages
Level 118
1,539 SR
1,528 Elo+
Ares
Ares
AfroWinja
Ares
Level 137
God Stats
6W - 4L
1,670 SR
Queue Stats
256W - 260L
1,527 Elo+
Party 1
Nox
Nox
Cheech6900
Nox
Level 153
God Stats
11W - 8L
1,573 SR
Queue Stats
501W - 490L
1,535 Elo+
Solo
Danzaburou
Danzaburou
SadBoiThicc
Danzaburou
Level 128
God Stats
3W - 4L
1,486 SR
Queue Stats
325W - 308L
1,540 Elo+
Party 1
Guan Yu
Guan Yu
jad333
Guan Yu
Level 68
God Stats
1W - 2L
1,467 SR
Queue Stats
288W - 287L
1,544 Elo+
Solo
Cliodhna
Cliodhna
loolmcghoul
Cliodhna
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 56L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 15
9,876
823
19,397
9,961
4,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 1 / 13
10,187
849
11,845
13,897
6,637
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Preceded
Medusa
16
5 / 3 / 12
9,667
806
19,898
13,875
7,236
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 2 / 12
9,327
777
14,090
13,862
5,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
TheUwUlet
Horus
16
1 / 2 / 17
9,034
753
2,947
14,777
16,139
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
0 / 6 / 6
7,612
634
5,916
19,226
18,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
3 / 3 / 3
8,949
746
10,611
11,678
5,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SadBoiThicc
Danzaburou
16
4 / 3 / 4
8,856
738
15,190
13,543
6,363
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
jad333
Guan Yu
14
1 / 5 / 5
7,704
642
5,120
21,774
18,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cliodhna
loolmcghoul
Cliodhna
14
1 / 4 / 7
7,557
630
16,039
9,184
5,375
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
34
21
Kills
9
9
Deaths
21
69
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
1
15
12.5
L
Ares
0
6
6
0.5
L
3
3
3
1.5
W
6
1
13
12.5
W
Medusa
Preceded
Medusa
5
3
12
3.67
W
4
2
12
5
L
Danzaburou
SadBoiThicc
Danzaburou
4
3
4
2
W
Horus
TheUwUlet
Horus
1
2
17
4.75
L
Guan Yu
jad333
Guan Yu
1
5
5
0.7
L
Cliodhna
loolmcghoul
Cliodhna
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,177
Damage
52,876
66,372
Taken
75,405
40,799
Mitigated
54,870
29,825
Healing
33,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,397
1,698
1,911
2,087
9,961
4,857
573
973
8,755
40,991
0
L
Ares
5,916
43
0
2,036
19,226
18,898
0
10,045
8,572
6,759
0
L
10,611
296
1,446
3,883
11,678
5,422
92
8,134
3,176
28,675
0
W
11,845
394
4,278
2,856
13,897
6,637
512
4,978
8,559
21,523
0
W
Medusa
Preceded
Medusa
19,898
9,050
1,764
2,546
13,875
7,236
939
3,128
10,435
0
38,702
W
14,090
5,918
1,143
2,502
13,862
5,930
4,200
3,180
10,195
23,887
0
L
Danzaburou
SadBoiThicc
Danzaburou
15,190
4,441
2,270
4,180
13,543
6,363
427
7,769
5,480
0
32,675
W
Horus
TheUwUlet
Horus
2,947
1,355
7,149
3,589
14,777
16,139
174
4,268
10,143
0
4,395
L
Guan Yu
jad333
Guan Yu
5,120
137
6,474
9,763
21,774
18,812
0
12,141
8,983
0
5,815
L
Cliodhna
loolmcghoul
Cliodhna
16,039
712
1,585
1,633
9,184
5,375
0
5,118
3,862
0
23,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,091
Gold Earned
40,678
143
Minions Killed
105
0
Camps Cleared
0
1,100,284
Distance Traveled
1,051,681
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,876
823
41
3
0
215,784
0
L
Ares
7,612
634
3
0
0
177,677
1
L
Nox
8,949
746
38
3
0
219,880
1
W
Eset
10,187
849
37
3
0
248,016
0
W
Medusa
9,667
806
37
3
0
223,204
0
W
Sol
9,327
777
26
2
0
188,591
1
L
Danzaburou
8,856
738
48
4
0
191,884
0
W
Horus
9,034
753
2
0
0
224,689
0
L
Guan Yu
7,704
642
5
0
0
243,278
0
L
Cliodhna
7,557
630
11
1
0
218,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role