Player Matchup

Ah Puch
Ah Puch
Reesfro
Ah Puch
Level 25
God Stats
1W - 0L
1,586 SR
Queue Stats
26W - 16L
1,603 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Why so Hate7064
Ah Muzen Cab
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,673 Elo+
Party 2
Aphrodite
Aphrodite
isra120298
Aphrodite
Level 121
God Stats
1W - 0L
1,634 SR
Queue Stats
132W - 129L
1,483 Elo+
Party 2
Artio
Artio
lXl Huffy lXl
Artio
Level 108
God Stats
5W - 7L
1,548 SR
Queue Stats
214W - 208L
1,542 Elo+
Party 3
Kukulkan
Kukulkan
swah97
Kukulkan
Level 108
God Stats
6W - 1L
1,639 SR
Queue Stats
204W - 191L
1,535 Elo+
Party 3
Team Averages
Level 78
1,582 SR
1,567 Elo+

VS

Team Averages
Level 86
1,508 SR
1,521 Elo+
Odin
Odin
AthenasTaint
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Hel
Hel
Bunz21
Hel
Level 123
God Stats
0W - 1L
1,504 SR
Queue Stats
45W - 27L
1,607 Elo+
Party 4
Zeus
Zeus
FunkM0nk3y
Zeus
Level 83
God Stats
1W - 2L
1,677 SR
Queue Stats
194W - 191L
1,511 Elo+
Party 1
Skadi
Skadi
Ironygaming1
Skadi
Level 45
God Stats
0W - 2L
1,264 SR
Queue Stats
27W - 31L
1,422 Elo+
Party 1
Ares
Ares
iiCrimz
Ares
Level 149
God Stats
0W - 1L
1,594 SR
Queue Stats
51W - 34L
1,564 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Reesfro
Ah Puch
20
13 / 3 / 20
12,697
846
25,175
20,373
8,043
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
Why so Hate7064
Ah Muzen Cab
20
8 / 3 / 22
11,831
789
27,909
13,561
5,770
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
isra120298
Aphrodite
18
5 / 4 / 19
10,907
727
8,375
12,671
6,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 5 / 22
10,680
712
12,836
25,052
31,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
swah97
Kukulkan
20
5 / 2 / 19
12,110
807
14,532
11,284
4,601
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 10
9,463
631
5,857
26,514
16,864
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hel
Bunz21
Hel
19
7 / 5 / 8
12,007
800
13,955
15,904
8,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 6 / 9
11,912
794
25,867
13,922
5,224
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 8 / 8
10,637
709
10,068
16,763
4,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
iiCrimz
Ares
15
0 / 9 / 12
9,806
654
10,339
25,639
31,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
64
36
Kills
17
17
Deaths
37
102
Assists
47
Player
Kills
Deaths
Assists
KDA
L
1
9
10
0.67
L
Hel
Bunz21
Hel
7
5
8
2.2
L
7
6
9
1.92
L
2
8
8
0.75
W
Ah Puch
Reesfro
Ah Puch
13
3
20
7.67
W
Ah Muzen Cab
Why so Hate7064
Ah Muzen Cab
8
3
22
6.33
L
Ares
iiCrimz
Ares
0
9
12
0.67
W
Aphrodite
isra120298
Aphrodite
5
4
19
3.63
W
5
5
22
3.2
W
Kukulkan
swah97
Kukulkan
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,827
Damage
66,086
82,941
Taken
98,742
57,101
Mitigated
66,709
46,487
Healing
29,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,857
1,212
1,538
3,708
26,514
16,864
0
16,567
9,003
0
12,222
L
Hel
Bunz21
Hel
13,955
446
8,699
7,600
15,904
8,039
586
8,608
7,006
33,717
0
L
25,867
2,551
1,001
2,397
13,922
5,224
1,625
7,384
6,294
46,195
0
L
10,068
3,700
734
1,224
16,763
4,989
3,161
10,991
5,404
0
21,177
W
Ah Puch
Reesfro
Ah Puch
25,175
2,408
268
7,964
20,373
8,043
1,433
10,986
9,387
49,405
0
W
Ah Muzen Cab
Why so Hate7064
Ah Muzen Cab
27,909
8,506
1,169
2,712
13,561
5,770
2,550
8,215
5,346
0
50,173
L
Ares
iiCrimz
Ares
10,339
370
360
1,816
25,639
31,593
233
14,514
10,117
17,702
0
W
Aphrodite
isra120298
Aphrodite
8,375
1,727
11,774
6,047
12,671
6,735
1,609
8,713
3,958
18,421
0
W
12,836
292
4,362
8,472
25,052
31,952
138
14,188
10,864
16,212
0
W
Kukulkan
swah97
Kukulkan
14,532
861
1,090
2,629
11,284
4,601
561
8,059
3,225
32,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,225
Gold Earned
53,825
160
Minions Killed
172
0
Camps Cleared
0
1,366,948
Distance Traveled
1,196,068
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,463
631
13
1
0
263,033
0
L
Hel
12,007
800
55
4
0
270,344
1
L
Zeus
11,912
794
59
4
0
198,432
0
L
Skadi
10,637
709
33
2
0
232,677
4
W
Ah Puch
12,697
846
46
3
0
256,786
1
W
Ah Muzen Cab
11,831
789
38
3
0
286,407
2
L
Ares
9,806
654
12
1
0
231,582
0
W
Aphrodite
10,907
727
29
2
0
251,253
4
W
Artio
10,680
712
4
0
0
261,354
0
W
Kukulkan
12,110
807
43
3
0
311,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role