Player Matchup

Athena
Athena
For_Joel_Rip
Athena
Level 83
God Stats
3W - 1L
1,756 SR
Queue Stats
120W - 124L
1,406 Elo+
Party 2
Ra
Ra
GreeNebula
Ra
Level 108
God Stats
1W - 2L
1,623 SR
Queue Stats
86W - 89L
1,448 Elo+
Party 3
Achilles
Achilles
Krishnah
Achilles
Level 100
God Stats
1W - 1L
1,817 SR
Queue Stats
109W - 125L
1,425 Elo+
Party 3
Jing Wei
Jing Wei
bluegreengirl
Jing Wei
Level 124
God Stats
1W - 2L
1,580 SR
Queue Stats
301W - 288L
1,419 Elo+
Party 3
Cu Chulainn
Cu Chulainn
devilzson69
Cu Chulainn
Level 87
God Stats
2W - 5L
1,333 SR
Queue Stats
118W - 134L
1,380 Elo+
Party 2
Team Averages
Level 100
1,622 SR
1,416 Elo+

VS

Team Averages
Level 114
1,456 SR
1,402 Elo+
Geb
Geb
Bearith255
Geb
Level 107
God Stats
2W - 0L
1,441 SR
Queue Stats
70W - 73L
1,421 Elo+
Party 1
Jing Wei
Jing Wei
Caeles715
Jing Wei
Level 107
God Stats
1W - 0L
1,260 SR
Queue Stats
12W - 14L
1,470 Elo+
Solo
Danzaburou
Danzaburou
MrWiggalz
Danzaburou
Level 123
God Stats
11W - 5L
1,581 SR
Queue Stats
338W - 390L
1,383 Elo+
Solo
Neith
Neith
RaptureRider4ev
Neith
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 87L
1,470 Elo+
Party 1
Ra
Ra
Shrimpxwarrior
Ra
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
1 / 6 / 10
9,228
659
6,416
30,374
30,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
3 / 3 / 9
10,262
733
16,466
13,285
6,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
Krishnah
Achilles
16
5 / 5 / 5
9,958
711
9,451
25,869
24,198
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jing Wei
bluegreengirl
Jing Wei
17
4 / 5 / 9
10,629
759
10,697
13,354
5,619
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
devilzson69
Cu Chulainn
18
5 / 8 / 10
11,265
805
16,875
25,648
26,595
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 11
11,866
848
12,976
25,789
26,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jing Wei
Caeles715
Jing Wei
17
8 / 4 / 12
11,236
803
21,250
14,265
7,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
MrWiggalz
Danzaburou
17
1 / 2 / 20
10,542
753
20,949
11,615
5,849
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 4 / 14
12,084
863
28,700
16,166
8,329
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
2 / 3 / 20
11,100
793
12,253
11,138
5,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
104
18
Kills
27
27
Deaths
18
43
Assists
77
Player
Kills
Deaths
Assists
KDA
W
6
5
11
2.3
W
Jing Wei
Caeles715
Jing Wei
8
4
12
3.5
L
Athena
1
6
10
1
L
3
3
9
2.5
L
Achilles
Krishnah
Achilles
5
5
5
1.5
W
Danzaburou
MrWiggalz
Danzaburou
1
2
20
5.5
W
10
4
14
4.25
W
2
3
20
4
L
Jing Wei
bluegreengirl
Jing Wei
4
5
9
1.7
L
Cu Chulainn
devilzson69
Cu Chulainn
5
8
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,905
Damage
96,128
108,530
Taken
78,973
94,119
Mitigated
53,494
38,713
Healing
37,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,976
1,673
333
7,243
25,789
26,146
531
9,275
16,238
20,320
0
W
Jing Wei
Caeles715
Jing Wei
21,250
15,220
756
3,149
14,265
7,677
1,030
4,204
9,921
0
34,150
L
Athena
6,416
794
1,115
6,421
30,374
30,949
863
7,448
22,926
13,579
0
L
16,466
333
12,634
4,497
13,285
6,758
846
2,998
10,287
35,971
0
L
Achilles
Krishnah
Achilles
9,451
1,741
0
6,257
25,869
24,198
516
6,230
19,639
0
11,267
W
Danzaburou
MrWiggalz
Danzaburou
20,949
7,403
1,503
3,232
11,615
5,849
2,470
2,818
8,749
0
31,938
W
28,700
11,742
242
4,907
16,166
8,329
2,759
4,815
11,351
0
52,438
W
12,253
1,219
11,519
5,105
11,138
5,493
570
3,176
7,962
36,560
0
L
Jing Wei
bluegreengirl
Jing Wei
10,697
6,817
353
1,071
13,354
5,619
2,408
3,756
9,598
0
19,266
L
Cu Chulainn
devilzson69
Cu Chulainn
16,875
1,780
2,615
3,750
25,648
26,595
1,004
4,797
20,851
2,794
38,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,342
Gold Earned
56,828
118
Minions Killed
157
0
Camps Cleared
0
1,087,512
Distance Traveled
1,193,757
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,866
848
7
1
0
259,280
2
W
Jing Wei
11,236
803
25
2
0
231,353
0
L
Athena
9,228
659
9
1
0
212,066
0
L
Ra
10,262
733
56
4
0
295,887
0
L
Achilles
9,958
711
5
0
0
200,535
0
W
Danzaburou
10,542
753
26
2
0
205,167
4
W
Neith
12,084
863
50
4
0
225,722
4
W
Ra
11,100
793
49
4
0
272,235
0
L
Jing Wei
10,629
759
18
1
0
158,419
0
L
Cu Chulainn
11,265
805
30
2
0
220,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role