Player Matchup

Medusa
Medusa
Diamond IV
 
Medusa
Diamond IV
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nemesis
Nemesis
Diamond II
ChilliBaby
Nemesis
Diamond II
Level 121
God Stats
6W - 3L
1,527 SR
Queue Stats
140W - 116L
2,242 MMR
Solo
Geb
Geb
Diamond V
Ludophobia
Geb
Diamond V
Level 126
God Stats
6W - 1L
1,952 SR
Queue Stats
52W - 33L
2,233 MMR
Solo
Odin
Odin
Masters
Strobah
Odin
Masters
Level 143
God Stats
10W - 5L
1,663 SR
Queue Stats
563W - 539L
2,187 MMR
Solo
Thoth
Thoth
Platinum II
TheDifferential
Thoth
Platinum II
Level 101
God Stats
2W - 1L
1,662 SR
Queue Stats
31W - 8L
2,284 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 119
1,661 SR
2,089 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 150
1,635 SR
2,195 MMR
Osiris
Osiris
Diamond II
Kаne
Osiris
Diamond II
Level 155
God Stats
35W - 46L
1,671 SR
Queue Stats
656W - 653L
2,293 MMR
Solo
Hou Yi
Hou Yi
Platinum III
TheByahkee
Hou Yi
Platinum III
Level 157
God Stats
4W - 5L
1,638 SR
Queue Stats
73W - 64L
1,924 MMR
Party 1
Arachne
Arachne
Diamond IV
TtvBarryPonds
Arachne
Diamond IV
Level 160
God Stats
1W - 4L
1,616 SR
Queue Stats
105W - 103L
2,243 MMR
Solo
Ymir
Ymir
Platinum III
gobbigates
Ymir
Platinum III
Level 129
God Stats
1W - 2L
1,549 SR
Queue Stats
71W - 56L
2,243 MMR
Party 1
Zeus
Zeus
Diamond III
iRogerX
Zeus
Diamond III
Level 149
God Stats
2W - 2L
1,700 SR
Queue Stats
48W - 41L
2,271 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
3 / 2 / 1
6,696
609
5,345
6,974
1,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
ChilliBaby
Nemesis
11
3 / 0 / 4
6,599
600
2,976
4,803
1,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 1 / 6
5,640
513
2,648
6,904
3,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
Strobah
Odin
14
4 / 0 / 1
7,801
709
2,345
3,307
1,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 2 / 3
6,736
612
7,592
3,627
1,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
KaliBastetCamazotzSol

VS

Bans
LokiGilgameshAh Muzen CabAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Kаne
Osiris
10
3 / 6 / 0
5,839
531
4,396
10,172
6,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
TheByahkee
Hou Yi
11
1 / 2 / 0
6,028
548
2,753
5,893
1,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
8
0 / 2 / 2
4,966
451
997
5,347
2,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 1 / 2
5,628
512
2,245
6,638
3,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
iRogerX
Zeus
10
0 / 2 / 1
5,927
539
2,457
3,984
1,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
13
Kills
5
5
Deaths
13
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
2
1
1.75
W
Nemesis
ChilliBaby
Nemesis
3
0
4
5
L
Osiris
Kаne
Osiris
3
6
0
0.5
W
0
1
6
3
W
Odin
Strobah
Odin
4
0
1
4.5
L
Hou Yi
TheByahkee
Hou Yi
1
2
0
0.5
W
3
2
3
2.25
L
Arachne
0
2
2
0.5
L
1
1
2
2
L
Zeus
iRogerX
Zeus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,906
Damage
12,848
25,615
Taken
32,034
9,766
Mitigated
15,204
7,277
Healing
10,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,345
2,622
0
2,056
6,974
1,575
0
563
6,367
0
45,883
W
Nemesis
ChilliBaby
Nemesis
2,976
1,107
0
1,717
4,803
1,652
0
759
3,884
0
36,444
L
Osiris
Kаne
Osiris
4,396
1,654
0
3,346
10,172
6,785
0
2,536
7,196
0
28,276
W
2,648
465
112
1,209
6,904
3,864
0
1,501
5,287
11,800
0
W
Odin
Strobah
Odin
2,345
558
0
1,558
3,307
1,534
0
0
3,158
0
44,175
L
Hou Yi
TheByahkee
Hou Yi
2,753
1,253
0
1,930
5,893
1,397
0
272
5,621
0
46,880
W
7,592
374
0
625
3,627
1,141
0
1,720
1,791
37,311
0
L
Arachne
997
632
0
2,012
5,347
2,139
0
1,517
3,718
0
20,774
L
2,245
567
145
1,978
6,638
3,761
0
3,003
3,525
9,431
0
L
Zeus
iRogerX
Zeus
2,457
329
0
605
3,984
1,122
0
2,431
1,388
39,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,472
Gold Earned
28,388
382
Minions Killed
311
0
Camps Cleared
0
1,091,055
Distance Traveled
1,023,888
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,696
609
83
8
0
209,204
5
W
Nemesis
6,599
600
73
7
0
242,502
4
L
Osiris
5,839
531
52
5
0
202,756
5
W
Geb
5,640
513
23
2
0
227,764
5
W
Odin
7,801
709
118
11
0
213,484
5
L
Hou Yi
6,028
548
92
8
0
191,540
5
W
Thoth
6,736
612
85
8
0
198,101
4
L
Arachne
4,966
451
45
4
0
238,158
4
L
Ymir
5,628
512
13
1
0
201,728
4
L
Zeus
5,927
539
109
10
0
189,706
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role