Player Matchup

Neith
Neith
Chainxzy
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,275 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Dapanda566
Cu Chulainn
Level 69
God Stats
31W - 19L
1,661 SR
Queue Stats
195W - 198L
1,488 Elo+
Party 1
Scylla
Scylla
kingbassik
Scylla
Level 69
God Stats
2W - 3L
1,409 SR
Queue Stats
37W - 38L
1,419 Elo+
Party 1
Team Averages
Level 49
1,523 SR
1,394 Elo+

VS

Team Averages
Level 66
1,604 SR
1,404 Elo+
Da Ji
Da Ji
Nytekrwler
Da Ji
Level 79
God Stats
3W - 2L
1,439 SR
Queue Stats
17W - 28L
1,298 Elo+
Solo
Sun Wukong
Sun Wukong
PrinceB2-03
Sun Wukong
Level 49
God Stats
4W - 5L
1,873 SR
Queue Stats
118W - 146L
1,414 Elo+
Solo
Kuzenbo
Kuzenbo
vRMunchee
Kuzenbo
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chainxzy
Neith
12
0 / 8 / 3
9,679
509
8,122
11,991
3,846
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
Dapanda566
Cu Chulainn
14
4 / 4 / 1
11,746
618
15,982
17,449
15,248
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
kingbassik
Scylla
14
1 / 3 / 4
10,731
565
9,469
10,562
3,220
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
17
8 / 3 / 5
12,734
670
11,135
13,404
6,678
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
PrinceB2-03
Sun Wukong
17
4 / 1 / 11
12,209
643
12,512
21,641
18,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kuzenbo
vRMunchee
Kuzenbo
16
3 / 1 / 10
12,600
663
13,319
18,854
26,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
5
Kills
15
15
Deaths
5
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Neith
Chainxzy
Neith
0
8
3
0.19
L
Cu Chulainn
Dapanda566
Cu Chulainn
4
4
1
1.13
W
Da Ji
8
3
5
3.5
W
Sun Wukong
PrinceB2-03
Sun Wukong
4
1
11
9.5
L
Scylla
kingbassik
Scylla
1
3
4
1
W
Kuzenbo
vRMunchee
Kuzenbo
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,573
Damage
36,966
40,002
Taken
53,899
22,314
Mitigated
52,385
2,201
Healing
18,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Chainxzy
Neith
8,122
3,703
0
280
11,991
3,846
0
4,021
7,693
0
19,708
L
Cu Chulainn
Dapanda566
Cu Chulainn
15,982
1,868
0
280
17,449
15,248
0
5,866
11,015
7,040
34,962
W
Da Ji
11,135
4,640
0
2,991
13,404
6,678
2,553
2,075
11,329
0
44,646
W
Sun Wukong
PrinceB2-03
Sun Wukong
12,512
1,462
0
6,993
21,641
18,907
0
6,752
14,889
0
65,901
L
Scylla
kingbassik
Scylla
9,469
1,107
0
1,641
10,562
3,220
0
3,644
6,646
43,118
0
W
Kuzenbo
vRMunchee
Kuzenbo
13,319
3,460
811
7,674
18,854
26,800
329
4,968
13,886
40,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,156
Gold Earned
37,543
176
Minions Killed
212
1
Camps Cleared
13
897,667
Distance Traveled
1,000,087
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,679
509
25
1
0
277,616
0
L
Cu Chulainn
11,746
618
63
3
0
304,430
2
W
Da Ji
12,734
670
46
2
2
332,528
6
W
Sun Wukong
12,209
643
106
6
10
356,560
1
L
Scylla
10,731
565
88
5
1
315,621
0
W
Kuzenbo
12,600
663
60
3
1
310,999
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role