Player Matchup

Loki
Loki
 
Loki
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Sefar20
Janus
Level 59
God Stats
2W - 4L
1,540 SR
Queue Stats
98W - 105L
1,437 Elo+
Party 2
Sun Wukong
Sun Wukong
WarCry69
Sun Wukong
Level 67
God Stats
11W - 9L
1,629 SR
Queue Stats
107W - 80L
1,480 Elo+
Solo
Kuzenbo
Kuzenbo
pastillas12
Kuzenbo
Level 24
God Stats
3W - 1L
1,443 SR
Queue Stats
10W - 9L
1,485 Elo+
Party 2
Danzaburou
Danzaburou
zanas17
Danzaburou
Level 89
God Stats
3W - 1L
1,646 SR
Queue Stats
83W - 74L
1,463 Elo+
Party 2
Team Averages
Level 53
1,552 SR
1,473 Elo+

VS

Team Averages
Level 38
1,484 SR
1,459 Elo+
Amaterasu
Amaterasu
KhronixTCC
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,625 Elo+
Party 1
Ymir
Ymir
Natedawwgg8
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,287 Elo+
Party 1
Persephone
Persephone
Taybae28
Persephone
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,561 Elo+
Party 1
Mercury
Mercury
Will4WiiSports2
Mercury
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,440 Elo+
Party 1
Chiron
Chiron
yourOmen
Chiron
Level 48
God Stats
24W - 23L
1,419 SR
Queue Stats
125W - 166L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
3 / 2 / 7
8,082
577
4,215
9,104
2,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Sefar20
Janus
14
3 / 2 / 5
7,997
571
5,910
5,968
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
WarCry69
Sun Wukong
14
7 / 1 / 1
8,300
593
8,219
8,381
5,409
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kuzenbo
pastillas12
Kuzenbo
10
0 / 1 / 11
6,984
499
4,401
8,328
6,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
zanas17
Danzaburou
13
11 / 1 / 1
9,090
649
10,973
4,569
1,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
KhronixTCC
Amaterasu
10
1 / 7 / 0
6,493
464
4,585
14,310
11,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 7 / 0
5,074
362
787
9,836
3,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
Taybae28
Persephone
11
1 / 5 / 3
6,844
489
2,799
7,394
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 2 / 1
7,900
564
4,650
12,194
4,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chiron
yourOmen
Chiron
9
1 / 3 / 2
5,706
408
5,276
7,495
1,671
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
24
Kills
7
7
Deaths
24
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
2
7
3.25
L
Amaterasu
KhronixTCC
Amaterasu
1
7
0
0.14
L
0
7
0
0
W
Janus
Sefar20
Janus
3
2
5
2.75
L
Persephone
Taybae28
Persephone
1
5
3
0.5
W
Sun Wukong
WarCry69
Sun Wukong
7
1
1
7.5
L
4
2
1
2.25
W
Kuzenbo
pastillas12
Kuzenbo
0
1
11
5.5
L
Chiron
yourOmen
Chiron
1
3
2
0.67
W
Danzaburou
zanas17
Danzaburou
11
1
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,718
Damage
18,097
36,350
Taken
51,229
18,335
Mitigated
23,372
12,444
Healing
14,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,215
828
0
3,873
9,104
2,819
0
113
8,991
0
52,118
L
Amaterasu
KhronixTCC
Amaterasu
4,585
1,204
0
4,440
14,310
11,849
422
377
13,913
7,065
18,513
L
787
367
0
108
9,836
3,672
0
2,257
7,559
10,285
0
W
Janus
Sefar20
Janus
5,910
456
0
2,076
5,968
2,061
223
1,617
4,351
54,573
0
L
Persephone
Taybae28
Persephone
2,799
407
0
2,367
7,394
2,040
66
4,158
2,949
31,519
0
W
Sun Wukong
WarCry69
Sun Wukong
8,219
3,100
0
2,887
8,381
5,409
817
1,087
6,573
0
39,278
L
4,650
1,772
0
5,292
12,194
4,140
0
1,470
10,618
0
47,955
W
Kuzenbo
pastillas12
Kuzenbo
4,401
1,573
281
1,437
8,328
6,489
50
833
7,359
14,166
0
L
Chiron
yourOmen
Chiron
5,276
1,651
135
2,229
7,495
1,671
0
1,619
5,836
0
25,058
W
Danzaburou
zanas17
Danzaburou
10,973
5,849
0
1,890
4,569
1,557
1,666
1,023
3,546
0
42,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,453
Gold Earned
32,017
378
Minions Killed
267
0
Camps Cleared
0
1,438,496
Distance Traveled
1,261,513
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,082
577
106
8
0
315,138
7
L
Amaterasu
6,493
464
52
4
0
258,893
4
L
Ymir
5,074
362
15
1
0
200,058
0
W
Janus
7,997
571
95
7
0
278,453
3
L
Persephone
6,844
489
60
4
0
267,002
1
W
Sun Wukong
8,300
593
82
6
0
283,861
5
L
Mercury
7,900
564
91
7
0
321,682
2
W
Kuzenbo
6,984
499
17
1
0
279,469
2
L
Chiron
5,706
408
49
4
0
213,878
0
W
Danzaburou
9,090
649
78
6
0
281,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role